Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DeathPunch
Kukulkan
Level 101
God Stats
29W - 19L
1,599 SR
Queue Stats
127W - 130L
1,512 Elo+
Party 1
Ravana
Ravana
GinoLane
Ravana
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 18L
1,593 Elo+
Solo
King Arthur
King Arthur
Joontang
King Arthur
Level 82
God Stats
3W - 5L
1,346 SR
Queue Stats
142W - 154L
1,443 Elo+
Party 1
Bacchus
Bacchus
LetMeBack
Bacchus
Level 83
God Stats
4W - 4L
1,449 SR
Queue Stats
249W - 249L
1,491 Elo+
Party 1
Team Averages
Level 103
1,479 SR
1,508 Elo+

VS

Team Averages
Level 111
1,551 SR
1,511 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FxNexus
Hades
Level 119
God Stats
4W - 2L
1,637 SR
Queue Stats
24W - 20L
1,496 Elo+
Party 2
Sol
Sol
JimboJimBob
Sol
Level 69
God Stats
3W - 3L
1,554 SR
Queue Stats
18W - 20L
1,509 Elo+
Solo
Kali
Kali
honeybadgerftw
Kali
Level 97
God Stats
11W - 11L
1,459 SR
Queue Stats
757W - 770L
1,458 Elo+
Solo
Danzaburou
Danzaburou
toolate42
Danzaburou
Level 160
God Stats
3W - 3L
1,605 SR
Queue Stats
137W - 137L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 0 / 2
7,464
498
4,629
8,907
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
DeathPunch
Kukulkan
12
2 / 2 / 2
7,769
518
6,548
6,073
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
GinoLane
Ravana
15
5 / 0 / 7
9,100
607
12,823
10,901
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Joontang
King Arthur
14
3 / 1 / 1
8,470
565
5,407
15,336
11,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
LetMeBack
Bacchus
11
2 / 3 / 5
6,634
442
3,705
12,796
11,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 2 / 2
6,231
415
5,395
9,184
7,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
FxNexus
Hades
11
1 / 4 / 1
6,745
450
2,800
9,567
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 3 / 2
7,888
526
13,546
9,539
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 1
6,865
458
4,706
10,240
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
toolate42
Danzaburou
13
1 / 3 / 1
7,516
501
8,860
10,018
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
6
6
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
2
2
L
Sylvanus
 
Sylvanus
1
2
2
1
W
Kukulkan
DeathPunch
Kukulkan
2
2
2
1.5
L
Hades
FxNexus
Hades
1
4
1
0.38
W
Ravana
GinoLane
Ravana
5
0
7
8.5
L
1
3
2
0.67
W
King Arthur
Joontang
King Arthur
3
1
1
3.5
W
Bacchus
LetMeBack
Bacchus
2
3
5
1.5
L
2
1
1
2.5
L
Danzaburou
toolate42
Danzaburou
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,112
Damage
35,307
54,013
Taken
48,548
35,976
Mitigated
24,967
14,232
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,629
2,202
0
2,975
8,907
3,684
1,343
1,320
7,587
0
55,037
L
Sylvanus
 
Sylvanus
5,395
1,900
303
2,151
9,184
7,707
264
1,991
7,117
30,572
11,706
W
Kukulkan
DeathPunch
Kukulkan
6,548
815
0
689
6,073
2,696
600
3,088
2,985
62,141
0
L
Hades
FxNexus
Hades
2,800
403
0
2,108
9,567
4,016
0
1,623
7,801
33,851
0
W
Ravana
GinoLane
Ravana
12,823
4,304
0
5,970
10,901
5,924
46
1,970
8,931
0
76,233
L
13,546
6,860
0
3,141
9,539
4,208
0
1,411
8,088
52,609
7,204
W
King Arthur
Joontang
King Arthur
5,407
433
0
2,950
15,336
11,678
0
10,049
5,287
0
53,760
W
Bacchus
LetMeBack
Bacchus
3,705
732
0
1,648
12,796
11,994
33
3,303
9,493
22,773
0
L
4,706
1,920
0
1,685
10,240
4,238
0
1,954
8,144
0
49,402
L
Danzaburou
toolate42
Danzaburou
8,860
3,367
0
2,149
10,018
4,798
0
2,839
7,145
0
53,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,437
Gold Earned
35,245
458
Minions Killed
425
0
Camps Cleared
0
1,461,805
Distance Traveled
1,407,864
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,464
498
95
6
0
266,725
2
L
Sylvanus
6,231
415
60
4
0
265,181
0
W
Kukulkan
7,769
518
101
7
0
274,304
2
L
Hades
6,745
450
78
5
0
259,973
0
W
Ravana
9,100
607
125
8
0
296,854
0
L
Sol
7,888
526
119
8
0
254,339
2
W
King Arthur
8,470
565
106
7
0
337,696
5
W
Bacchus
6,634
442
31
2
0
286,226
8
L
Kali
6,865
458
77
5
0
352,603
4
L
Danzaburou
7,516
501
91
6
0
275,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role