Player Matchup

Jormungandr
Jormungandr
BlueFire34
Jormungandr
Level 99
God Stats
3W - 1L
1,746 SR
Queue Stats
77W - 54L
1,540 Elo+
Party 2
Izanami
Izanami
RaveRevolution
Izanami
Level 7
God Stats
19W - 14L
1,607 SR
Queue Stats
25W - 25L
1,471 Elo+
Party 2
Mulan
Mulan
Uininaark
Mulan
Level 65
God Stats
4W - 1L
1,672 SR
Queue Stats
30W - 18L
1,580 Elo+
Party 2
Team Averages
Level 57
1,675 SR
1,530 Elo+

VS

Team Averages
Level 46
1,427 SR
1,520 Elo+
Skadi
Skadi
LordBerries
Skadi
Level 28
God Stats
6W - 5L
1,417 SR
Queue Stats
55W - 34L
1,525 Elo+
Party 1
Cerberus
Cerberus
MoistSkittles
Cerberus
Level 60
God Stats
3W - 6L
1,364 SR
Queue Stats
39W - 36L
1,492 Elo+
Party 1
Lancelot
Lancelot
taywc1
Lancelot
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 31L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlueFire34
Jormungandr
13
3 / 2 / 6
8,844
737
11,173
11,613
6,309
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 7
8,876
740
5,689
5,228
2,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Uininaark
Mulan
14
5 / 1 / 5
9,297
775
12,662
10,893
9,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,747
646
7,235
10,210
4,791
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
MoistSkittles
Cerberus
12
0 / 2 / 3
7,362
614
5,540
14,251
15,135
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
taywc1
Lancelot
11
2 / 5 / 1
7,897
658
8,534
12,008
5,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
4
4
Deaths
10
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlueFire34
Jormungandr
3
2
6
3
L
2
3
1
0.83
L
Cerberus
MoistSkittles
Cerberus
0
2
3
0.75
W
2
1
7
5.5
W
Mulan
Uininaark
Mulan
5
1
5
7.5
L
Lancelot
taywc1
Lancelot
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,524
Damage
21,309
27,734
Taken
36,469
17,728
Mitigated
25,841
7,239
Healing
5,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlueFire34
Jormungandr
11,173
3,555
0
1,634
11,613
6,309
68
2,820
8,793
37,162
0
L
7,235
2,657
0
0
10,210
4,791
0
4,589
5,545
0
27,445
L
Cerberus
MoistSkittles
Cerberus
5,540
707
0
4,004
14,251
15,135
0
4,666
9,299
16,610
0
W
5,689
4,656
0
1,661
5,228
2,003
906
783
4,445
0
26,353
W
Mulan
Uininaark
Mulan
12,662
2,686
0
3,944
10,893
9,416
432
2,352
8,541
0
27,660
L
Lancelot
taywc1
Lancelot
8,534
1,416
0
1,577
12,008
5,915
0
2,665
9,146
0
23,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,017
Gold Earned
23,006
146
Minions Killed
120
8
Camps Cleared
4
703,466
Distance Traveled
675,320
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,844
737
55
5
4
235,379
3
L
Skadi
7,747
646
48
4
2
198,063
2
L
Cerberus
7,362
614
36
3
2
223,113
3
W
Izanami
8,876
740
57
5
2
229,204
1
W
Mulan
9,297
775
34
3
2
238,883
4
L
Lancelot
7,897
658
36
3
0
254,144
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role