Player Matchup

Chang'e
Chang'e
ARch1Fox
Chang'e
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,330 Elo+
Party 1
Ao Kuang
Ao Kuang
HappyOrNahh
Ao Kuang
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 72L
1,583 Elo+
Party 2
Chernobog
Chernobog
KingMussagy
Chernobog
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
TeamCaptn
Fafnir
Level 13
God Stats
5W - 0L
1,756 SR
Queue Stats
7W - 3L
1,330 Elo+
Party 1
Zhong Kui
Zhong Kui
Tis0
Zhong Kui
Level 29
God Stats
3W - 0L
1,802 SR
Queue Stats
81W - 42L
1,643 Elo+
Party 2
Team Averages
Level 61
1,612 SR
1,477 Elo+

VS

Team Averages
Level 102
1,577 SR
1,454 Elo+
Sol
Sol
Danielruler
Sol
Level 42
God Stats
9W - 7L
1,662 SR
Queue Stats
53W - 66L
1,453 Elo+
Solo
Ymir
Ymir
DebilHD
Ymir
Level 30
God Stats
1W - 5L
1,500 SR
Queue Stats
19W - 32L
1,500 Elo+
Solo
Raijin
Raijin
Sagabor
Raijin
Level 125
God Stats
1W - 1L
1,747 SR
Queue Stats
206W - 214L
1,406 Elo+
Solo
Fenrir
Fenrir
Sumayee
Fenrir
Level 157
God Stats
25W - 22L
1,586 SR
Queue Stats
262W - 285L
1,474 Elo+
Solo
Cupid
Cupid
心体技仁智勇
Cupid
Level 155
God Stats
2W - 2L
1,393 SR
Queue Stats
203W - 193L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ARch1Fox
Chang'e
14
3 / 1 / 17
8,806
463
13,021
14,831
6,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
HappyOrNahh
Ao Kuang
19
12 / 1 / 3
11,446
602
18,856
21,068
9,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
KingMussagy
Chernobog
15
2 / 7 / 10
9,469
498
12,245
16,486
6,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
TeamCaptn
Fafnir
12
1 / 2 / 15
8,565
451
5,576
12,168
12,776
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Tis0
Zhong Kui
16
4 / 2 / 7
9,773
514
14,010
15,867
13,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 3
9,794
515
24,089
18,607
10,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
DebilHD
Ymir
11
1 / 4 / 4
8,168
430
6,018
22,796
19,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Sagabor
Raijin
12
1 / 7 / 5
7,857
414
12,421
15,121
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Sumayee
Fenrir
13
5 / 1 / 2
8,692
457
6,399
12,977
5,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 4 / 1
8,703
458
6,763
13,819
5,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
22
Kills
13
13
Deaths
22
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
ARch1Fox
Chang'e
3
1
17
11.5
L
4
6
3
0.92
L
Ymir
DebilHD
Ymir
1
4
4
0.75
W
Ao Kuang
HappyOrNahh
Ao Kuang
12
1
3
13.5
W
Chernobog
KingMussagy
Chernobog
2
7
10
1
L
Raijin
Sagabor
Raijin
1
7
5
0.5
L
Fenrir
Sumayee
Fenrir
5
1
2
6
W
Fafnir
TeamCaptn
Fafnir
1
2
15
4.25
W
Zhong Kui
Tis0
Zhong Kui
4
2
7
3.75
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,708
Damage
55,690
80,420
Taken
83,320
49,524
Mitigated
47,811
35,903
Healing
23,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
ARch1Fox
Chang'e
13,021
1,702
4,736
8,871
14,831
6,534
412
10,866
3,965
39,772
0
L
24,089
8,868
0
7,986
18,607
10,825
1,122
13,320
5,135
73,362
9,018
L
Ymir
DebilHD
Ymir
6,018
939
90
3,104
22,796
19,298
0
15,168
7,509
25,059
0
W
Ao Kuang
HappyOrNahh
Ao Kuang
18,856
5,756
0
9,012
21,068
9,977
0
6,841
14,227
108,134
0
W
Chernobog
KingMussagy
Chernobog
12,245
8,229
0
2,480
16,486
6,958
4,079
5,951
10,535
0
72,933
L
Raijin
Sagabor
Raijin
12,421
597
68
1,724
15,121
6,336
175
11,607
3,228
48,193
0
L
Fenrir
Sumayee
Fenrir
6,399
1,139
0
6,154
12,977
5,790
0
6,292
6,503
0
52,046
W
Fafnir
TeamCaptn
Fafnir
5,576
1,419
2,143
2,685
12,168
12,776
0
7,844
4,324
22,708
0
W
Zhong Kui
Tis0
Zhong Kui
14,010
2,043
0
5,976
15,867
13,279
1,783
8,443
7,424
77,800
0
L
6,763
3,787
170
4,625
13,819
5,562
1,368
4,271
9,482
0
59,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,059
Gold Earned
43,214
467
Minions Killed
429
0
Camps Cleared
0
1,836,965
Distance Traveled
1,528,311
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,806
463
63
3
0
394,491
1
L
Sol
9,794
515
124
7
0
280,566
0
L
Ymir
8,168
430
25
1
0
340,076
9
W
Ao Kuang
11,446
602
142
7
0
423,477
0
W
Chernobog
9,469
498
97
5
0
313,237
3
L
Raijin
7,857
414
83
4
0
315,920
4
L
Fenrir
8,692
457
84
4
0
333,771
1
W
Fafnir
8,565
451
32
2
0
363,710
5
W
Zhong Kui
9,773
514
133
7
0
342,050
1
L
Cupid
8,703
458
113
6
0
257,978
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role