Player Matchup

Bellona
Bellona
Asmonerd
Bellona
Level 139
God Stats
2W - 4L
1,417 SR
Queue Stats
312W - 341L
1,451 Elo+
Solo
Poseidon
Poseidon
Dohboyfresh
Poseidon
Level 41
God Stats
18W - 17L
1,690 SR
Queue Stats
192W - 163L
1,630 Elo+
Party 4
Hun Batz
Hun Batz
Dripliquiddz
Hun Batz
Level 139
God Stats
2W - 2L
1,543 SR
Queue Stats
143W - 120L
1,628 Elo+
Party 4
Atlas
Atlas
LouisVonOx
Atlas
Level 89
God Stats
35W - 22L
1,801 SR
Queue Stats
84W - 56L
1,676 Elo+
Party 1
Rama
Rama
dwade3rockz
Rama
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,733 Elo+
Party 1
Team Averages
Level 82
1,590 SR
1,623 Elo+

VS

Team Averages
Level 64
1,631 SR
1,638 Elo+
Kali
Kali
DontPokeMyTushie
Kali
Level 64
God Stats
2W - 0L
1,729 SR
Queue Stats
14W - 4L
1,709 Elo+
Party 2
Ra
Ra
KerriCapicha
Ra
Level 24
God Stats
3W - 0L
1,823 SR
Queue Stats
90W - 16L
1,915 Elo+
Party 2
Athena
Athena
SnapCrackaPop
Athena
Level 90
God Stats
38W - 53L
1,418 SR
Queue Stats
314W - 342L
1,448 Elo+
Solo
Anhur
Anhur
blissXO
Anhur
Level 41
God Stats
3W - 4L
1,661 SR
Queue Stats
59W - 57L
1,572 Elo+
Party 3
King Arthur
King Arthur
okaytim
King Arthur
Level 102
God Stats
11W - 14L
1,525 SR
Queue Stats
256W - 259L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asmonerd
Bellona
14
0 / 5 / 0
9,506
453
8,177
18,003
22,037
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Dohboyfresh
Poseidon
14
2 / 6 / 3
9,115
434
12,845
12,025
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Dripliquiddz
Hun Batz
15
6 / 5 / 1
9,930
473
13,446
18,066
8,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
13
3 / 3 / 4
8,215
391
11,812
14,353
12,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 4 / 5
10,330
492
5,429
13,751
5,208
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 6
13,128
625
16,353
24,885
15,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 2 / 10
11,930
568
11,697
16,321
8,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 4 / 6
9,475
451
2,561
20,511
21,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
blissXO
Anhur
19
4 / 3 / 1
11,825
563
11,843
13,952
5,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
okaytim
King Arthur
17
2 / 1 / 6
11,467
546
15,005
18,267
19,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
12
Kills
23
23
Deaths
12
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bellona
Asmonerd
Bellona
0
5
0
0
L
Poseidon
Dohboyfresh
Poseidon
2
6
3
0.58
W
11
2
6
7
L
Hun Batz
Dripliquiddz
Hun Batz
6
5
1
1.3
W
4
2
10
4.5
L
Atlas
3
3
4
1.67
W
2
4
6
1.25
W
Anhur
blissXO
Anhur
4
3
1
1.5
L
1
4
5
0.88
W
King Arthur
okaytim
King Arthur
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,709
Damage
57,459
76,198
Taken
93,936
53,702
Mitigated
70,748
11,741
Healing
26,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Asmonerd
Bellona
8,177
3,430
0
1,249
18,003
22,037
0
944
17,017
690
75,726
L
Poseidon
Dohboyfresh
Poseidon
12,845
1,923
0
1,590
12,025
4,989
0
5,100
6,621
74,033
0
W
16,353
8,144
0
9,240
24,885
15,448
63
5,656
19,051
0
132,196
L
Hun Batz
Dripliquiddz
Hun Batz
13,446
3,875
0
3,690
18,066
8,554
0
3,602
14,270
30
70,160
W
11,697
1,037
2,488
8,329
16,321
8,695
511
6,801
9,355
118,008
0
L
Atlas
11,812
3,500
0
2,410
14,353
12,914
0
2,654
11,615
35,082
0
W
2,561
753
0
2,441
20,511
21,064
73
7,067
13,013
13,011
0
W
Anhur
blissXO
Anhur
11,843
4,919
0
3,824
13,952
5,780
1,833
2,125
11,489
0
110,664
L
5,429
4,860
0
2,802
13,751
5,208
0
1,294
12,417
0
83,621
W
King Arthur
okaytim
King Arthur
15,005
1,170
0
500
18,267
19,761
178
3,290
14,805
0
90,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,096
Gold Earned
57,825
601
Minions Killed
731
0
Camps Cleared
0
1,950,693
Distance Traveled
2,063,307
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,506
453
150
7
0
337,426
7
L
Poseidon
9,115
434
146
7
0
371,581
3
W
Kali
13,128
625
164
8
0
465,678
2
L
Hun Batz
9,930
473
102
5
0
439,301
1
W
Ra
11,930
568
194
9
0
419,327
7
L
Atlas
8,215
391
31
1
0
414,138
8
W
Athena
9,475
451
20
1
0
390,254
6
W
Anhur
11,825
563
174
8
0
395,055
4
L
Rama
10,330
492
172
8
0
388,247
10
W
King Arthur
11,467
546
179
9
0
392,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role