Player Matchup

Ishtar
Ishtar
RoidedUpArab
Ishtar
Level 89
God Stats
3W - 3L
1,247 SR
Queue Stats
85W - 72L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
appayipyip13
Nu Wa
Level 155
God Stats
16W - 4L
1,786 SR
Queue Stats
148W - 114L
1,679 Elo+
Party 1
Horus
Horus
armoredprime
Horus
Level 153
God Stats
1W - 1L
1,537 SR
Queue Stats
446W - 420L
1,636 Elo+
Party 1
Team Averages
Level 132
1,523 SR
1,637 Elo+

VS

Team Averages
Level 82
1,641 SR
1,520 Elo+
Agni
Agni
Equanimeous0
Agni
Level 98
God Stats
3W - 3L
1,587 SR
Queue Stats
81W - 75L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
IKnewAGoldfish
Cthulhu
Level 117
God Stats
1W - 1L
1,837 SR
Queue Stats
81W - 69L
1,568 Elo+
Party 2
Ratatoskr
Ratatoskr
Milkk0127012
Ratatoskr
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
16
7 / 7 / 14
12,296
769
14,614
20,859
9,723
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 2 / 16
13,619
851
21,323
18,061
8,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
14 / 1 / 11
13,699
856
19,069
20,982
25,109
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 4
10,414
651
19,196
17,013
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
3 / 9 / 7
11,688
731
15,390
24,763
31,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
Milkk0127012
Ratatoskr
16
5 / 10 / 2
11,623
726
10,972
21,279
12,958
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
28
Kills
10
10
Deaths
28
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
9
4
0.44
L
3
9
7
0.72
L
Ratatoskr
Milkk0127012
Ratatoskr
5
10
2
0.6
W
Ishtar
7
7
14
2
W
7
2
16
7.5
W
14
1
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,006
Damage
45,558
59,902
Taken
63,055
42,936
Mitigated
50,433
23,060
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,196
586
121
163
17,013
5,823
0
6,470
10,543
65,441
0
L
15,390
1,427
613
3,280
24,763
31,652
0
8,856
15,907
49,047
0
L
Ratatoskr
Milkk0127012
Ratatoskr
10,972
2,342
0
2,348
21,279
12,958
0
6,194
15,085
0
38,646
W
Ishtar
14,614
9,833
0
4,694
20,859
9,723
354
11,613
9,094
0
45,624
W
21,323
7,666
125
6,671
18,061
8,104
1,199
12,705
5,356
75,189
0
W
19,069
9,170
3,348
8,222
20,982
25,109
588
10,987
9,995
0
33,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,614
Gold Earned
33,725
193
Minions Killed
194
9
Camps Cleared
5
861,676
Distance Traveled
796,878
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,414
651
83
5
5
250,540
1
L
Cthulhu
11,688
731
56
4
0
257,598
0
L
Ratatoskr
11,623
726
55
3
0
288,740
5
W
Ishtar
12,296
769
56
4
1
248,543
1
W
Nu Wa
13,619
851
116
7
6
291,109
7
W
Horus
13,699
856
21
1
2
322,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role