Player Matchup

Ymir
Ymir
HaraKiriSensei
Ymir
Level 48
God Stats
3W - 4L
1,414 SR
Queue Stats
47W - 63L
1,355 Elo+
Party 2
Erlang Shen
Erlang Shen
LeohhVee
Erlang Shen
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 211L
1,362 Elo+
Solo
Skadi
Skadi
frogluver2871
Skadi
Level 74
God Stats
1W - 5L
1,083 SR
Queue Stats
6W - 12L
1,420 Elo+
Party 2
Freya
Freya
reyway777
Freya
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 139L
1,316 Elo+
Solo
Ravana
Ravana
warriorbeast837
Ravana
Level 108
God Stats
18W - 21L
1,464 SR
Queue Stats
293W - 301L
1,324 Elo+
Solo
Team Averages
Level 82
1,392 SR
1,355 Elo+

VS

Team Averages
Level 75
1,432 SR
1,362 Elo+
Chaac
Chaac
Ali3NDr0p
Chaac
Level 88
God Stats
21W - 30L
1,396 SR
Queue Stats
94W - 123L
1,348 Elo+
Party 1
Bellona
Bellona
BecomeJazz
Bellona
Level 47
God Stats
1W - 1L
1,385 SR
Queue Stats
51W - 58L
1,333 Elo+
Solo
Sol
Sol
Finechiniita1
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,362 Elo+
Party 1
Ah Puch
Ah Puch
JcEntity
Ah Puch
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 141L
1,444 Elo+
Solo
Pele
Pele
neonfox09843
Pele
Level 105
God Stats
4W - 3L
1,380 SR
Queue Stats
113W - 128L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
7,820
355
3,963
18,007
12,411
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
LeohhVee
Erlang Shen
17
3 / 8 / 2
11,065
503
10,918
23,078
18,449
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 4 / 3
9,203
418
9,731
14,810
4,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
reyway777
Freya
13
1 / 12 / 0
8,715
396
10,471
21,951
8,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 6 / 4
9,981
454
10,041
19,623
8,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ali3NDr0p
Chaac
18
10 / 1 / 8
11,747
534
17,293
22,308
15,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
BecomeJazz
Bellona
19
7 / 4 / 4
12,649
575
16,615
19,558
17,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
2 / 3 / 6
10,252
466
7,097
7,407
4,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Puch
JcEntity
Ah Puch
19
9 / 1 / 11
13,179
599
21,503
15,366
7,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 3 / 6
13,532
615
16,259
21,132
10,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
11
Kills
38
38
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ali3NDr0p
Chaac
10
1
8
14
W
Bellona
BecomeJazz
Bellona
7
4
4
2.25
W
2
3
6
1.67
L
1
8
3
0.31
W
Ah Puch
JcEntity
Ah Puch
9
1
11
14.5
L
Erlang Shen
LeohhVee
Erlang Shen
3
8
2
0.5
L
2
4
3
0.88
W
10
3
6
4.33
L
Freya
reyway777
Freya
1
12
0
0.08
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,124
Damage
78,767
97,469
Taken
85,771
52,835
Mitigated
55,005
17,521
Healing
28,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ali3NDr0p
Chaac
17,293
3,794
260
5,345
22,308
15,814
834
5,883
16,294
0
67,274
W
Bellona
BecomeJazz
Bellona
16,615
6,742
0
4,017
19,558
17,148
818
1,187
18,303
0
106,915
W
7,097
2,159
0
1,179
7,407
4,275
1,097
1,042
6,325
55,875
7,533
L
3,963
890
0
2,056
18,007
12,411
170
5,193
12,704
21,830
0
W
Ah Puch
JcEntity
Ah Puch
21,503
1,506
0
10,399
15,366
7,757
2,511
4,020
10,864
86,760
0
L
Erlang Shen
LeohhVee
Erlang Shen
10,918
5,708
12
3,203
23,078
18,449
48
2,760
20,242
356
74,246
L
9,731
4,296
0
3,376
14,810
4,931
1,127
3,948
10,784
0
65,931
W
16,259
4,398
0
6,882
21,132
10,011
2,424
2,594
18,326
0
129,441
L
Freya
reyway777
Freya
10,471
3,027
0
4,360
21,951
8,494
0
9,476
11,677
52,406
0
L
10,041
4,847
0
4,514
19,623
8,550
0
5,277
14,130
0
56,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
61,359
459
Minions Killed
636
0
Camps Cleared
0
1,770,084
Distance Traveled
2,020,679
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,747
534
70
3
0
420,910
2
W
Bellona
12,649
575
153
7
0
395,847
1
W
Sol
10,252
466
98
4
0
370,819
0
L
Ymir
7,820
355
39
2
0
334,007
3
W
Ah Puch
13,179
599
147
7
0
400,044
5
L
Erlang Shen
11,065
503
132
6
0
350,018
5
L
Skadi
9,203
418
100
5
0
354,726
0
W
Pele
13,532
615
168
8
0
433,059
4
L
Freya
8,715
396
109
5
0
329,572
3
L
Ravana
9,981
454
79
4
0
401,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role