Player Matchup

Cerberus
Cerberus
Naravia
Cerberus
Level 15
God Stats
1W - 1L
1,727 SR
Queue Stats
2W - 6L
1,217 Elo+
Party 1
Hercules
Hercules
Toeleo
Hercules
Level 66
God Stats
0W - 2L
1,358 SR
Queue Stats
10W - 16L
1,330 Elo+
Party 1
Hades
Hades
Valador2500
Hades
Level 29
God Stats
0W - 1L
1,444 SR
Queue Stats
5W - 9L
1,294 Elo+
Party 1
Team Averages
Level 37
1,509 SR
1,280 Elo+

VS

Team Averages
Level 92
1,502 SR
1,610 Elo+
Morgan Le Fay
Morgan Le Fay
ROCKnBLADE
Morgan Le Fay
Level 81
God Stats
31W - 21L
1,577 SR
Queue Stats
473W - 438L
1,503 Elo+
Party 2
Khepri
Khepri
TotalHegemony
Khepri
Level 148
God Stats
1W - 0L
1,406 SR
Queue Stats
12W - 7L
1,857 Elo+
Solo
Cupid
Cupid
hippiekittie
Cupid
Level 48
God Stats
24W - 29L
1,523 SR
Queue Stats
259W - 282L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Naravia
Cerberus
15
1 / 4 / 3
11,703
616
6,902
24,314
36,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Toeleo
Hercules
15
2 / 5 / 6
11,525
607
11,687
23,446
10,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 6 / 4
12,136
639
21,115
24,238
17,436
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ROCKnBLADE
Morgan Le Fay
17
7 / 6 / 7
13,349
703
28,011
17,989
9,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 0 / 13
11,860
624
11,808
20,279
25,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 2 / 8
13,354
703
21,477
11,009
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
7
Kills
15
15
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Naravia
Cerberus
1
4
3
0.63
W
Morgan Le Fay
ROCKnBLADE
Morgan Le Fay
7
6
7
1.75
L
Hercules
Toeleo
Hercules
2
5
6
1
W
1
0
13
7.5
L
4
6
4
1
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,704
Damage
61,296
71,998
Taken
49,277
64,324
Mitigated
40,843
14,413
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Naravia
Cerberus
6,902
468
0
2,791
24,314
36,531
230
12,177
12,137
28,504
0
W
Morgan Le Fay
ROCKnBLADE
Morgan Le Fay
28,011
3,893
0
2,623
17,989
9,373
671
11,784
6,205
59,623
0
L
Hercules
Toeleo
Hercules
11,687
2,847
0
4,305
23,446
10,357
407
14,749
8,697
0
30,851
W
11,808
2,466
0
3,000
20,279
25,761
415
8,410
11,869
29,179
0
L
21,115
2,426
314
7,003
24,238
17,436
590
13,243
10,995
58,590
0
W
21,477
10,927
628
2,548
11,009
5,709
1,817
7,961
3,048
0
64,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,364
Gold Earned
38,563
196
Minions Killed
159
7
Camps Cleared
6
964,573
Distance Traveled
997,266
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,703
616
60
3
1
333,771
1
W
Morgan Le Fay
13,349
703
59
3
2
299,924
4
L
Hercules
11,525
607
38
2
2
336,562
4
W
Khepri
11,860
624
25
1
1
360,387
6
L
Hades
12,136
639
98
5
4
294,240
7
W
Cupid
13,354
703
75
4
3
336,955
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role