Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Insanity2000
Serqet
Level 127
God Stats
0W - 2L
1,315 SR
Queue Stats
100W - 45L
1,757 Elo+
Party 1
King Arthur
King Arthur
SeanyBoii
King Arthur
Level 24
God Stats
31W - 8L
1,744 SR
Queue Stats
34W - 13L
1,755 Elo+
Party 1
Team Averages
Level 92
1,520 SR
1,671 Elo+

VS

Team Averages
Level 99
1,534 SR
1,582 Elo+
Ares
Ares
MC_HugeHog
Ares
Level 156
God Stats
9W - 2L
1,500 SR
Queue Stats
261W - 96L
1,660 Elo+
Party 2
Ne Zha
Ne Zha
MansGotBlink
Ne Zha
Level 13
God Stats
6W - 0L
1,670 SR
Queue Stats
308W - 105L
1,657 Elo+
Party 2
Poseidon
Poseidon
SCUG-_-
Poseidon
Level 127
God Stats
29W - 38L
1,433 SR
Queue Stats
733W - 855L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
0 / 1 / 1
7,393
569
9,198
6,961
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
10
1 / 4 / 0
7,090
545
3,824
9,502
5,018
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
SeanyBoii
King Arthur
10
0 / 1 / 0
6,936
534
6,024
11,329
8,359
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 4
9,109
701
7,826
11,370
12,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
13
1 / 1 / 4
9,048
696
10,536
11,704
5,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
SCUG-_-
Poseidon
14
3 / 0 / 3
9,031
695
4,893
5,897
2,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
6
6
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
1
1
0.5
L
Serqet
1
4
0
0.25
W
2
0
4
4
W
Ne Zha
1
1
4
3
W
Poseidon
SCUG-_-
Poseidon
3
0
3
4.5
L
King Arthur
SeanyBoii
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,046
Damage
23,255
27,792
Taken
28,971
15,295
Mitigated
20,279
1,764
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
9,198
699
0
667
6,961
1,918
0
1,987
4,974
29,973
0
L
Serqet
3,824
861
0
0
9,502
5,018
0
5,419
4,083
0
9,870
W
7,826
124
0
2,001
11,370
12,223
91
2,594
8,776
15,821
0
W
Ne Zha
10,536
1,530
1,718
3,470
11,704
5,370
378
4,215
7,238
0
38,892
W
Poseidon
SCUG-_-
Poseidon
4,893
810
106
1,928
5,897
2,686
379
3,026
2,591
38,299
2,105
L
King Arthur
SeanyBoii
King Arthur
6,024
940
0
1,097
11,329
8,359
0
5,298
6,031
0
20,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,419
Gold Earned
27,188
106
Minions Killed
142
3
Camps Cleared
9
663,313
Distance Traveled
748,094
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,393
569
56
4
3
229,423
4
L
Serqet
7,090
545
19
1
0
195,479
3
W
Ares
9,109
701
17
1
1
254,388
3
W
Ne Zha
9,048
696
38
3
1
268,591
3
W
Poseidon
9,031
695
87
7
7
225,115
4
L
King Arthur
6,936
534
31
2
0
238,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role