Player Matchup

Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond V
MauriMills
Ra
Diamond V
Level 160
God Stats
13W - 6L
1,771 SR
Queue Stats
213W - 202L
1,960 MMR
Solo
Nemesis
Nemesis
Platinum II
XF507-AbdielY28
Nemesis
Platinum II
Level 146
God Stats
10W - 7L
1,654 SR
Queue Stats
257W - 252L
1,937 MMR
Solo
Kukulkan
Kukulkan
Platinum II
YeahYuhh
Kukulkan
Platinum II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,896 MMR
Solo
Danzaburou
Danzaburou
Platinum III
seth11111333333
Danzaburou
Platinum III
Level 127
God Stats
3W - 3L
1,555 SR
Queue Stats
74W - 67L
1,882 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,596 SR
1,835 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,547 SR
1,913 MMR
Merlin
Merlin
Platinum I
Conxty
Merlin
Platinum I
Level 159
God Stats
1W - 1L
1,794 SR
Queue Stats
76W - 78L
1,986 MMR
Solo
Bakasura
Bakasura
Masters
Forbindelse
Bakasura
Masters
Level 107
God Stats
14W - 13L
1,678 SR
Queue Stats
488W - 482L
1,929 MMR
Solo
Sylvanus
Sylvanus
Diamond V
OGJRKILLA
Sylvanus
Diamond V
Level 149
God Stats
77W - 78L
1,585 SR
Queue Stats
559W - 559L
1,861 MMR
Solo
Hercules
Hercules
Diamond IV
Poppy 4PF
Hercules
Diamond IV
Level 155
God Stats
4W - 3L
1,328 SR
Queue Stats
332W - 314L
1,913 MMR
Solo
Tyr
Tyr
Platinum III
StickDifference
Tyr
Platinum III
Level 103
God Stats
9W - 15L
1,351 SR
Queue Stats
317W - 304L
1,876 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 2 / 3
5,272
479
4,575
9,956
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 0
6,192
563
2,784
5,798
1,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 1
5,749
523
4,690
8,707
2,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
YeahYuhh
Kukulkan
9
1 / 3 / 2
5,859
533
4,375
4,060
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
seth11111333333
Danzaburou
9
0 / 4 / 1
5,460
496
1,646
8,744
2,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Da JiGebCharybdisLancelot

VS

Bans
KaliThorLokiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Conxty
Merlin
11
1 / 0 / 6
6,670
606
3,189
4,907
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
Forbindelse
Bakasura
13
6 / 1 / 2
7,259
660
9,043
10,520
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
OGJRKILLA
Sylvanus
12
3 / 0 / 0
6,855
623
6,312
5,576
2,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hercules
Poppy 4PF
Hercules
8
2 / 2 / 2
5,504
500
4,139
10,378
5,620
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 0 / 1
6,556
596
3,840
9,469
5,185
Mystical Earring

Mystical Earring

+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
3
Kills
12
12
Deaths
3
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
3
0.75
W
Merlin
Conxty
Merlin
1
0
6
4
W
Bakasura
Forbindelse
Bakasura
6
1
2
7
L
0
1
0
0
W
Sylvanus
OGJRKILLA
Sylvanus
3
0
0
3
W
Hercules
Poppy 4PF
Hercules
2
2
2
1.5
W
0
0
1
0.5
L
2
2
1
1.25
L
Kukulkan
YeahYuhh
Kukulkan
1
3
2
0.67
L
Danzaburou
seth11111333333
Danzaburou
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,070
Damage
26,523
37,265
Taken
40,850
14,947
Mitigated
20,264
8,413
Healing
15,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,575
510
192
3,872
9,956
6,347
0
2,911
6,410
16,825
0
W
Merlin
Conxty
Merlin
3,189
375
0
890
4,907
1,891
0
1,872
3,035
46,480
0
W
Bakasura
Forbindelse
Bakasura
9,043
5,924
0
2,657
10,520
4,598
227
1,444
9,076
0
54,941
L
2,784
781
0
1,665
5,798
1,999
0
0
5,448
51,820
0
W
Sylvanus
OGJRKILLA
Sylvanus
6,312
2,212
624
3,121
5,576
2,970
911
1,012
4,564
42,249
14,327
W
Hercules
Poppy 4PF
Hercules
4,139
1,885
240
2,811
10,378
5,620
0
3,526
6,852
0
12,803
W
3,840
351
0
5,177
9,469
5,185
0
3,880
5,589
0
51,925
L
4,690
2,512
0
1,373
8,707
2,781
0
1,382
6,460
0
36,221
L
Kukulkan
YeahYuhh
Kukulkan
4,375
247
0
250
4,060
1,300
0
880
2,841
42,913
0
L
Danzaburou
seth11111333333
Danzaburou
1,646
303
0
1,061
8,744
2,520
0
3,355
5,149
0
32,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,532
Gold Earned
32,844
353
Minions Killed
407
0
Camps Cleared
0
1,100,742
Distance Traveled
1,119,965
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,272
479
22
2
0
226,582
3
W
Merlin
6,670
606
93
8
0
212,523
1
W
Bakasura
7,259
660
108
10
0
252,031
0
L
Ra
6,192
563
105
10
0
211,901
4
W
Sylvanus
6,855
623
89
8
0
186,547
5
W
Hercules
5,504
500
16
1
0
222,499
5
W
Tyr
6,556
596
101
9
0
246,365
2
L
Nemesis
5,749
523
60
5
0
247,074
1
L
Kukulkan
5,859
533
94
9
0
207,628
4
L
Danzaburou
5,460
496
72
7
0
207,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role