Player Matchup

Discordia
Discordia
Amno
Discordia
Level 154
God Stats
2W - 0L
1,724 SR
Queue Stats
181W - 75L
1,714 Elo+
Party 2
Shiva
Shiva
McLeyon
Shiva
Level 148
God Stats
31W - 4L
1,865 SR
Queue Stats
158W - 61L
1,701 Elo+
Party 2
Mulan
Mulan
Samchannn
Mulan
Level 28
God Stats
42W - 2L
2,021 SR
Queue Stats
121W - 21L
1,773 Elo+
Party 2
Baron Samedi
Baron Samedi
ahmedtak
Baron Samedi
Level 148
God Stats
1W - 1L
1,528 SR
Queue Stats
140W - 73L
1,638 Elo+
Party 2
Hachiman
Hachiman
kemedo
Hachiman
Level 109
God Stats
1W - 1L
1,204 SR
Queue Stats
121W - 58L
1,697 Elo+
Party 2
Team Averages
Level 117
1,668 SR
1,705 Elo+

VS

Team Averages
Level 73
1,542 SR
1,484 Elo+
Sol
Sol
ChiDeLaHimalayas
Sol
Level 25
God Stats
3W - 2L
1,821 SR
Queue Stats
167W - 99L
1,665 Elo+
Party 1
Arachne
Arachne
FlameKnight95
Arachne
Level 155
God Stats
9W - 8L
1,656 SR
Queue Stats
485W - 373L
1,655 Elo+
Party 1
King Arthur
King Arthur
Juggernaut95159
King Arthur
Level 149
God Stats
0W - 1L
1,527 SR
Queue Stats
6W - 11L
1,447 Elo+
Party 3
Artemis
Artemis
KnightHawk2066
Artemis
Level 21
God Stats
1W - 2L
1,398 SR
Queue Stats
1W - 3L
1,274 Elo+
Party 3
Ymir
Ymir
dark ty66
Ymir
Level 15
God Stats
0W - 3L
1,309 SR
Queue Stats
0W - 3L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Amno
Discordia
16
6 / 0 / 16
8,873
887
15,484
6,083
2,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
McLeyon
Shiva
15
7 / 2 / 18
8,909
891
15,172
17,100
17,873
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
Samchannn
Mulan
15
6 / 4 / 11
8,409
841
7,337
15,922
13,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
ahmedtak
Baron Samedi
15
5 / 1 / 14
8,309
831
11,164
9,834
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
kemedo
Hachiman
14
3 / 3 / 11
7,971
797
7,408
8,771
4,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
8,007
801
16,964
10,985
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
14
3 / 8 / 5
7,936
794
13,225
17,854
11,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Juggernaut95159
King Arthur
13
1 / 6 / 4
7,190
719
3,395
14,771
16,240
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 4 / 2
8,216
822
4,905
7,830
3,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
12
0 / 6 / 1
6,601
660
3,007
13,997
12,309
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
24
27
Kills
10
10
Deaths
27
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
Amno
Discordia
6
0
16
14
L
3
3
2
1.33
L
Arachne
3
8
5
0.69
L
King Arthur
Juggernaut95159
King Arthur
1
6
4
0.5
L
3
4
2
1
W
Shiva
McLeyon
Shiva
7
2
18
8
W
Mulan
Samchannn
Mulan
6
4
11
2.88
W
Baron Samedi
ahmedtak
Baron Samedi
5
1
14
12
L
Ymir
0
6
1
0.08
W
Hachiman
kemedo
Hachiman
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,565
Damage
41,496
57,710
Taken
65,437
43,616
Mitigated
48,818
12,817
Healing
6,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Amno
Discordia
15,484
847
0
1,393
6,083
2,870
400
1,758
4,325
33,005
0
L
16,964
5,686
0
1,313
10,985
5,335
0
2,354
8,631
31,547
2,897
L
Arachne
13,225
7,754
0
4,208
17,854
11,187
34
6,756
11,098
0
27,678
L
King Arthur
Juggernaut95159
King Arthur
3,395
410
59
357
14,771
16,240
0
7,267
7,504
0
11,685
L
4,905
2,139
0
510
7,830
3,747
1,167
4,318
3,512
0
21,918
W
Shiva
McLeyon
Shiva
15,172
3,771
166
2,114
17,100
17,873
398
6,261
10,839
0
31,876
W
Mulan
Samchannn
Mulan
7,337
1,501
0
2,034
15,922
13,330
125
4,912
11,010
0
20,004
W
Baron Samedi
ahmedtak
Baron Samedi
11,164
1,608
3,387
3,185
9,834
5,485
252
2,598
7,236
28,663
0
L
Ymir
3,007
582
0
0
13,997
12,309
0
5,953
8,044
11,539
0
W
Hachiman
kemedo
Hachiman
7,408
4,199
0
538
8,771
4,058
1,186
2,751
6,020
0
24,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,471
Gold Earned
37,950
236
Minions Killed
174
0
Camps Cleared
0
1,065,291
Distance Traveled
943,534
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,873
887
54
5
0
217,637
0
L
Sol
8,007
801
53
5
0
194,128
3
L
Arachne
7,936
794
33
3
0
194,277
0
L
King Arthur
7,190
719
16
2
0
191,711
1
L
Artemis
8,216
822
46
5
0
190,182
0
W
Shiva
8,909
891
43
4
0
228,989
0
W
Mulan
8,409
841
35
4
0
226,213
1
W
Baron Samedi
8,309
831
48
5
0
208,684
2
L
Ymir
6,601
660
26
3
0
173,236
0
W
Hachiman
7,971
797
56
6
0
183,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role