Player Matchup

Achilles
Achilles
PillsberryDoeBoy
Achilles
Level 122
God Stats
3W - 5L
1,382 SR
Queue Stats
15W - 19L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
QuotedTooth8018
Nu Wa
Level 109
God Stats
3W - 3L
1,612 SR
Queue Stats
6W - 3L
1,763 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheEnd0975
Ah Muzen Cab
Level 155
God Stats
1W - 1L
1,530 SR
Queue Stats
9W - 13L
1,457 Elo+
Party 1
Team Averages
Level 129
1,508 SR
1,556 Elo+

VS

Team Averages
Level 53
1,581 SR
1,601 Elo+
Tyr
Tyr
Eternalizyd
Tyr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,512 Elo+
Party 2
Cthulhu
Cthulhu
YurushimoRe
Cthulhu
Level 5
God Stats
3W - 1L
1,742 SR
Queue Stats
3W - 1L
1,725 Elo+
Party 2
Pele
Pele
lII_Ray_IIl
Pele
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 112L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 1
13,106
624
16,400
28,002
37,979
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 8 / 5
11,327
539
19,417
17,271
5,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
TheEnd0975
Ah Muzen Cab
16
2 / 7 / 3
12,479
594
26,681
17,625
6,624
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 14
12,660
603
7,705
26,209
25,068
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
YurushimoRe
Cthulhu
19
3 / 2 / 8
13,597
647
9,366
24,209
31,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
14 / 2 / 4
15,998
762
40,100
37,941
19,601
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
18
18
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
1
14
8
L
3
3
1
1.17
L
0
8
5
0.31
L
Ah Muzen Cab
TheEnd0975
Ah Muzen Cab
2
7
3
0.5
W
Cthulhu
YurushimoRe
Cthulhu
3
2
8
3.5
W
14
2
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,498
Damage
57,171
62,898
Taken
88,359
50,281
Mitigated
75,883
13,105
Healing
29,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,705
1,948
0
6,113
26,209
25,068
47
8,848
17,361
0
37,797
L
16,400
3,598
0
7,664
28,002
37,979
264
4,673
23,329
0
28,244
L
19,417
9,270
783
1,898
17,271
5,678
404
2,136
15,135
61,426
0
L
Ah Muzen Cab
TheEnd0975
Ah Muzen Cab
26,681
10,065
0
2,760
17,625
6,624
408
2,557
15,068
0
68,800
W
Cthulhu
YurushimoRe
Cthulhu
9,366
682
1,157
1,791
24,209
31,214
111
4,998
19,211
64,028
0
W
40,100
10,809
0
20,509
37,941
19,601
2,439
8,079
29,862
0
140,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,912
Gold Earned
42,255
197
Minions Killed
344
2
Camps Cleared
15
1,085,833
Distance Traveled
1,189,923
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,660
603
47
2
2
377,900
1
L
Achilles
13,106
624
23
1
0
419,513
3
L
Nu Wa
11,327
539
68
3
1
310,921
1
L
Ah Muzen Cab
12,479
594
106
5
1
355,399
1
W
Cthulhu
13,597
647
98
5
0
387,781
0
W
Pele
15,998
762
199
9
13
424,242
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role