Player Matchup

Erlang Shen
Erlang Shen
Silver II
 
Erlang Shen
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold IV
 
Heimdallr
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver V
Janitoxx
Geb
Silver V
Level 88
God Stats
3W - 4L
1,521 SR
Queue Stats
13W - 19L
1,089 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze V
LordSoulDragon
Morgan Le Fay
Bronze V
Level 145
God Stats
1W - 2L
1,582 SR
Queue Stats
1W - 5L
1,323 MMR
Solo
Chaac
Chaac
Silver III
PochoclenderxD
Chaac
Silver III
Level 127
God Stats
0W - 1L
1,465 SR
Queue Stats
8W - 19L
1,151 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,514 SR
1,313 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 148
1,538 SR
1,380 MMR
Cabrakan
Cabrakan
Gold II
 
Cabrakan
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Pele
Pele
Gold II
 
Pele
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Silver IV
 
Atlas
Silver IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold IV
DrJhonys
Izanami
Gold IV
Level 160
God Stats
25W - 21L
1,567 SR
Queue Stats
756W - 768L
1,267 MMR
Solo
Agni
Agni
Silver II
Rumpelstilzskin
Agni
Silver II
Level 156
God Stats
3W - 0L
1,621 SR
Queue Stats
58W - 58L
1,135 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 3 / 3
6,610
472
5,357
11,985
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
 
Heimdallr
11
0 / 2 / 0
6,385
456
5,950
8,640
3,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 0
5,685
406
2,087
6,996
4,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
LordSoulDragon
Morgan Le Fay
11
0 / 4 / 0
6,512
465
6,668
11,636
5,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 4 / 1
7,058
504
9,452
17,558
10,513
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
LancelotLokiThothNemesis

VS

Bans
KaliMercuryBakasuraMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
13
3 / 2 / 3
8,402
600
12,174
12,022
10,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
 
Pele
13
5 / 1 / 4
7,968
569
7,799
12,842
5,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
 
Atlas
11
2 / 1 / 6
7,417
530
4,067
12,805
10,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
DrJhonys
Izanami
14
2 / 0 / 2
8,576
613
7,001
7,687
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
2 / 0 / 3
7,451
532
6,778
5,399
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
14
14
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
3
0.5
L
Heimdallr
 
Heimdallr
0
2
0
0
W
Cabrakan
 
Cabrakan
3
2
3
2.25
W
Pele
 
Pele
5
1
4
7
W
Atlas
 
Atlas
2
1
6
5
W
Izanami
DrJhonys
Izanami
2
0
2
3
L
1
1
0
1
L
Morgan Le Fay
LordSoulDragon
Morgan Le Fay
0
4
0
0
L
3
4
1
0.88
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,514
Damage
37,819
56,815
Taken
50,755
28,939
Mitigated
32,133
12,735
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,357
2,788
0
1,043
11,985
5,828
0
3,617
8,326
0
46,422
L
Heimdallr
 
Heimdallr
5,950
2,672
0
1,301
8,640
3,364
0
984
7,656
0
49,875
W
Cabrakan
 
Cabrakan
12,174
1,590
0
3,783
12,022
10,553
0
613
11,409
58,663
0
W
Pele
 
Pele
7,799
2,237
0
4,371
12,842
5,580
0
2,060
10,782
0
59,556
W
Atlas
 
Atlas
4,067
1,502
579
3,025
12,805
10,125
0
3,098
9,707
21,408
0
W
Izanami
DrJhonys
Izanami
7,001
4,379
0
5,160
7,687
3,491
1,158
408
7,279
0
91,724
L
2,087
278
0
1,621
6,996
4,090
0
2,361
4,627
11,660
0
L
Morgan Le Fay
LordSoulDragon
Morgan Le Fay
6,668
696
0
3,459
11,636
5,144
108
5,105
6,531
57,205
0
L
9,452
1,897
0
5,311
17,558
10,513
0
10,300
6,656
0
47,500
W
6,778
419
0
1,035
5,399
2,384
0
3,108
2,291
46,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,250
Gold Earned
39,814
342
Minions Killed
472
0
Camps Cleared
0
1,375,008
Distance Traveled
1,351,496
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,610
472
73
5
0
294,330
3
L
Heimdallr
6,385
456
84
6
0
283,048
3
W
Cabrakan
8,402
600
114
8
0
247,275
8
W
Pele
7,968
569
91
7
0
334,899
2
W
Atlas
7,417
530
31
2
0
262,401
6
W
Izanami
8,576
613
137
10
0
226,281
6
L
Geb
5,685
406
12
1
0
291,577
4
L
Morgan Le Fay
6,512
465
101
7
0
231,517
0
L
Chaac
7,058
504
72
5
0
274,536
2
W
Agni
7,451
532
99
7
0
280,640
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role