Player Matchup

Bakasura
Bakasura
AmishLeprechaun
Bakasura
Level 158
God Stats
6W - 1L
2,028 SR
Queue Stats
276W - 265L
1,505 Elo+
Solo
Cerberus
Cerberus
Ghogert
Cerberus
Level 101
God Stats
1W - 0L
1,240 SR
Queue Stats
3W - 1L
1,629 Elo+
Party 1
Hercules
Hercules
Swarmso
Hercules
Level 29
God Stats
1W - 0L
1,886 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
UlyssEs13
Cupid
Level 152
God Stats
4W - 1L
1,923 SR
Queue Stats
311W - 283L
1,548 Elo+
Party 2
Anubis
Anubis
Vaultdweller101
Anubis
Level 157
God Stats
38W - 27L
1,650 SR
Queue Stats
315W - 284L
1,551 Elo+
Party 2
Team Averages
Level 119
1,745 SR
1,547 Elo+

VS

Team Averages
Level 72
1,477 SR
1,535 Elo+
Xbalanque
Xbalanque
Arestian
Xbalanque
Level 139
God Stats
8W - 4L
1,525 SR
Queue Stats
432W - 346L
1,639 Elo+
Party 4
Achilles
Achilles
BlindSwordsman
Achilles
Level 142
God Stats
0W - 2L
1,459 SR
Queue Stats
103W - 100L
1,545 Elo+
Party 3
Cthulhu
Cthulhu
KnobGoblin420
Cthulhu
Level 25
God Stats
0W - 3L
1,375 SR
Queue Stats
63W - 29L
1,663 Elo+
Party 4
Tsukuyomi
Tsukuyomi
XdAce0
Tsukuyomi
Level 37
God Stats
13W - 24L
1,408 SR
Queue Stats
21W - 34L
1,381 Elo+
Solo
Aphrodite
Aphrodite
lilbarbie
Aphrodite
Level 15
God Stats
14W - 12L
1,616 SR
Queue Stats
120W - 109L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
15 / 4 / 8
12,713
908
21,780
19,688
16,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Ghogert
Cerberus
19
6 / 2 / 22
12,480
891
19,884
25,336
29,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Swarmso
Hercules
17
2 / 6 / 12
10,240
731
12,390
19,771
16,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
UlyssEs13
Cupid
19
7 / 4 / 12
11,950
854
15,339
13,730
7,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 16
10,367
741
11,112
12,414
8,623
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Arestian
Xbalanque
19
6 / 4 / 7
11,121
794
23,466
22,347
9,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
19
6 / 6 / 8
11,647
832
19,204
27,609
28,180
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
15
1 / 5 / 4
8,760
626
8,654
13,274
10,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
XdAce0
Tsukuyomi
18
3 / 10 / 9
10,682
763
12,889
17,626
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
lilbarbie
Aphrodite
15
2 / 7 / 6
9,448
675
5,300
14,447
7,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
52
32
Kills
18
18
Deaths
32
70
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bakasura
15
4
8
4.75
L
Xbalanque
Arestian
Xbalanque
6
4
7
2.38
L
Achilles
6
6
8
1.67
W
Cerberus
Ghogert
Cerberus
6
2
22
8.5
L
Cthulhu
1
5
4
0.6
W
Hercules
Swarmso
Hercules
2
6
12
1.33
W
Cupid
UlyssEs13
Cupid
7
4
12
3.25
W
2
2
16
5
L
Tsukuyomi
XdAce0
Tsukuyomi
3
10
9
0.75
L
Aphrodite
lilbarbie
Aphrodite
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,505
Damage
69,513
90,939
Taken
95,303
79,040
Mitigated
63,570
29,948
Healing
17,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
21,780
12,404
0
6,513
19,688
16,372
3,420
2,568
17,025
0
45,264
L
Xbalanque
Arestian
Xbalanque
23,466
13,630
0
4,866
22,347
9,914
735
7,500
13,797
0
55,331
L
Achilles
19,204
4,731
0
2,215
27,609
28,180
0
7,929
17,209
863
38,007
W
Cerberus
Ghogert
Cerberus
19,884
1,226
0
8,861
25,336
29,470
203
4,407
20,738
38,424
0
L
Cthulhu
8,654
810
527
857
13,274
10,730
0
3,627
9,343
25,809
0
W
Hercules
Swarmso
Hercules
12,390
3,397
0
3,694
19,771
16,962
560
3,966
15,667
0
26,700
W
Cupid
UlyssEs13
Cupid
15,339
6,840
2,326
3,302
13,730
7,613
3,240
1,688
11,815
0
43,514
W
11,112
1,193
0
5,252
12,414
8,623
1,504
1,395
10,877
46,132
0
L
Tsukuyomi
XdAce0
Tsukuyomi
12,889
3,858
285
647
17,626
7,550
0
5,290
11,585
0
25,055
L
Aphrodite
lilbarbie
Aphrodite
5,300
309
4,455
3,737
14,447
7,196
0
6,337
7,570
13,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,750
Gold Earned
51,658
304
Minions Killed
182
0
Camps Cleared
0
1,393,743
Distance Traveled
1,194,579
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,713
908
90
6
0
314,361
1
L
Xbalanque
11,121
794
80
6
0
252,266
0
L
Achilles
11,647
832
25
2
0
274,366
0
W
Cerberus
12,480
891
54
4
0
327,564
3
L
Cthulhu
8,760
626
25
2
0
176,740
3
W
Hercules
10,240
731
41
3
0
254,705
2
W
Cupid
11,950
854
63
5
0
258,461
0
W
Anubis
10,367
741
56
4
0
238,652
1
L
Tsukuyomi
10,682
763
35
3
0
263,473
1
L
Aphrodite
9,448
675
17
1
0
227,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role