Player Matchup

Gilgamesh
Gilgamesh
Pzag
Gilgamesh
Level 28
God Stats
0W - 3L
1,206 SR
Queue Stats
0W - 4L
1,174 Elo+
Party 1
Bacchus
Bacchus
knucklehead_50
Bacchus
Level 48
God Stats
15W - 10L
1,553 SR
Queue Stats
144W - 192L
1,360 Elo+
Party 1
Kukulkan
Kukulkan
sad6
Kukulkan
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 1
Arachne
Arachne
vSawcey
Arachne
Level 67
God Stats
11W - 5L
1,646 SR
Queue Stats
147W - 139L
1,462 Elo+
Party 1
Neith
Neith
我今年七岁
Neith
Level 106
God Stats
4W - 10L
1,262 SR
Queue Stats
778W - 851L
1,365 Elo+
Solo
Team Averages
Level 53
1,433 SR
1,314 Elo+

VS

Team Averages
Level 88
1,530 SR
1,412 Elo+
Cernunnos
Cernunnos
CryZera
Cernunnos
Level 129
God Stats
10W - 3L
1,409 SR
Queue Stats
138W - 166L
1,427 Elo+
Party 3
Bakasura
Bakasura
Hoodie1201
Bakasura
Level 89
God Stats
3W - 1L
1,760 SR
Queue Stats
417W - 469L
1,410 Elo+
Party 3
Yu Huang
Yu Huang
Simplistikc
Yu Huang
Level 64
God Stats
2W - 6L
1,717 SR
Queue Stats
249W - 251L
1,391 Elo+
Party 2
Nox
Nox
TheSabatini
Nox
Level 61
God Stats
4W - 0L
1,457 SR
Queue Stats
124W - 140L
1,424 Elo+
Solo
Yemoja
Yemoja
ri Emiya
Yemoja
Level 97
God Stats
1W - 1L
1,307 SR
Queue Stats
273W - 263L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pzag
Gilgamesh
13
2 / 1 / 0
7,228
452
3,685
9,474
5,706
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 3
6,324
395
4,595
10,787
7,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
sad6
Kukulkan
12
1 / 3 / 1
7,090
443
2,972
7,543
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
vSawcey
Arachne
12
4 / 3 / 1
7,898
494
8,724
12,518
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 4
6,843
428
4,094
9,841
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CryZera
Cernunnos
14
10 / 1 / 0
9,049
566
10,435
11,577
4,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
Hoodie1201
Bakasura
14
2 / 2 / 5
8,626
539
6,251
13,206
5,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
Simplistikc
Yu Huang
14
1 / 1 / 4
8,511
532
6,738
5,509
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 2 / 7
7,555
472
3,588
5,384
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ri Emiya
Yemoja
12
1 / 1 / 7
8,349
522
3,493
7,031
4,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
15
15
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CryZera
Cernunnos
10
1
0
10
W
Bakasura
Hoodie1201
Bakasura
2
2
5
2.25
L
Gilgamesh
Pzag
Gilgamesh
2
1
0
2
W
Yu Huang
Simplistikc
Yu Huang
1
1
4
3
W
1
2
7
2.25
L
0
3
3
0.5
W
Yemoja
ri Emiya
Yemoja
1
1
7
4.5
L
Kukulkan
sad6
Kukulkan
1
3
1
0.5
L
Arachne
vSawcey
Arachne
4
3
1
1.5
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,070
Damage
30,505
50,163
Taken
42,707
25,975
Mitigated
19,995
8,441
Healing
13,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CryZera
Cernunnos
10,435
5,660
0
3,171
11,577
4,682
193
2,848
8,729
0
59,913
W
Bakasura
Hoodie1201
Bakasura
6,251
4,313
0
2,622
13,206
5,812
0
1,478
11,728
0
67,794
L
Gilgamesh
Pzag
Gilgamesh
3,685
653
0
167
9,474
5,706
220
2,945
6,253
0
35,944
W
Yu Huang
Simplistikc
Yu Huang
6,738
439
35
1,305
5,509
2,321
1,995
233
5,276
54,374
0
W
3,588
602
0
194
5,384
2,416
150
1,356
4,028
38,771
0
L
4,595
642
0
1,741
10,787
7,957
104
2,459
8,318
25,702
0
W
Yemoja
ri Emiya
Yemoja
3,493
1,017
4,083
2,134
7,031
4,764
89
1,652
5,379
28,554
0
L
Kukulkan
sad6
Kukulkan
2,972
894
0
255
7,543
2,801
0
1,733
5,322
51,049
0
L
Arachne
vSawcey
Arachne
8,724
5,175
0
3,232
12,518
5,561
0
4,123
8,102
0
41,953
L
4,094
1,022
0
3,046
9,841
3,950
188
2,165
7,532
0
46,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,383
Gold Earned
42,090
330
Minions Killed
468
0
Camps Cleared
0
1,517,752
Distance Traveled
1,565,383
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,049
566
99
6
0
298,453
0
W
Bakasura
8,626
539
127
8
0
407,262
3
L
Gilgamesh
7,228
452
55
3
0
303,706
1
W
Yu Huang
8,511
532
114
7
0
289,450
4
W
Nox
7,555
472
92
6
0
291,941
1
L
Bacchus
6,324
395
36
2
0
299,713
3
W
Yemoja
8,349
522
36
2
0
278,277
4
L
Kukulkan
7,090
443
96
6
0
313,963
0
L
Arachne
7,898
494
67
4
0
340,478
1
L
Neith
6,843
428
76
5
0
259,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role