Player Matchup

The Morrigan
The Morrigan
Cleysonkross
The Morrigan
Level 68
God Stats
12W - 25L
1,296 SR
Queue Stats
382W - 609L
1,159 Elo+
Solo
Izanami
Izanami
MADNESS2DMETHOD
Izanami
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,207 Elo+
Party 2
Baron Samedi
Baron Samedi
isopodjones
Baron Samedi
Level 29
God Stats
14W - 6L
1,941 SR
Queue Stats
57W - 55L
1,478 Elo+
Party 2
Team Averages
Level 51
1,579 SR
1,281 Elo+

VS

Team Averages
Level 83
1,368 SR
1,295 Elo+
Bacchus
Bacchus
big__uchi
Bacchus
Level 49
God Stats
3W - 6L
1,500 SR
Queue Stats
91W - 156L
1,259 Elo+
Party 1
Yu Huang
Yu Huang
idisrespectful
Yu Huang
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,372 Elo+
Solo
Apollo
Apollo
sky_raven_woods
Apollo
Level 49
God Stats
7W - 4L
1,104 SR
Queue Stats
146W - 218L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cleysonkross
The Morrigan
12
1 / 3 / 3
8,202
586
3,592
9,257
4,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 3
8,032
574
5,813
12,391
5,406
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
isopodjones
Baron Samedi
14
2 / 1 / 2
9,464
676
14,148
9,457
4,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
big__uchi
Bacchus
13
0 / 1 / 10
9,509
679
7,388
11,163
17,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
16
3 / 1 / 7
9,643
689
12,272
7,403
3,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
7 / 2 / 2
10,109
722
8,198
12,291
5,645
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
10
10
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Cleysonkross
The Morrigan
1
3
3
0.83
L
1
6
3
0.42
W
Bacchus
big__uchi
Bacchus
0
1
10
5
W
Yu Huang
3
1
7
6.5
L
Baron Samedi
isopodjones
Baron Samedi
2
1
2
3
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,553
Damage
27,858
31,105
Taken
30,857
15,111
Mitigated
26,369
9,264
Healing
6,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Cleysonkross
The Morrigan
3,592
626
794
1,143
9,257
4,811
405
5,816
3,441
27,856
960
L
5,813
2,508
0
1,502
12,391
5,406
410
7,615
4,776
0
15,129
W
Bacchus
big__uchi
Bacchus
7,388
325
0
2,107
11,163
17,169
208
6,378
4,785
15,898
0
W
Yu Huang
12,272
1,183
0
1,478
7,403
3,555
0
4,344
3,059
48,617
0
L
Baron Samedi
isopodjones
Baron Samedi
14,148
725
2,462
3,363
9,457
4,894
0
6,544
2,913
40,816
0
W
8,198
3,756
0
2,954
12,291
5,645
1,578
7,429
4,862
0
41,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,698
Gold Earned
29,261
145
Minions Killed
163
4
Camps Cleared
8
684,342
Distance Traveled
755,932
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,202
586
36
3
0
220,061
0
L
Izanami
8,032
574
26
2
0
207,945
4
W
Bacchus
9,509
679
11
1
0
240,075
0
W
Yu Huang
9,643
689
81
6
4
263,220
0
L
Baron Samedi
9,464
676
83
6
4
256,336
4
W
Apollo
10,109
722
71
5
4
252,637
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role