Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BeaverWithExcel
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,273 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FoF Jr
Kumbhakarna
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 21L
1,580 Elo+
Party 2
Ah Puch
Ah Puch
JuanDgo264
Ah Puch
Level 118
God Stats
1W - 1L
1,693 SR
Queue Stats
48W - 52L
1,507 Elo+
Solo
Mulan
Mulan
deaddevilking
Mulan
Level 108
God Stats
4W - 4L
1,389 SR
Queue Stats
261W - 275L
1,429 Elo+
Party 1
Thor
Thor
deaddevilqueenx
Thor
Level 103
God Stats
1W - 5L
1,188 SR
Queue Stats
262W - 276L
1,427 Elo+
Party 1
Team Averages
Level 90
1,454 SR
1,443 Elo+

VS

Team Averages
Level 101
1,606 SR
1,449 Elo+
Chernobog
Chernobog
DinnerFace
Chernobog
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,424 Elo+
Party 3
Ishtar
Ishtar
GordonHamzley82
Ishtar
Level 143
God Stats
6W - 6L
1,804 SR
Queue Stats
756W - 825L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Mäsh
Cthulhu
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,567 Elo+
Party 3
Nu Wa
Nu Wa
beerstt13
Nu Wa
Level 147
God Stats
2W - 0L
1,725 SR
Queue Stats
35W - 35L
1,503 Elo+
Solo
Agni
Agni
xBzizzlex
Agni
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,364 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeaverWithExcel
Ah Muzen Cab
17
2 / 6 / 4
9,845
579
6,464
20,709
9,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
FoF Jr
Kumbhakarna
16
2 / 9 / 7
10,521
619
7,534
28,041
44,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
JuanDgo264
Ah Puch
19
2 / 5 / 10
10,890
641
19,706
22,056
9,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 10 / 5
10,416
613
16,536
25,179
25,797
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
8 / 10 / 3
12,943
761
10,592
24,134
12,041
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DinnerFace
Chernobog
20
13 / 4 / 18
13,705
806
26,383
18,554
11,344
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

19
5 / 2 / 19
11,926
702
19,081
14,123
8,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Mäsh
Cthulhu
20
6 / 5 / 21
12,945
761
17,644
25,181
40,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
beerstt13
Nu Wa
20
5 / 3 / 23
12,527
737
24,233
11,965
6,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Agni
20
11 / 6 / 16
12,931
761
23,197
14,242
7,629
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
137
17
Kills
40
40
Deaths
20
29
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BeaverWithExcel
Ah Muzen Cab
2
6
4
0.67
W
Chernobog
DinnerFace
Chernobog
13
4
18
5.5
L
Kumbhakarna
FoF Jr
Kumbhakarna
2
9
7
0.61
W
5
2
19
7.25
L
Ah Puch
JuanDgo264
Ah Puch
2
5
10
1.4
W
Cthulhu
Mäsh
Cthulhu
6
5
21
3.3
W
Nu Wa
beerstt13
Nu Wa
5
3
23
5.5
L
3
10
5
0.55
L
8
10
3
0.95
W
Agni
11
6
16
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,832
Damage
110,538
120,119
Taken
84,065
102,045
Mitigated
74,273
28,659
Healing
24,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BeaverWithExcel
Ah Muzen Cab
6,464
2,083
376
4,676
20,709
9,376
0
14,206
6,503
0
21,864
W
Chernobog
DinnerFace
Chernobog
26,383
16,192
1,349
6,157
18,554
11,344
1,919
4,947
13,473
0
44,328
L
Kumbhakarna
FoF Jr
Kumbhakarna
7,534
287
817
4,151
28,041
44,944
0
12,322
15,719
15,962
0
W
19,081
13,882
1,504
5,638
14,123
8,377
2,730
6,049
8,074
0
37,560
L
Ah Puch
JuanDgo264
Ah Puch
19,706
91
1,412
10,958
22,056
9,887
0
14,070
7,986
42,705
0
W
Cthulhu
Mäsh
Cthulhu
17,644
688
1,015
3,955
25,181
40,299
254
6,553
18,628
28,447
0
W
Nu Wa
beerstt13
Nu Wa
24,233
8,153
768
704
11,965
6,624
2,667
4,747
7,218
52,445
0
L
16,536
1,951
648
2,220
25,179
25,797
0
11,333
13,846
0
28,288
L
10,592
1,453
1,549
1,852
24,134
12,041
0
13,143
10,991
0
44,623
W
Agni
23,197
2,671
1,736
1,824
14,242
7,629
1,221
4,944
9,298
36,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,615
Gold Earned
64,034
159
Minions Killed
236
0
Camps Cleared
0
1,328,268
Distance Traveled
1,471,370
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,845
579
32
2
0
249,840
0
W
Chernobog
13,705
806
41
2
0
297,477
0
L
Kumbhakarna
10,521
619
11
1
0
297,234
1
W
Ishtar
11,926
702
46
3
0
331,851
0
L
Ah Puch
10,890
641
38
2
0
303,942
0
W
Cthulhu
12,945
761
32
2
0
302,422
0
W
Nu Wa
12,527
737
83
5
0
244,343
0
L
Mulan
10,416
613
14
1
0
218,743
1
L
Thor
12,943
761
64
4
0
258,509
2
W
Agni
12,931
761
34
2
0
295,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role