Player Matchup

Skadi
Skadi
JRust
Skadi
Level 127
God Stats
7W - 3L
1,744 SR
Queue Stats
143W - 122L
1,616 Elo+
Party 2
Bakasura
Bakasura
Kаne
Bakasura
Level 158
God Stats
2W - 0L
1,430 SR
Queue Stats
71W - 59L
1,659 Elo+
Party 2
Zeus
Zeus
iStayFlaccid
Zeus
Level 21
God Stats
2W - 2L
1,483 SR
Queue Stats
8W - 12L
1,536 Elo+
Party 2
Atlas
Atlas
wonderbeastxxx
Atlas
Level 28
God Stats
3W - 7L
1,138 SR
Queue Stats
6W - 8L
1,380 Elo+
Party 2
Danzaburou
Danzaburou
Şhark
Danzaburou
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 87L
1,693 Elo+
Party 2
Team Averages
Level 98
1,459 SR
1,577 Elo+

VS

Team Averages
Level 60
1,578 SR
1,471 Elo+
Bellona
Bellona
CreamyNic
Bellona
Level 39
God Stats
1W - 1L
1,699 SR
Queue Stats
38W - 62L
1,367 Elo+
Party 3
Anhur
Anhur
Dirou
Anhur
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
IIMattyIceII
Cthulhu
Level 46
God Stats
2W - 4L
1,492 SR
Queue Stats
46W - 45L
1,444 Elo+
Solo
Yu Huang
Yu Huang
Pendalul
Yu Huang
Level 38
God Stats
2W - 2L
1,484 SR
Queue Stats
23W - 24L
1,467 Elo+
Party 3
Loki
Loki
RichardR1der
Loki
Level 128
God Stats
34W - 24L
1,712 SR
Queue Stats
562W - 549L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
JRust
Skadi
14
1 / 0 / 1
8,096
675
7,647
4,570
1,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Kаne
Bakasura
13
5 / 1 / 2
7,550
629
7,528
9,875
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 1
6,928
577
4,395
4,107
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 1 / 2
6,407
534
929
3,874
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Danzaburou
Şhark
Danzaburou
13
5 / 0 / 2
8,415
701
11,179
5,562
2,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CreamyNic
Bellona
10
0 / 1 / 0
5,681
473
1,981
10,320
9,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
Dirou
Anhur
9
0 / 4 / 0
5,227
436
751
5,831
1,460
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
IIMattyIceII
Cthulhu
9
1 / 2 / 1
5,886
491
2,502
9,808
6,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
Pendalul
Yu Huang
11
2 / 2 / 0
6,824
569
3,929
7,067
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 1
5,479
457
2,621
11,034
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
14
Kills
3
3
Deaths
14
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
CreamyNic
Bellona
0
1
0
0
L
Anhur
Dirou
Anhur
0
4
0
0
L
Cthulhu
IIMattyIceII
Cthulhu
1
2
1
0.75
W
Skadi
JRust
Skadi
1
0
1
1.5
W
Bakasura
Kаne
Bakasura
5
1
2
6
L
Yu Huang
Pendalul
Yu Huang
2
2
0
1
L
0
5
1
0.1
W
2
1
1
2.5
W
1
1
2
2
W
Danzaburou
Şhark
Danzaburou
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,678
Damage
11,784
27,988
Taken
44,060
13,204
Mitigated
23,959
12,643
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CreamyNic
Bellona
1,981
507
0
3,713
10,320
9,644
0
0
10,251
0
36,064
L
Anhur
Dirou
Anhur
751
498
0
799
5,831
1,460
0
284
5,547
0
29,708
L
Cthulhu
IIMattyIceII
Cthulhu
2,502
424
0
1,597
9,808
6,597
0
1,250
8,356
18,475
0
W
Skadi
JRust
Skadi
7,647
4,683
0
1,962
4,570
1,856
0
0
4,570
0
74,057
W
Bakasura
Kаne
Bakasura
7,528
4,716
0
5,376
9,875
5,332
15
2,851
7,024
0
50,206
L
Yu Huang
Pendalul
Yu Huang
3,929
685
0
378
7,067
2,867
0
3,089
3,593
43,508
0
L
2,621
701
0
3,154
11,034
3,391
0
701
9,722
0
30,667
W
4,395
1,295
0
1,229
4,107
1,447
0
1,252
2,855
40,335
0
W
929
328
0
397
3,874
2,293
0
1,043
2,831
11,866
0
W
Danzaburou
Şhark
Danzaburou
11,179
7,110
0
3,679
5,562
2,276
300
1,285
4,277
0
81,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,396
Gold Earned
29,097
473
Minions Killed
285
0
Camps Cleared
0
1,250,805
Distance Traveled
1,126,667
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,681
473
66
6
0
213,162
3
L
Anhur
5,227
436
58
5
0
215,765
5
L
Cthulhu
5,886
491
23
2
0
258,371
0
W
Skadi
8,096
675
124
10
0
241,676
4
W
Bakasura
7,550
629
115
10
0
303,195
6
L
Yu Huang
6,824
569
80
7
0
205,810
1
L
Loki
5,479
457
58
5
0
233,559
0
W
Zeus
6,928
577
74
6
0
218,422
4
W
Atlas
6,407
534
20
2
0
248,878
0
W
Danzaburou
8,415
701
140
12
0
238,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role