Player Matchup

Xbalanque
Xbalanque
CPT kromosome
Xbalanque
Level 129
God Stats
2W - 1L
1,388 SR
Queue Stats
7W - 6L
1,727 Elo+
Party 2
Sun Wukong
Sun Wukong
EndlessGlutton
Sun Wukong
Level 105
God Stats
3W - 3L
1,800 SR
Queue Stats
3W - 3L
1,713 Elo+
Party 2
Janus
Janus
FizziumInc
Janus
Level 125
God Stats
3W - 2L
1,595 SR
Queue Stats
3W - 2L
1,713 Elo+
Party 2
Ymir
Ymir
FusterCluck48
Ymir
Level 23
God Stats
2W - 1L
1,534 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
richardzappa
Guan Yu
Level 89
God Stats
3W - 0L
1,755 SR
Queue Stats
3W - 3L
1,713 Elo+
Party 2
Team Averages
Level 94
1,615 SR
1,673 Elo+

VS

Team Averages
Level 73
1,427 SR
1,403 Elo+
Thanatos
Thanatos
BlizzardDraco5YT
Thanatos
Level 58
God Stats
6W - 12L
1,410 SR
Queue Stats
88W - 117L
1,415 Elo+
Party 3
Tyr
Tyr
Dr_Zilant617
Tyr
Level 65
God Stats
3W - 10L
1,539 SR
Queue Stats
120W - 145L
1,416 Elo+
Party 3
Rama
Rama
JukeFZ
Rama
Level 121
God Stats
0W - 2L
1,630 SR
Queue Stats
35W - 43L
1,452 Elo+
Solo
Zeus
Zeus
Pndamaster
Zeus
Level 14
God Stats
1W - 9L
1,259 SR
Queue Stats
34W - 40L
1,337 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
QMPanda
Morgan Le Fay
Level 106
God Stats
1W - 3L
1,299 SR
Queue Stats
330W - 363L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CPT kromosome
Xbalanque
18
1 / 4 / 11
11,466
637
17,490
19,800
9,880
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
EndlessGlutton
Sun Wukong
20
7 / 1 / 10
14,300
794
19,828
21,985
23,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
20
7 / 0 / 13
13,530
752
26,907
12,578
6,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 4 / 16
12,118
673
5,426
19,230
20,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
richardzappa
Guan Yu
19
5 / 4 / 16
12,351
686
15,157
24,896
27,293
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 4
11,661
648
7,691
20,929
10,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
2 / 3 / 7
11,906
661
12,547
21,562
27,918
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
JukeFZ
Rama
19
2 / 5 / 4
12,193
677
11,126
20,483
9,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
3 / 1 / 8
12,734
707
20,136
14,733
6,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
QMPanda
Morgan Le Fay
19
1 / 7 / 5
12,005
667
15,398
17,580
10,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
41
24
Kills
13
13
Deaths
25
66
Assists
28
Player
Kills
Deaths
Assists
KDA
L
5
9
4
0.78
W
Xbalanque
CPT kromosome
Xbalanque
1
4
11
1.63
L
2
3
7
1.83
W
Sun Wukong
EndlessGlutton
Sun Wukong
7
1
10
12
W
Janus
7
0
13
13.5
W
4
4
16
3
L
Rama
JukeFZ
Rama
2
5
4
0.8
L
3
1
8
7
L
Morgan Le Fay
QMPanda
Morgan Le Fay
1
7
5
0.5
W
Guan Yu
richardzappa
Guan Yu
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,808
Damage
66,898
98,489
Taken
95,287
88,632
Mitigated
65,395
30,177
Healing
15,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,691
1,678
128
4,270
20,929
10,853
347
7,258
12,463
0
12,702
W
Xbalanque
CPT kromosome
Xbalanque
17,490
8,489
0
3,735
19,800
9,880
5,728
6,575
12,979
0
56,719
L
12,547
928
0
3,417
21,562
27,918
516
8,464
12,819
0
34,440
W
Sun Wukong
EndlessGlutton
Sun Wukong
19,828
3,315
0
9,053
21,985
23,508
0
7,461
14,428
0
65,810
W
Janus
26,907
1,613
486
3,868
12,578
6,992
1,904
3,601
8,923
82,001
0
W
5,426
743
0
1,963
19,230
20,959
705
8,210
10,756
8,252
0
L
Rama
JukeFZ
Rama
11,126
8,760
0
5,922
20,483
9,743
97
5,744
14,629
0
55,984
L
20,136
1,194
0
340
14,733
6,641
0
4,180
10,436
73,173
0
L
Morgan Le Fay
QMPanda
Morgan Le Fay
15,398
1,630
211
1,472
17,580
10,240
0
6,377
11,034
43,534
0
W
Guan Yu
richardzappa
Guan Yu
15,157
760
4,382
6,690
24,896
27,293
409
8,673
15,869
0
30,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,765
Gold Earned
60,499
314
Minions Killed
339
0
Camps Cleared
0
1,840,157
Distance Traveled
1,707,363
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,661
648
20
1
0
328,782
1
W
Xbalanque
11,466
637
61
3
0
304,496
2
L
Tyr
11,906
661
47
3
0
384,928
0
W
Sun Wukong
14,300
794
110
6
0
402,377
1
W
Janus
13,530
752
121
7
0
406,092
0
W
Ymir
12,118
673
2
0
0
353,144
0
L
Rama
12,193
677
78
4
0
322,302
1
L
Zeus
12,734
707
123
7
0
370,672
5
L
Morgan Le Fay
12,005
667
71
4
0
300,679
5
W
Guan Yu
12,351
686
20
1
0
374,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role