Player Matchup

Cabrakan
Cabrakan
JackpotBaby-_-
Cabrakan
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,551 Elo+
Party 1
Anubis
Anubis
McCuttyMayhem
Anubis
Level 39
God Stats
2W - 3L
1,447 SR
Queue Stats
10W - 10L
1,517 Elo+
Party 1
Lancelot
Lancelot
OderusUrungus666
Lancelot
Level 105
God Stats
1W - 0L
1,539 SR
Queue Stats
11W - 10L
1,528 Elo+
Party 1
Team Averages
Level 67
1,495 SR
1,532 Elo+

VS

Team Averages
Level 132
1,474 SR
1,579 Elo+
Bacchus
Bacchus
Ayye Its Daddy
Bacchus
Level 124
God Stats
6W - 3L
1,816 SR
Queue Stats
97W - 49L
1,678 Elo+
Party 2
Vulcan
Vulcan
BDBgoon22
Vulcan
Level 153
God Stats
11W - 16L
1,427 SR
Queue Stats
65W - 68L
1,431 Elo+
Solo
Thor
Thor
MrMCFeeLY70
Thor
Level 120
God Stats
0W - 2L
1,178 SR
Queue Stats
49W - 35L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
4 / 5 / 9
12,024
707
16,381
17,162
10,826
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 5 / 8
11,721
689
7,199
14,176
6,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
8 / 4 / 6
13,612
801
22,055
20,317
12,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 9
11,821
695
10,505
20,474
28,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
BDBgoon22
Vulcan
16
6 / 6 / 8
12,089
711
18,819
15,565
8,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 4 / 8
11,289
664
11,197
17,614
7,319
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
39
14
Kills
14
14
Deaths
14
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
4
9
2.13
L
Vulcan
BDBgoon22
Vulcan
6
6
8
1.67
W
Cabrakan
4
5
9
1.7
W
2
5
8
1.2
L
4
4
8
2
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,635
Damage
40,521
51,655
Taken
53,653
29,847
Mitigated
44,254
12,579
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,505
995
192
5,156
20,474
28,663
0
8,935
11,539
20,087
0
L
Vulcan
BDBgoon22
Vulcan
18,819
4,480
0
861
15,565
8,272
0
8,196
7,369
52,873
0
W
Cabrakan
16,381
1,836
0
2,667
17,162
10,826
390
12,295
4,867
44,301
0
W
7,199
772
0
3,433
14,176
6,752
1,178
8,579
5,597
44,152
0
L
11,197
1,378
0
555
17,614
7,319
48
6,818
10,796
0
31,176
W
22,055
3,214
0
6,479
20,317
12,269
857
9,430
10,887
0
65,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,357
Gold Earned
35,199
195
Minions Killed
142
8
Camps Cleared
4
927,948
Distance Traveled
899,392
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,821
695
22
1
0
288,129
0
L
Vulcan
12,089
711
76
4
4
298,285
1
W
Cabrakan
12,024
707
43
3
4
292,894
4
W
Anubis
11,721
689
79
5
2
272,566
0
L
Thor
11,289
664
44
3
0
312,978
2
W
Lancelot
13,612
801
73
4
2
362,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role