Player Matchup

Raijin
Raijin
ColtClassic1911
Raijin
Level 145
God Stats
2W - 1L
1,281 SR
Queue Stats
244W - 171L
1,539 Elo+
Party 2
Ishtar
Ishtar
EnvymME
Ishtar
Level 104
God Stats
2W - 4L
1,315 SR
Queue Stats
81W - 88L
1,510 Elo+
Solo
Sobek
Sobek
MeatyJet27
Sobek
Level 160
God Stats
9W - 4L
1,436 SR
Queue Stats
318W - 206L
1,556 Elo+
Party 2
Team Averages
Level 136
1,344 SR
1,535 Elo+

VS

Team Averages
Level 100
1,657 SR
1,476 Elo+
Thanatos
Thanatos
MURDAH_MEE
Thanatos
Level 84
God Stats
0W - 5L
1,503 SR
Queue Stats
43W - 56L
1,439 Elo+
Party 1
Ganesha
Ganesha
PRINCE-LIGHT-SKN
Ganesha
Level 70
God Stats
20W - 18L
1,681 SR
Queue Stats
143W - 168L
1,530 Elo+
Solo
Thoth
Thoth
iauija_milwalkie
Thoth
Level 147
God Stats
8W - 9L
1,788 SR
Queue Stats
326W - 360L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 1 / 2
9,932
993
13,172
6,510
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ishtar
EnvymME
Ishtar
12
2 / 3 / 14
8,099
810
10,914
8,857
3,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
11
1 / 0 / 13
7,440
744
6,729
9,885
9,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
MURDAH_MEE
Thanatos
11
4 / 6 / 0
7,639
764
7,395
12,508
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 4 / 3
7,240
724
3,541
12,406
7,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 8 / 3
6,531
653
7,018
11,405
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
4
4
Deaths
18
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
15
1
2
16
W
Ishtar
EnvymME
Ishtar
2
3
14
3
L
Thanatos
MURDAH_MEE
Thanatos
4
6
0
0.67
W
Sobek
1
0
13
7.5
L
0
4
3
0.38
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,815
Damage
17,954
25,252
Taken
36,319
15,195
Mitigated
16,316
3,210
Healing
9,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,172
949
0
1,131
6,510
2,500
336
2,710
3,800
40,315
0
W
Ishtar
EnvymME
Ishtar
10,914
5,996
0
860
8,857
3,323
811
4,120
4,737
0
27,445
L
Thanatos
MURDAH_MEE
Thanatos
7,395
1,013
0
5,332
12,508
5,141
0
7,130
5,378
0
14,827
W
Sobek
6,729
245
0
1,219
9,885
9,372
27
4,123
5,762
13,181
0
L
3,541
583
91
2,815
12,406
7,185
0
7,513
4,893
15,966
0
L
7,018
395
234
974
11,405
3,990
0
5,605
5,800
21,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,471
Gold Earned
21,410
119
Minions Killed
86
7
Camps Cleared
2
597,301
Distance Traveled
562,982
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,932
993
72
7
4
193,476
2
W
Ishtar
8,099
810
39
4
3
188,337
0
L
Thanatos
7,639
764
30
3
1
202,714
2
W
Sobek
7,440
744
8
1
0
215,488
5
L
Ganesha
7,240
724
7
1
0
177,500
0
L
Thoth
6,531
653
49
5
1
182,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role