Player Matchup

Mercury
Mercury
FBL Dippy
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,257 Elo+
Solo
Osiris
Osiris
GomzLui
Osiris
Level 67
God Stats
1W - 3L
1,253 SR
Queue Stats
154W - 175L
1,182 Elo+
Solo
Yu Huang
Yu Huang
TheRealSwOdin
Yu Huang
Level 93
God Stats
29W - 20L
1,458 SR
Queue Stats
160W - 175L
1,437 Elo+
Solo
Erlang Shen
Erlang Shen
pwrz1203
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,390 Elo+
Solo
Heimdallr
Heimdallr
sentusko2
Heimdallr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,356 Elo+
Solo
Team Averages
Level 81
1,442 SR
1,324 Elo+

VS

Team Averages
Level 88
1,371 SR
1,366 Elo+
Set
Set
ChargingCurve11
Set
Level 49
God Stats
3W - 6L
1,346 SR
Queue Stats
45W - 53L
1,296 Elo+
Solo
Neith
Neith
DanielBorkez
Neith
Level 46
God Stats
1W - 1L
1,623 SR
Queue Stats
27W - 23L
1,413 Elo+
Solo
Ares
Ares
NUTZ_23
Ares
Level 147
God Stats
1W - 4L
1,173 SR
Queue Stats
378W - 401L
1,424 Elo+
Solo
Loki
Loki
chilln00b
Loki
Level 82
God Stats
2W - 0L
1,769 SR
Queue Stats
30W - 23L
1,409 Elo+
Solo
Olorun
Olorun
dallasmarryo
Olorun
Level 118
God Stats
9W - 5L
941 SR
Queue Stats
300W - 315L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FBL Dippy
Mercury
14
2 / 6 / 0
8,901
445
7,481
17,514
6,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
GomzLui
Osiris
13
0 / 4 / 1
8,784
439
5,506
19,368
21,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
TheRealSwOdin
Yu Huang
17
3 / 1 / 1
10,671
534
9,441
10,237
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
pwrz1203
Erlang Shen
18
1 / 2 / 2
10,711
536
7,242
17,318
16,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heimdallr
sentusko2
Heimdallr
12
1 / 7 / 0
7,601
380
13,614
16,555
6,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
10,072
504
13,571
14,348
12,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

16
10 / 0 / 6
10,377
519
21,555
13,846
7,846
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
NUTZ_23
Ares
15
3 / 0 / 12
10,165
508
5,746
18,677
23,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
14
2 / 4 / 6
8,813
441
8,426
15,300
6,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
14
1 / 1 / 3
8,464
423
4,296
10,102
4,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
7
Kills
20
20
Deaths
7
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
10
0
6
13
L
Mercury
FBL Dippy
Mercury
2
6
0
0.33
L
Osiris
GomzLui
Osiris
0
4
1
0.13
W
Ares
NUTZ_23
Ares
3
0
12
9
L
Yu Huang
TheRealSwOdin
Yu Huang
3
1
1
3.5
W
Loki
2
4
6
1.25
W
Olorun
1
1
3
2.5
L
Erlang Shen
pwrz1203
Erlang Shen
1
2
2
1
L
Heimdallr
sentusko2
Heimdallr
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,284
Damage
53,594
80,992
Taken
72,273
57,332
Mitigated
55,818
18,237
Healing
22,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,571
6,187
0
2,108
14,348
12,878
1,218
1,953
12,395
0
74,313
W
21,555
12,833
0
5,033
13,846
7,846
2,385
987
12,859
0
82,917
L
Mercury
FBL Dippy
Mercury
7,481
3,141
0
316
17,514
6,828
155
782
16,452
0
68,141
L
Osiris
GomzLui
Osiris
5,506
1,252
2,901
3,094
19,368
21,796
53
3,447
15,814
0
31,440
W
Ares
NUTZ_23
Ares
5,746
737
3,061
5,534
18,677
23,675
969
883
17,794
25,654
0
L
Yu Huang
TheRealSwOdin
Yu Huang
9,441
501
0
4,311
10,237
5,266
49
1,957
7,964
94,798
0
W
Loki
8,426
2,421
0
4,582
15,300
6,531
0
2,366
12,934
0
66,727
W
Olorun
4,296
1,644
152
1,880
10,102
4,888
0
3,252
6,850
43,763
0
L
Erlang Shen
pwrz1203
Erlang Shen
7,242
4,325
0
5,219
17,318
16,625
385
769
16,002
0
91,918
L
Heimdallr
sentusko2
Heimdallr
13,614
7,007
0
2,396
16,555
6,817
120
2,665
13,838
0
54,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,668
Gold Earned
47,891
530
Minions Killed
450
0
Camps Cleared
0
1,866,314
Distance Traveled
1,781,149
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,072
504
123
6
0
343,725
2
W
Neith
10,377
519
125
6
0
341,587
2
L
Mercury
8,901
445
89
4
0
399,172
7
L
Osiris
8,784
439
43
2
0
363,431
1
W
Ares
10,165
508
34
2
0
335,071
2
L
Yu Huang
10,671
534
162
8
0
379,830
4
W
Loki
8,813
441
88
4
0
409,175
4
W
Olorun
8,464
423
80
4
0
351,591
8
L
Erlang Shen
10,711
536
162
8
0
400,905
1
L
Heimdallr
7,601
380
74
4
0
322,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role