Player Matchup

Tiamat
Tiamat
Diamond_Frog87
Tiamat
Level 65
God Stats
7W - 4L
1,529 SR
Queue Stats
301W - 301L
1,382 Elo+
Solo
Artemis
Artemis
GaudiestMonk46
Artemis
Level 89
God Stats
3W - 4L
1,344 SR
Queue Stats
214W - 226L
1,371 Elo+
Solo
Cthulhu
Cthulhu
RAS-taxz
Cthulhu
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 103L
1,372 Elo+
Solo
Khepri
Khepri
dogzlife
Khepri
Level 52
God Stats
4W - 3L
1,288 SR
Queue Stats
36W - 37L
1,431 Elo+
Solo
Fenrir
Fenrir
yosue04_Jelty
Fenrir
Level 65
God Stats
2W - 0L
1,586 SR
Queue Stats
14W - 9L
1,491 Elo+
Solo
Team Averages
Level 68
1,450 SR
1,409 Elo+

VS

Team Averages
Level 103
1,536 SR
1,385 Elo+
Khepri
Khepri
 
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Deimos2391
Anubis
Level 122
God Stats
15W - 11L
1,532 SR
Queue Stats
101W - 113L
1,318 Elo+
Solo
Serqet
Serqet
Grimreaper12635
Serqet
Level 146
God Stats
2W - 3L
1,561 SR
Queue Stats
413W - 452L
1,412 Elo+
Party 1
Bellona
Bellona
Oldturdturd20
Bellona
Level 58
God Stats
8W - 4L
1,500 SR
Queue Stats
55W - 68L
1,289 Elo+
Party 1
Anhur
Anhur
Prime bim3573
Anhur
Level 61
God Stats
5W - 5L
1,585 SR
Queue Stats
181W - 180L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 7
6,948
534
6,486
7,477
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
7 / 0 / 3
7,451
573
7,575
3,942
1,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
RAS-taxz
Cthulhu
13
3 / 0 / 7
7,966
613
8,372
7,727
6,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
dogzlife
Khepri
11
4 / 1 / 5
7,519
578
3,076
6,759
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 3 / 1
7,452
573
4,605
11,998
5,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
0 / 1 / 0
4,695
361
191
3,501
1,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Deimos2391
Anubis
10
5 / 7 / 0
6,551
504
11,108
10,866
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 0
5,504
423
3,624
10,270
4,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
9
0 / 4 / 0
5,203
400
3,629
10,443
7,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 6 / 0
5,023
386
2,784
8,210
2,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
21
Kills
5
6
Deaths
21
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
0
0
L
Anubis
Deimos2391
Anubis
5
7
0
0.71
W
1
2
7
2.25
W
7
0
3
8.5
L
0
3
0
0
L
Bellona
0
4
0
0
L
0
6
0
0
W
Cthulhu
RAS-taxz
Cthulhu
3
0
7
6.5
W
Khepri
dogzlife
Khepri
4
1
5
6.5
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,114
Damage
21,336
37,903
Taken
43,290
23,107
Mitigated
20,600
11,826
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
191
21
465
478
3,501
1,732
0
871
2,602
7,371
0
L
Anubis
Deimos2391
Anubis
11,108
426
92
2,788
10,866
5,122
0
3,856
6,758
36,429
0
W
6,486
813
0
1,554
7,477
3,799
1,628
3,182
3,835
34,042
0
W
7,575
2,874
0
1,861
3,942
1,345
1,946
1,135
2,549
0
38,201
L
3,624
1,166
0
2,908
10,270
4,235
0
3,175
6,829
0
30,067
L
Bellona
3,629
611
0
778
10,443
7,248
0
5,931
3,968
0
22,192
L
2,784
1,218
0
747
8,210
2,263
0
2,873
5,199
0
26,300
W
Cthulhu
RAS-taxz
Cthulhu
8,372
760
378
705
7,727
6,824
342
207
7,409
49,792
0
W
Khepri
dogzlife
Khepri
3,076
351
589
1,535
6,759
6,017
107
1,619
4,972
19,778
0
W
4,605
1,543
0
5,204
11,998
5,122
0
4,361
7,296
0
47,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,336
Gold Earned
26,976
328
Minions Killed
193
0
Camps Cleared
0
1,265,134
Distance Traveled
1,060,864
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
4,695
361
9
1
0
125,155
0
L
Anubis
6,551
504
53
4
0
190,071
6
W
Tiamat
6,948
534
64
5
0
258,430
1
W
Artemis
7,451
573
61
5
0
212,617
6
L
Serqet
5,504
423
51
4
0
259,625
1
L
Bellona
5,203
400
38
3
0
261,488
0
L
Anhur
5,023
386
42
3
0
224,525
1
W
Cthulhu
7,966
613
105
8
0
276,316
1
W
Khepri
7,519
578
19
1
0
256,067
1
W
Fenrir
7,452
573
79
6
0
261,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role