Player Matchup

Atlas
Atlas
DrudanaeGodFane
Atlas
Level 123
God Stats
10W - 6L
1,555 SR
Queue Stats
46W - 58L
1,450 Elo+
Party 1
Ne Zha
Ne Zha
HHenshin
Ne Zha
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
702W - 752L
1,506 Elo+
Solo
King Arthur
King Arthur
MaxValentine96
King Arthur
Level 148
God Stats
2W - 3L
1,403 SR
Queue Stats
44W - 58L
1,442 Elo+
Party 1
Ishtar
Ishtar
pezdoc
Ishtar
Level 122
God Stats
8W - 7L
1,545 SR
Queue Stats
42W - 51L
1,462 Elo+
Party 1
Anubis
Anubis
thebuddybears
Anubis
Level 105
God Stats
4W - 5L
1,500 SR
Queue Stats
41W - 49L
1,462 Elo+
Party 1
Team Averages
Level 123
1,501 SR
1,464 Elo+

VS

Team Averages
Level 87
1,546 SR
1,496 Elo+
Charybdis
Charybdis
AnderPRx
Charybdis
Level 129
God Stats
6W - 8L
1,734 SR
Queue Stats
125W - 130L
1,496 Elo+
Solo
Thor
Thor
Lucah22
Thor
Level 75
God Stats
5W - 12L
1,485 SR
Queue Stats
276W - 281L
1,482 Elo+
Solo
Eset
Eset
WolfPeeSipper
Eset
Level 104
God Stats
3W - 10L
1,495 SR
Queue Stats
662W - 666L
1,555 Elo+
Party 2
Khepri
Khepri
Yaosuke
Khepri
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 262L
1,462 Elo+
Party 2
King Arthur
King Arthur
barbaricj
King Arthur
Level 69
God Stats
10W - 9L
1,519 SR
Queue Stats
203W - 227L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 23
14,860
572
11,830
22,538
28,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
HHenshin
Ne Zha
19
2 / 10 / 7
12,511
481
8,385
27,097
13,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MaxValentine96
King Arthur
19
1 / 3 / 3
12,859
495
15,050
28,272
35,855
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ishtar
pezdoc
Ishtar
20
15 / 5 / 8
15,215
585
34,350
24,407
13,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
9 / 1 / 7
14,621
562
18,442
22,993
14,410
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AnderPRx
Charybdis
18
5 / 10 / 2
12,478
480
14,971
24,670
11,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Lucah22
Thor
15
5 / 5 / 2
10,914
420
11,513
20,475
9,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 7 / 3
12,212
470
18,921
20,122
8,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
Yaosuke
Khepri
17
3 / 8 / 7
11,674
449
5,733
21,344
24,168
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
barbaricj
King Arthur
20
4 / 1 / 5
13,219
508
22,364
28,106
41,491
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
39
30
Kills
20
20
Deaths
31
48
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AnderPRx
Charybdis
5
10
2
0.6
W
3
1
23
14.5
W
Ne Zha
HHenshin
Ne Zha
2
10
7
0.55
L
Thor
Lucah22
Thor
5
5
2
1.2
W
King Arthur
MaxValentine96
King Arthur
1
3
3
0.83
L
3
7
3
0.64
L
Khepri
Yaosuke
Khepri
3
8
7
0.81
L
King Arthur
barbaricj
King Arthur
4
1
5
6.5
W
Ishtar
pezdoc
Ishtar
15
5
8
3.8
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,057
Damage
73,502
125,307
Taken
114,717
104,798
Mitigated
95,108
46,527
Healing
20,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AnderPRx
Charybdis
14,971
7,947
0
6,601
24,670
11,210
982
7,177
17,493
0
91,576
W
11,830
4,104
2,053
6,609
22,538
28,000
1,711
4,368
18,170
33,193
0
W
Ne Zha
HHenshin
Ne Zha
8,385
3,634
0
9,149
27,097
13,402
5,565
3,913
23,184
0
80,782
L
Thor
Lucah22
Thor
11,513
2,428
0
6,394
20,475
9,249
0
5,020
15,204
0
79,465
W
King Arthur
MaxValentine96
King Arthur
15,050
1,754
0
3,611
28,272
35,855
473
4,247
24,025
0
99,015
L
18,921
1,371
224
4,435
20,122
8,990
0
8,363
11,759
119,158
0
L
Khepri
Yaosuke
Khepri
5,733
986
0
714
21,344
24,168
293
5,849
15,495
30,180
0
L
King Arthur
barbaricj
King Arthur
22,364
2,313
0
1,740
28,106
41,491
0
3,863
24,243
195
110,028
W
Ishtar
pezdoc
Ishtar
34,350
24,496
0
8,803
24,407
13,131
3,983
3,726
20,681
0
166,788
W
18,442
1,421
0
16,302
22,993
14,410
3,169
10,333
12,660
117,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,066
Gold Earned
60,497
652
Minions Killed
658
0
Camps Cleared
0
2,297,481
Distance Traveled
2,116,876
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
12,478
480
127
5
0
367,943
6
W
Atlas
14,860
572
22
1
0
528,517
4
W
Ne Zha
12,511
481
112
4
0
444,264
3
L
Thor
10,914
420
109
4
0
406,851
3
W
King Arthur
12,859
495
153
6
0
458,666
5
L
Eset
12,212
470
192
7
0
423,929
4
L
Khepri
11,674
449
29
1
0
466,247
0
L
King Arthur
13,219
508
201
8
0
451,906
4
W
Ishtar
15,215
585
182
7
0
434,538
5
W
Anubis
14,621
562
183
7
0
431,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role