Player Matchup

Hades
Hades
 
Hades
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ishtar
Ishtar
Diego_Nogal
Ishtar
Level 127
God Stats
6W - 4L
1,500 SR
Queue Stats
399W - 376L
1,512 Elo+
Party 3
Jormungandr
Jormungandr
Koplop21
Jormungandr
Level 123
God Stats
7W - 4L
1,650 SR
Queue Stats
134W - 114L
1,540 Elo+
Party 3
Freya
Freya
R1Raudi
Freya
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 3L
1,715 Elo+
Party 4
Team Averages
Level 117
1,530 SR
1,554 Elo+

VS

Team Averages
Level 97
1,449 SR
1,520 Elo+
Hera
Hera
BRENDA Mxx
Hera
Level 104
God Stats
32W - 25L
1,514 SR
Queue Stats
797W - 805L
1,495 Elo+
Party 1
Ishtar
Ishtar
My4Giveness
Ishtar
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 113L
1,480 Elo+
Party 2
Ares
Ares
ThePrimalDeath
Ares
Level 146
God Stats
0W - 2L
1,284 SR
Queue Stats
149W - 102L
1,597 Elo+
Party 2
Fenrir
Fenrir
UnPanDuro
Fenrir
Level 104
God Stats
13W - 16L
1,399 SR
Queue Stats
906W - 918L
1,517 Elo+
Party 1
Pele
Pele
spartan117 dha
Pele
Level 87
God Stats
36W - 41L
1,545 SR
Queue Stats
604W - 576L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 2 / 6
7,000
636
5,228
9,782
4,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Susano
 
Susano
10
3 / 2 / 5
6,239
567
5,371
9,222
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
11
1 / 1 / 2
6,474
589
3,604
5,860
2,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Koplop21
Jormungandr
11
1 / 1 / 1
6,527
593
5,078
7,469
7,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Freya
R1Raudi
Freya
12
2 / 0 / 4
6,652
605
6,807
6,966
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,803
528
3,483
5,740
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
6
0 / 3 / 1
4,428
403
1,057
3,970
1,187
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 1
5,366
488
2,540
10,211
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
UnPanDuro
Fenrir
11
4 / 2 / 1
6,673
607
4,378
9,018
3,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 1 / 0
5,841
531
3,820
9,488
4,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
6
6
Deaths
11
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
6
3.5
W
Susano
 
Susano
3
2
5
2.75
L
0
2
1
0.25
W
Ishtar
1
1
2
2
W
Jormungandr
Koplop21
Jormungandr
1
1
1
1.5
L
Ishtar
0
3
1
0.17
W
Freya
R1Raudi
Freya
2
0
4
4
L
1
3
1
0.5
L
Fenrir
UnPanDuro
Fenrir
4
2
1
2.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,088
Damage
15,278
39,299
Taken
38,427
20,716
Mitigated
18,750
17,957
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
5,228
1,309
1,995
4,390
9,782
4,996
217
3,281
6,501
32,992
0
W
Susano
 
Susano
5,371
1,795
0
2,972
9,222
3,121
0
544
8,678
0
37,872
L
3,483
1,025
0
1,500
5,740
2,057
0
2,025
3,543
42,056
0
W
Ishtar
3,604
2,115
0
2,284
5,860
2,401
864
620
5,240
0
49,642
W
Jormungandr
Koplop21
Jormungandr
5,078
2,567
0
2,003
7,469
7,422
314
0
7,469
43,140
0
L
Ishtar
1,057
940
0
479
3,970
1,187
0
1,091
2,879
0
10,393
W
Freya
R1Raudi
Freya
6,807
2,476
0
4,313
6,966
2,776
546
1,578
5,388
43,341
0
L
2,540
113
0
1,816
10,211
7,248
0
6,107
3,922
17,907
0
L
Fenrir
UnPanDuro
Fenrir
4,378
1,227
0
3,060
9,018
3,882
0
3,143
5,787
0
34,432
L
3,820
759
0
2,906
9,488
4,376
969
4,305
5,183
0
37,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,892
Gold Earned
28,111
376
Minions Killed
269
0
Camps Cleared
0
1,055,922
Distance Traveled
1,010,539
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,000
636
61
6
0
206,987
2
W
Susano
6,239
567
63
6
0
239,468
0
L
Hera
5,803
528
89
8
0
208,919
1
W
Ishtar
6,474
589
87
8
0
204,611
3
W
Jormungandr
6,527
593
73
7
0
188,804
2
L
Ishtar
4,428
403
20
2
0
123,534
2
W
Freya
6,652
605
92
8
0
216,052
4
L
Ares
5,366
488
16
1
0
225,186
0
L
Fenrir
6,673
607
70
6
0
219,004
0
L
Pele
5,841
531
74
7
0
233,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role