Player Matchup

Hou Yi
Hou Yi
CabeRamone
Hou Yi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,161 Elo+
Party 3
Freya
Freya
DIV18
Freya
Level 7
God Stats
0W - 3L
1,227 SR
Queue Stats
2W - 12L
1,161 Elo+
Party 3
Discordia
Discordia
Mohdred
Discordia
Level 74
God Stats
2W - 1L
1,784 SR
Queue Stats
21W - 23L
1,498 Elo+
Solo
Xing Tian
Xing Tian
Thempoles
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
darkuniknight
Izanami
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 19
1,502 SR
1,364 Elo+

VS

Team Averages
Level 33
1,402 SR
1,106 Elo+
Loki
Loki
CUHLAMBiTY
Loki
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 63L
1,076 Elo+
Party 2
Cernunnos
Cernunnos
Cronzfelter
Cernunnos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 64L
1,104 Elo+
Party 2
Hercules
Hercules
Gagulos
Hercules
Level 58
God Stats
2W - 1L
1,472 SR
Queue Stats
15W - 62L
1,097 Elo+
Party 2
Scylla
Scylla
Karma_Komando
Scylla
Level 18
God Stats
10W - 31L
1,204 SR
Queue Stats
12W - 47L
1,120 Elo+
Party 2
Ao Kuang
Ao Kuang
SuperX1029
Ao Kuang
Level 26
God Stats
5W - 17L
1,335 SR
Queue Stats
13W - 45L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CabeRamone
Hou Yi
17
7 / 5 / 3
10,572
813
9,599
15,526
7,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
DIV18
Freya
15
0 / 7 / 6
8,703
669
5,739
13,142
6,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Discordia
Mohdred
Discordia
19
4 / 3 / 3
10,964
843
17,619
9,614
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Thempoles
Xing Tian
15
1 / 8 / 5
8,785
676
4,902
16,652
17,934
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
13
0 / 12 / 2
7,966
613
4,782
18,096
7,082
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 7
10,037
772
5,032
14,296
7,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Cronzfelter
Cernunnos
19
10 / 1 / 9
11,461
882
17,994
13,497
6,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Gagulos
Hercules
18
4 / 4 / 18
10,962
843
10,224
18,584
17,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
6 / 4 / 11
10,413
801
13,142
8,222
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
SuperX1029
Ao Kuang
19
13 / 0 / 12
11,935
918
13,892
19,361
10,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
92
12
Kills
35
35
Deaths
15
19
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
6
7
0.92
L
Hou Yi
CabeRamone
Hou Yi
7
5
3
1.7
W
Cernunnos
Cronzfelter
Cernunnos
10
1
9
14.5
L
Freya
DIV18
Freya
0
7
6
0.43
W
Hercules
Gagulos
Hercules
4
4
18
3.25
W
6
4
11
2.88
L
Discordia
Mohdred
Discordia
4
3
3
1.83
W
Ao Kuang
SuperX1029
Ao Kuang
13
0
12
19
L
Xing Tian
Thempoles
Xing Tian
1
8
5
0.44
L
Izanami
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,641
Damage
60,284
73,030
Taken
73,960
43,489
Mitigated
45,096
5,095
Healing
17,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,032
1,021
0
1,229
14,296
7,004
740
3,616
10,636
0
31,291
L
Hou Yi
CabeRamone
Hou Yi
9,599
4,772
0
1,111
15,526
7,749
1,437
3,644
11,762
0
30,473
W
Cernunnos
Cronzfelter
Cernunnos
17,994
9,560
0
3,228
13,497
6,335
1,742
4,288
7,947
0
52,511
L
Freya
DIV18
Freya
5,739
1,528
0
2,412
13,142
6,387
0
5,486
7,514
13,850
0
W
Hercules
Gagulos
Hercules
10,224
2,124
0
5,026
18,584
17,280
132
8,070
10,368
0
22,254
W
13,142
1,798
0
0
8,222
3,868
1,338
3,981
4,165
35,317
0
L
Discordia
Mohdred
Discordia
17,619
606
96
855
9,614
4,337
0
2,000
7,588
58,866
0
W
Ao Kuang
SuperX1029
Ao Kuang
13,892
3,442
0
8,290
19,361
10,609
1,644
7,833
11,384
23,448
0
L
Xing Tian
Thempoles
Xing Tian
4,902
978
0
0
16,652
17,934
0
7,569
8,877
13,603
0
L
Izanami
4,782
3,318
0
621
18,096
7,082
58
7,573
9,230
0
12,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,990
Gold Earned
54,808
203
Minions Killed
232
0
Camps Cleared
0
1,059,399
Distance Traveled
1,357,834
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,037
772
54
4
0
292,856
0
L
Hou Yi
10,572
813
44
3
0
220,552
0
W
Cernunnos
11,461
882
63
5
0
256,093
3
L
Freya
8,703
669
23
2
0
194,452
0
W
Hercules
10,962
843
29
2
0
274,938
0
W
Scylla
10,413
801
70
5
0
242,241
0
L
Discordia
10,964
843
113
9
0
262,635
3
W
Ao Kuang
11,935
918
16
1
0
291,706
0
L
Xing Tian
8,785
676
14
1
0
190,412
0
L
Izanami
7,966
613
9
1
0
191,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role