Player Matchup

Izanami
Izanami
 
Izanami
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
EL C4LABER
Raijin
Level 147
God Stats
5W - 2L
1,701 SR
Queue Stats
324W - 328L
1,503 Elo+
Solo
Hun Batz
Hun Batz
HOLLOWFIED-IX
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Merlin
Merlin
KidRick20
Merlin
Level 113
God Stats
37W - 36L
1,480 SR
Queue Stats
386W - 432L
1,423 Elo+
Party 1
Atlas
Atlas
PhoenixTearss
Atlas
Level 120
God Stats
45W - 45L
1,572 SR
Queue Stats
365W - 421L
1,483 Elo+
Party 1
Team Averages
Level 117
1,550 SR
1,482 Elo+

VS

Team Averages
Level 118
1,584 SR
1,503 Elo+
Fafnir
Fafnir
B1SCU1T_1254
Fafnir
Level 124
God Stats
4W - 0L
1,794 SR
Queue Stats
321W - 284L
1,547 Elo+
Party 3
Arachne
Arachne
DEATHRIDER1103
Arachne
Level 104
God Stats
101W - 80L
1,583 SR
Queue Stats
204W - 204L
1,462 Elo+
Party 2
Anubis
Anubis
JohnVeras_
Anubis
Level 157
God Stats
13W - 9L
1,351 SR
Queue Stats
216W - 209L
1,499 Elo+
Solo
Heimdallr
Heimdallr
Logo_816
Heimdallr
Level 104
God Stats
6W - 8L
1,516 SR
Queue Stats
333W - 312L
1,553 Elo+
Party 3
Hercules
Hercules
SweetBunny86928
Hercules
Level 100
God Stats
4W - 2L
1,674 SR
Queue Stats
200W - 192L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 1 / 3
5,878
452
2,415
7,563
2,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
EL C4LABER
Raijin
12
2 / 1 / 0
7,094
546
5,659
4,332
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hun Batz
HOLLOWFIED-IX
Hun Batz
9
2 / 5 / 3
6,100
469
4,496
10,753
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
KidRick20
Merlin
11
1 / 1 / 0
6,688
514
3,864
4,726
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
2 / 2 / 2
5,966
459
4,561
9,576
5,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
0 / 1 / 4
5,946
457
3,990
9,686
6,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
7 / 2 / 1
7,717
594
6,700
12,362
5,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
JohnVeras_
Anubis
14
3 / 0 / 0
7,649
588
4,645
6,329
3,229
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Logo_816
Heimdallr
11
0 / 2 / 1
6,386
491
5,456
5,191
1,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
11
0 / 2 / 2
6,521
502
2,153
7,882
5,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
10
10
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
3
1.5
W
Fafnir
0
1
4
2
W
7
2
1
3.75
L
Raijin
EL C4LABER
Raijin
2
1
0
2
L
Hun Batz
HOLLOWFIED-IX
Hun Batz
2
5
3
0.7
W
Anubis
JohnVeras_
Anubis
3
0
0
3
L
Merlin
KidRick20
Merlin
1
1
0
1
W
Heimdallr
Logo_816
Heimdallr
0
2
1
0.25
L
2
2
2
1.5
W
Hercules
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,995
Damage
22,944
36,950
Taken
41,450
14,858
Mitigated
22,952
8,488
Healing
15,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,415
1,641
0
3,682
7,563
2,349
0
681
6,730
0
43,463
W
Fafnir
3,990
353
130
1,526
9,686
6,871
136
3,364
5,964
14,772
0
W
6,700
3,809
0
5,797
12,362
5,810
0
2,541
9,723
0
52,967
L
Raijin
EL C4LABER
Raijin
5,659
697
0
745
4,332
1,567
0
0
4,332
51,737
0
L
Hun Batz
HOLLOWFIED-IX
Hun Batz
4,496
932
0
2,554
10,753
3,828
0
2,138
8,483
0
30,957
W
Anubis
JohnVeras_
Anubis
4,645
244
0
4,456
6,329
3,229
0
1,704
4,531
76,848
0
L
Merlin
KidRick20
Merlin
3,864
40
0
0
4,726
1,616
0
2,492
2,100
42,145
0
W
Heimdallr
Logo_816
Heimdallr
5,456
2,260
0
1,329
5,191
1,755
691
1,108
3,695
0
46,585
L
4,561
1,320
120
1,387
9,576
5,498
0
2,600
6,670
22,301
0
W
Hercules
2,153
71
0
2,241
7,882
5,287
684
4,429
3,453
0
36,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
34,219
371
Minions Killed
398
0
Camps Cleared
0
1,138,273
Distance Traveled
1,226,993
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,878
452
88
7
0
215,713
5
W
Fafnir
5,946
457
27
2
0
263,287
4
W
Arachne
7,717
594
86
7
0
287,246
0
L
Raijin
7,094
546
91
7
0
244,635
3
L
Hun Batz
6,100
469
59
5
0
244,846
3
W
Anubis
7,649
588
137
11
0
225,991
0
L
Merlin
6,688
514
97
7
0
215,190
7
W
Heimdallr
6,386
491
80
6
0
225,505
0
L
Atlas
5,966
459
36
3
0
217,889
5
W
Hercules
6,521
502
68
5
0
224,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role