Player Matchup

Hades
Hades
OnOrSlasher1
Hades
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,510 Elo+
Party 1
Gilgamesh
Gilgamesh
RebelFister
Gilgamesh
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,465 Elo+
Party 1
Arachne
Arachne
TooKiller777
Arachne
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,555 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,510 Elo+

VS

Team Averages
Level 106
1,547 SR
1,550 Elo+
Lancelot
Lancelot
 
Lancelot
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
GeneiRyodan0
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,461 Elo+
Party 2
Nu Wa
Nu Wa
Sir Blood Eagle
Nu Wa
Level 148
God Stats
11W - 6L
1,642 SR
Queue Stats
579W - 359L
1,689 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 8
9,624
802
12,698
16,583
9,559
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
RebelFister
Gilgamesh
13
4 / 0 / 13
9,596
800
10,500
14,083
15,252
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
TooKiller777
Arachne
13
7 / 2 / 6
9,129
761
14,873
12,841
7,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 9 / 3
8,101
675
13,380
16,973
7,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
GeneiRyodan0
Cthulhu
11
2 / 5 / 1
7,419
618
11,335
17,277
10,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 3 / 4
8,001
667
10,357
9,971
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
5
5
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
9
3
0.39
L
Cthulhu
GeneiRyodan0
Cthulhu
2
5
1
0.5
W
6
3
8
3.33
W
Gilgamesh
RebelFister
Gilgamesh
4
0
13
10.5
L
1
3
4
1
W
Arachne
TooKiller777
Arachne
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,071
Damage
35,072
43,507
Taken
44,221
32,780
Mitigated
21,956
18,165
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
13,380
2,029
0
2,903
16,973
7,578
0
5,220
11,753
0
24,855
L
Cthulhu
GeneiRyodan0
Cthulhu
11,335
1,035
84
1,695
17,277
10,452
0
4,959
12,318
21,211
0
W
12,698
2,091
1,517
8,323
16,583
9,559
1,483
7,549
8,537
41,529
0
W
Gilgamesh
RebelFister
Gilgamesh
10,500
3,509
975
2,054
14,083
15,252
565
7,616
5,926
0
30,386
L
10,357
2,927
0
3,028
9,971
3,926
0
2,639
7,332
34,698
0
W
Arachne
TooKiller777
Arachne
14,873
7,374
0
5,296
12,841
7,969
173
5,623
6,781
0
34,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,349
Gold Earned
23,521
150
Minions Killed
144
8
Camps Cleared
3
715,189
Distance Traveled
626,089
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,101
675
47
4
1
198,967
0
L
Cthulhu
7,419
618
29
2
0
220,399
2
W
Hades
9,624
802
74
6
3
203,100
0
W
Gilgamesh
9,596
800
26
2
0
259,261
2
L
Nu Wa
8,001
667
68
6
2
206,723
1
W
Arachne
9,129
761
50
4
5
252,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role