Player Matchup

Ishtar
Ishtar
MFLAWLESSLAWLESS
Ishtar
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 12L
1,272 Elo+
Party 2
Hel
Hel
ThroatyMcHead
Hel
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 20L
1,500 Elo+
Party 2
Awilix
Awilix
ToxicTrollGaming
Awilix
Level 156
God Stats
22W - 30L
1,433 SR
Queue Stats
362W - 455L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
moonliteAtown
Cthulhu
Level 27
God Stats
5W - 11L
1,277 SR
Queue Stats
26W - 42L
1,272 Elo+
Party 2
Odin
Odin
pabommer
Odin
Level 87
God Stats
86W - 103L
1,355 SR
Queue Stats
144W - 199L
1,302 Elo+
Party 2
Team Averages
Level 60
1,413 SR
1,351 Elo+

VS

Team Averages
Level 39
1,476 SR
1,308 Elo+
Ao Kuang
Ao Kuang
HappyFace861
Ao Kuang
Level 85
God Stats
2W - 2L
1,411 SR
Queue Stats
20W - 31L
1,291 Elo+
Party 1
Set
Set
InYourMomDMs
Set
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 28L
1,275 Elo+
Party 1
Ishtar
Ishtar
LeonFuegos
Ishtar
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 31L
1,291 Elo+
Party 1
Izanami
Izanami
Teomedical
Izanami
Level 16
God Stats
5W - 1L
1,498 SR
Queue Stats
11W - 15L
1,283 Elo+
Party 1
Ymir
Ymir
tiago999_-
Ymir
Level 48
God Stats
13W - 9L
1,472 SR
Queue Stats
64W - 73L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
10,934
1,093
14,445
11,498
6,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 2 / 13
10,892
1,089
10,022
9,499
6,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
9 / 0 / 10
11,558
1,156
14,845
7,879
4,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
17
2 / 0 / 14
10,944
1,094
8,222
7,473
10,161
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Odin
16
1 / 1 / 14
9,756
976
8,711
7,617
8,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

276

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
HappyFace861
Ao Kuang
15
4 / 6 / 1
10,451
1,045
10,109
13,113
7,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 3 / 0
8,483
848
85
6,144
4,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
LeonFuegos
Ishtar
15
0 / 2 / 3
9,426
943
11,365
11,186
5,776
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Teomedical
Izanami
15
0 / 7 / 3
9,507
951
13,407
15,122
7,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
1 / 4 / 1
10,661
1,066
5,236
18,649
26,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
13
22
Kills
5
5
Deaths
22
63
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
HappyFace861
Ao Kuang
4
6
1
0.75
W
0
3
0
0
W
Ishtar
LeonFuegos
Ishtar
0
2
3
0.75
L
5
2
12
5.5
W
Izanami
Teomedical
Izanami
0
7
3
0.21
L
5
2
13
5.75
L
9
0
10
14
L
Cthulhu
2
0
14
9
L
Odin
1
1
14
8
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,245
Damage
40,202
43,966
Taken
64,214
36,286
Mitigated
52,231
14,651
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
HappyFace861
Ao Kuang
10,109
3,234
0
1,892
13,113
7,800
0
2,759
10,354
17,894
2,810
W
85
42
0
40
6,144
4,543
0
1,706
4,438
0
1,401
W
Ishtar
LeonFuegos
Ishtar
11,365
9,085
0
796
11,186
5,776
0
4,363
6,823
0
32,461
L
14,445
8,147
0
1,504
11,498
6,219
0
2,683
8,815
0
37,343
W
Izanami
Teomedical
Izanami
13,407
10,730
0
1,355
15,122
7,424
0
3,561
11,561
0
29,844
L
10,022
500
6,852
5,216
9,499
6,649
0
4,154
5,345
19,507
0
L
14,845
7,147
0
213
7,879
4,505
0
3,583
4,296
0
26,530
L
Cthulhu
8,222
144
135
410
7,473
10,161
0
1,719
5,754
36,836
0
L
Odin
8,711
1,859
90
231
7,617
8,752
0
2,236
5,338
0
11,327
W
5,236
979
0
942
18,649
26,688
0
5,855
12,794
38,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,084
Gold Earned
48,528
177
Minions Killed
184
10
Camps Cleared
5
973,830
Distance Traveled
733,802
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,451
1,045
21
2
4
195,126
0
W
Set
8,483
848
3
0
0
78,511
0
W
Ishtar
9,426
943
62
6
0
162,597
0
L
Ishtar
10,934
1,093
54
5
3
174,861
0
W
Izanami
9,507
951
41
4
1
153,988
1
L
Hel
10,892
1,089
35
4
2
187,328
0
L
Awilix
11,558
1,156
21
2
5
211,261
1
L
Cthulhu
10,944
1,094
62
6
0
221,809
3
L
Odin
9,756
976
5
1
0
178,571
2
W
Ymir
10,661
1,066
57
6
0
143,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role