Player Matchup

Poseidon
Poseidon
MFLAWLESSLAWLESS
Poseidon
Level 26
God Stats
0W - 3L
1,277 SR
Queue Stats
3W - 12L
1,141 Elo+
Party 2
Izanami
Izanami
ThroatyMcHead
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,117 Elo+
Party 2
Cliodhna
Cliodhna
ToxicTrollGaming
Cliodhna
Level 156
God Stats
24W - 34L
1,420 SR
Queue Stats
362W - 455L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
moonliteAtown
Cthulhu
Level 27
God Stats
5W - 11L
1,175 SR
Queue Stats
26W - 42L
1,141 Elo+
Party 2
Odin
Odin
pabommer
Odin
Level 87
God Stats
86W - 103L
1,347 SR
Queue Stats
144W - 199L
1,290 Elo+
Party 2
Team Averages
Level 60
1,344 SR
1,217 Elo+

VS

Team Averages
Level 70
1,430 SR
1,379 Elo+
Pele
Pele
Jaxx483
Pele
Level 16
God Stats
1W - 0L
1,190 SR
Queue Stats
2W - 2L
1,246 Elo+
Party 1
Ne Zha
Ne Zha
JayCee Wraps
Ne Zha
Level 79
God Stats
1W - 0L
1,446 SR
Queue Stats
26W - 23L
1,401 Elo+
Party 1
Da Ji
Da Ji
Skimmer501
Da Ji
Level 48
God Stats
2W - 0L
1,689 SR
Queue Stats
194W - 209L
1,412 Elo+
Solo
Bakasura
Bakasura
pgmon
Bakasura
Level 105
God Stats
1W - 0L
1,348 SR
Queue Stats
17W - 21L
1,336 Elo+
Party 1
Arachne
Arachne
poppypp
Arachne
Level 103
God Stats
1W - 0L
1,480 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 16
13,020
1,085
17,950
12,935
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
18
2 / 4 / 22
12,427
1,036
14,282
16,105
22,362
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 1 / 12
14,544
1,212
27,170
16,497
11,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
19
2 / 5 / 17
12,161
1,013
10,987
16,337
24,267
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
19
4 / 0 / 20
12,721
1,060
18,502
13,131
20,904
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

177

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Jaxx483
Pele
18
0 / 2 / 12
11,670
973
11,796
17,309
8,480
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
18
5 / 11 / 5
12,430
1,036
12,072
20,516
9,783
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
18
1 / 5 / 9
11,428
952
7,829
17,538
10,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bakasura
pgmon
Bakasura
18
5 / 6 / 7
12,755
1,063
18,965
19,011
12,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
poppypp
Arachne
18
4 / 3 / 7
12,255
1,021
19,582
25,123
14,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
55
26
Kills
15
15
Deaths
27
87
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Pele
Jaxx483
Pele
0
2
12
3
W
Ne Zha
5
11
5
0.68
L
6
5
16
2.8
W
Da Ji
1
5
9
1.1
L
Izanami
2
4
22
3.25
L
12
1
12
18
L
Cthulhu
2
5
17
2.1
L
Odin
4
0
20
14
W
Bakasura
pgmon
Bakasura
5
6
7
1.42
W
Arachne
poppypp
Arachne
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,891
Damage
70,244
75,005
Taken
99,497
84,622
Mitigated
55,721
11,789
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Jaxx483
Pele
11,796
1,867
0
3,382
17,309
8,480
0
6,580
10,541
0
37,364
W
Ne Zha
12,072
3,370
139
2,273
20,516
9,783
0
8,621
11,752
0
38,448
L
17,950
2,586
0
1,050
12,935
5,196
0
0
12,840
48,351
0
W
Da Ji
7,829
1,533
145
363
17,538
10,267
0
6,959
10,383
0
19,367
L
Izanami
14,282
9,177
1,331
1,302
16,105
22,362
0
0
15,317
0
35,944
L
27,170
2,480
0
4,981
16,497
11,893
0
0
16,112
3,105
42,496
L
Cthulhu
10,987
871
1,366
740
16,337
24,267
0
0
15,351
30,340
0
L
Odin
18,502
2,024
358
661
13,131
20,904
0
0
12,613
4,806
26,549
W
Bakasura
pgmon
Bakasura
18,965
11,300
0
2,264
19,011
12,346
0
5,505
13,268
0
35,380
W
Arachne
poppypp
Arachne
19,582
12,097
551
9,193
25,123
14,845
0
5,325
19,480
0
26,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,873
Gold Earned
60,538
291
Minions Killed
208
4
Camps Cleared
10
1,046,263
Distance Traveled
1,207,204
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,670
973
50
4
0
264,535
0
W
Ne Zha
12,430
1,036
63
5
2
212,839
0
L
Poseidon
13,020
1,085
82
7
2
188,814
1
W
Da Ji
11,428
952
21
2
1
230,805
1
L
Izanami
12,427
1,036
63
5
1
165,332
0
L
Cliodhna
14,544
1,212
48
4
1
234,370
1
L
Cthulhu
12,161
1,013
59
5
0
217,418
2
L
Odin
12,721
1,060
39
3
0
240,329
2
W
Bakasura
12,755
1,063
54
5
6
246,087
0
W
Arachne
12,255
1,021
20
2
1
252,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role