Player Matchup

King Arthur
King Arthur
Blast_Nightfury
King Arthur
Level 62
God Stats
13W - 13L
1,429 SR
Queue Stats
336W - 406L
1,417 Elo+
Party 2
Merlin
Merlin
Dragon1308
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,453 Elo+
Party 2
Lancelot
Lancelot
mgarcia13579
Lancelot
Level 136
God Stats
3W - 8L
1,353 SR
Queue Stats
727W - 768L
1,513 Elo+
Party 2
Team Averages
Level 72
1,427 SR
1,461 Elo+

VS

Team Averages
Level 69
1,417 SR
1,368 Elo+
Cerberus
Cerberus
CookieMonstr98
Cerberus
Level 62
God Stats
11W - 3L
1,215 SR
Queue Stats
89W - 110L
1,358 Elo+
Party 1
Anubis
Anubis
Packman5045
Anubis
Level 125
God Stats
8W - 9L
1,535 SR
Queue Stats
305W - 308L
1,423 Elo+
Party 1
Lancelot
Lancelot
naughtyninj56
Lancelot
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blast_Nightfury
King Arthur
14
0 / 6 / 7
9,894
618
10,839
22,156
18,724
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
Dragon1308
Merlin
14
3 / 6 / 3
10,562
660
12,696
13,834
4,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Lancelot
mgarcia13579
Lancelot
14
8 / 6 / 1
11,538
721
15,496
17,825
6,125
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
6 / 2 / 10
13,027
814
11,699
18,249
24,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
18
5 / 4 / 8
12,051
753
19,657
16,704
9,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lancelot
naughtyninj56
Lancelot
15
6 / 5 / 8
12,364
773
11,960
18,051
11,906
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
11
Kills
17
18
Deaths
11
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blast_Nightfury
King Arthur
0
6
7
0.58
W
Cerberus
6
2
10
5.5
L
Merlin
Dragon1308
Merlin
3
6
3
0.75
W
Anubis
5
4
8
2.25
L
Lancelot
mgarcia13579
Lancelot
8
6
1
1.42
W
Lancelot
naughtyninj56
Lancelot
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,031
Damage
43,316
53,815
Taken
53,004
28,930
Mitigated
46,459
4,322
Healing
19,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blast_Nightfury
King Arthur
10,839
1,110
0
225
22,156
18,724
0
14,326
7,830
0
25,518
W
Cerberus
11,699
1,015
0
6,490
18,249
24,759
496
5,729
12,520
28,424
0
L
Merlin
Dragon1308
Merlin
12,696
942
0
1,814
13,834
4,081
118
8,432
5,402
41,773
0
W
Anubis
19,657
539
0
8,022
16,704
9,794
1,903
4,400
12,304
80,790
0
L
Lancelot
mgarcia13579
Lancelot
15,496
2,026
0
2,283
17,825
6,125
1,116
9,032
8,793
0
37,588
W
Lancelot
naughtyninj56
Lancelot
11,960
2,243
419
4,967
18,051
11,906
562
3,831
14,220
0
23,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,994
Gold Earned
37,442
152
Minions Killed
173
5
Camps Cleared
10
830,518
Distance Traveled
889,390
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,894
618
21
1
0
300,138
0
W
Cerberus
13,027
814
30
2
0
307,106
2
L
Merlin
10,562
660
84
5
2
242,385
2
W
Anubis
12,051
753
110
7
7
250,391
2
L
Lancelot
11,538
721
47
3
3
287,995
1
W
Lancelot
12,364
773
33
2
3
331,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role