Player Matchup

Ra
Ra
CheechNDong
Ra
Level 54
God Stats
5W - 2L
1,839 SR
Queue Stats
65W - 30L
1,693 Elo+
Party 2
Athena
Athena
HookShotsFired
Athena
Level 148
God Stats
2W - 5L
1,273 SR
Queue Stats
261W - 251L
1,599 Elo+
Party 2
Kali
Kali
LE3VIL
Kali
Level 160
God Stats
1W - 8L
1,251 SR
Queue Stats
442W - 417L
1,596 Elo+
Party 2
Lancelot
Lancelot
NotableLynx
Lancelot
Level 118
God Stats
12W - 11L
1,510 SR
Queue Stats
314W - 256L
1,594 Elo+
Party 2
Chiron
Chiron
V4mpireSl4yer
Chiron
Level 123
God Stats
2W - 2L
1,412 SR
Queue Stats
37W - 51L
1,475 Elo+
Party 2
Team Averages
Level 121
1,457 SR
1,591 Elo+

VS

Team Averages
Level 134
1,723 SR
1,528 Elo+
Sobek
Sobek
DaMedic ated
Sobek
Level 133
God Stats
5W - 7L
1,648 SR
Queue Stats
278W - 238L
1,597 Elo+
Party 1
Bacchus
Bacchus
DsV Z0NE
Bacchus
Level 134
God Stats
3W - 2L
2,008 SR
Queue Stats
196W - 193L
1,524 Elo+
Party 1
Sol
Sol
IAwFawkI
Sol
Level 145
God Stats
3W - 4L
1,637 SR
Queue Stats
82W - 75L
1,521 Elo+
Party 1
Ullr
Ullr
IIvocaII
Ullr
Level 157
God Stats
7W - 14L
1,593 SR
Queue Stats
161W - 150L
1,581 Elo+
Party 1
Ao Kuang
Ao Kuang
iiAmShaDoW5162
Ao Kuang
Level 102
God Stats
3W - 2L
1,727 SR
Queue Stats
396W - 385L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,882
555
6,378
6,591
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 0 / 3
7,774
486
3,070
11,714
9,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
LE3VIL
Kali
13
1 / 1 / 2
8,094
506
5,509
13,873
6,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Lancelot
NotableLynx
Lancelot
17
7 / 2 / 3
10,750
672
14,928
17,200
11,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 0 / 1
8,820
551
6,608
9,313
4,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
7,626
477
3,711
11,279
11,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
DsV Z0NE
Bacchus
10
1 / 5 / 0
6,707
419
7,745
11,877
6,032
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 0
7,830
489
8,232
8,017
3,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
15
2 / 2 / 1
8,476
530
5,813
10,356
5,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
12
1 / 3 / 2
7,348
459
3,441
13,733
5,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
5
5
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
1
0
1
1.5
L
Bacchus
DsV Z0NE
Bacchus
1
5
0
0.2
W
0
0
3
1.5
L
0
0
0
0
L
Ullr
2
2
1
1.25
W
Kali
LE3VIL
Kali
1
1
2
2
W
Lancelot
NotableLynx
Lancelot
7
2
3
4.25
W
0
0
1
0.5
L
Ao Kuang
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,493
Damage
28,942
58,691
Taken
55,262
35,051
Mitigated
31,366
20,874
Healing
17,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,378
379
1,552
1,927
6,591
2,924
743
1,187
5,404
75,711
0
L
3,711
223
1,876
5,548
11,279
11,071
0
2,343
8,936
32,132
0
L
Bacchus
DsV Z0NE
Bacchus
7,745
1,046
0
560
11,877
6,032
0
325
11,552
39,114
0
W
3,070
1,328
0
1,982
11,714
9,568
260
3,996
7,718
29,043
0
L
8,232
1,939
0
4,935
8,017
3,399
0
650
7,367
69,985
11,077
L
Ullr
5,813
2,068
0
1,391
10,356
5,186
0
3,343
7,013
0
75,592
W
Kali
LE3VIL
Kali
5,509
2,941
0
2,799
13,873
6,275
0
2,504
11,369
0
70,916
W
Lancelot
NotableLynx
Lancelot
14,928
3,741
0
8,296
17,200
11,972
0
9,915
7,285
0
85,371
W
6,608
3,380
665
3,653
9,313
4,312
1,260
5,152
4,161
0
82,884
L
Ao Kuang
3,441
456
0
3,118
13,733
5,678
0
2,787
10,946
46,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,320
Gold Earned
37,987
566
Minions Killed
475
0
Camps Cleared
0
1,681,870
Distance Traveled
1,493,532
16
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,882
555
125
8
0
323,553
2
L
Sobek
7,626
477
47
3
0
341,805
10
L
Bacchus
6,707
419
74
5
0
240,106
4
W
Athena
7,774
486
49
3
0
344,986
9
L
Sol
7,830
489
139
9
0
276,136
2
L
Ullr
8,476
530
145
9
0
301,914
7
W
Kali
8,094
506
103
6
0
361,562
1
W
Lancelot
10,750
672
147
9
0
339,700
1
W
Chiron
8,820
551
142
9
0
312,069
3
L
Ao Kuang
7,348
459
70
4
0
333,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role