Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
B0red1nTokyo
Erlang Shen
Level 104
God Stats
13W - 20L
1,456 SR
Queue Stats
239W - 238L
1,430 Elo+
Solo
Yu Huang
Yu Huang
CrimsonBankai
Yu Huang
Level 103
God Stats
2W - 0L
1,812 SR
Queue Stats
16W - 13L
1,482 Elo+
Party 2
Geb
Geb
coqi2002
Geb
Level 25
God Stats
2W - 0L
1,677 SR
Queue Stats
11W - 7L
1,429 Elo+
Party 2
Team Averages
Level 85
1,589 SR
1,468 Elo+

VS

Team Averages
Level 97
1,470 SR
1,427 Elo+
Ishtar
Ishtar
DennisMenace1
Ishtar
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,420 Elo+
Solo
Amaterasu
Amaterasu
KenKnight16
Amaterasu
Level 126
God Stats
3W - 2L
1,698 SR
Queue Stats
164W - 222L
1,400 Elo+
Party 1
Thanatos
Thanatos
Zenkami
Thanatos
Level 123
God Stats
3W - 4L
1,152 SR
Queue Stats
252W - 287L
1,396 Elo+
Party 1
Sobek
Sobek
danseph
Sobek
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 81L
1,519 Elo+
Solo
Sol
Sol
khronicplague
Sol
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 186L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
19 / 1 / 3
10,906
682
20,300
15,414
7,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
 
Skadi
13
2 / 1 / 7
7,513
470
10,691
6,998
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
B0red1nTokyo
Erlang Shen
14
0 / 3 / 0
7,937
496
6,095
11,799
9,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yu Huang
CrimsonBankai
Yu Huang
13
2 / 2 / 11
8,448
528
10,393
9,124
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 0 / 7
6,968
436
3,606
7,864
5,300
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,368
461
5,140
10,668
4,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
KenKnight16
Amaterasu
15
3 / 0 / 0
9,086
568
7,686
10,784
9,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
Zenkami
Thanatos
11
2 / 11 / 1
7,207
450
7,316
19,407
8,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
danseph
Sobek
11
0 / 3 / 3
7,554
472
4,419
14,909
16,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 7 / 0
7,401
463
3,811
10,104
3,697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
24
Kills
7
7
Deaths
24
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
19
1
3
20.5
W
Skadi
 
Skadi
2
1
7
5.5
W
Erlang Shen
B0red1nTokyo
Erlang Shen
0
3
0
0
W
Yu Huang
CrimsonBankai
Yu Huang
2
2
11
3.75
L
1
3
1
0.5
L
Amaterasu
KenKnight16
Amaterasu
3
0
0
3
L
Thanatos
Zenkami
Thanatos
2
11
1
0.23
W
1
0
7
4.5
L
Sobek
danseph
Sobek
0
3
3
0.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,085
Damage
28,372
51,199
Taken
65,872
28,808
Mitigated
41,845
9,673
Healing
18,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
20,300
10,890
0
2,190
15,414
7,859
0
3,511
11,903
0
100,703
W
Skadi
 
Skadi
10,691
6,325
0
1,250
6,998
2,707
1,516
1,606
5,392
0
56,193
W
Erlang Shen
B0red1nTokyo
Erlang Shen
6,095
4,229
0
4,410
11,799
9,363
0
0
11,799
0
58,316
W
Yu Huang
CrimsonBankai
Yu Huang
10,393
634
0
903
9,124
3,579
1,021
1,501
7,623
58,639
0
L
5,140
1,811
0
2,473
10,668
4,260
0
3,107
7,561
0
49,691
L
Amaterasu
KenKnight16
Amaterasu
7,686
3,674
0
869
10,784
9,464
636
90
10,694
0
62,002
L
Thanatos
Zenkami
Thanatos
7,316
3,206
0
8,062
19,407
8,005
0
2,957
16,450
0
34,969
W
3,606
347
0
920
7,864
5,300
238
1,612
6,252
20,864
0
L
Sobek
danseph
Sobek
4,419
249
408
5,803
14,909
16,419
0
4,274
10,635
15,589
0
L
3,811
1,100
0
441
10,104
3,697
1,422
3,571
6,533
29,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,772
Gold Earned
38,616
467
Minions Killed
303
0
Camps Cleared
0
1,556,051
Distance Traveled
1,419,585
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,906
682
146
9
0
371,458
2
W
Skadi
7,513
470
106
7
0
274,735
1
W
Erlang Shen
7,937
496
102
6
0
280,421
1
W
Yu Huang
8,448
528
86
5
0
295,142
1
L
Ishtar
7,368
461
79
5
0
293,695
5
L
Amaterasu
9,086
568
110
7
0
307,673
3
L
Thanatos
7,207
450
47
3
0
280,502
0
W
Geb
6,968
436
27
2
0
334,295
1
L
Sobek
7,554
472
18
1
0
307,886
6
L
Sol
7,401
463
49
3
0
229,829
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role