Player Matchup

Heimdallr
Heimdallr
DiloonSenpai
Heimdallr
Level 29
God Stats
2W - 2L
1,334 SR
Queue Stats
137W - 133L
1,516 Elo+
Solo
Merlin
Merlin
itsWhist
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
itsWump
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
pqbd
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,354 Elo+
Solo
Thanatos
Thanatos
ttvHeimsDemise
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,779 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,530 Elo+

VS

Team Averages
Level 107
1,505 SR
1,514 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Arkatlas
Cliodhna
Level 159
God Stats
1W - 0L
1,527 SR
Queue Stats
13W - 12L
1,647 Elo+
Party 1
Geb
Geb
Johon69
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cupid
Cupid
marcio15722
Cupid
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 95L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DiloonSenpai
Heimdallr
16
2 / 3 / 6
8,200
820
8,919
10,070
4,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
itsWhist
Merlin
14
2 / 8 / 6
7,889
789
9,144
10,688
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
itsWump
Baron Samedi
13
3 / 8 / 5
7,699
770
8,491
12,594
6,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
pqbd
Loki
13
3 / 5 / 6
8,239
824
3,285
9,932
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
9
0 / 6 / 4
6,174
617
2,570
7,681
2,839
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
8 / 3 / 16
9,648
965
18,619
8,286
3,759
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
 
Hun Batz
14
6 / 3 / 17
8,670
867
12,826
10,384
4,505
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Arkatlas
Cliodhna
16
11 / 3 / 11
9,601
960
12,720
10,805
5,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
13
0 / 2 / 15
7,489
749
1,043
6,971
5,956
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 0 / 14
8,565
857
3,248
6,014
2,468
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
103
10
Kills
30
30
Deaths
11
27
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
3
16
5.33
W
Hun Batz
 
Hun Batz
6
3
17
4.83
W
Cliodhna
Arkatlas
Cliodhna
11
3
11
5.5
L
Heimdallr
DiloonSenpai
Heimdallr
2
3
6
1.67
W
Geb
0
2
15
3.75
L
Merlin
itsWhist
Merlin
2
8
6
0.63
L
Baron Samedi
itsWump
Baron Samedi
3
8
5
0.69
W
5
0
14
12
L
Loki
pqbd
Loki
3
5
6
1.2
L
Thanatos
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,409
Damage
48,456
50,965
Taken
42,460
22,936
Mitigated
21,721
10,201
Healing
17,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,619
958
0
1,250
8,286
3,759
631
3,270
5,016
35,357
0
W
Hun Batz
 
Hun Batz
12,826
2,718
1,991
1,739
10,384
4,505
1,351
3,294
7,090
0
21,175
W
Cliodhna
Arkatlas
Cliodhna
12,720
1,539
423
3,435
10,805
5,033
242
4,019
6,786
0
22,006
L
Heimdallr
DiloonSenpai
Heimdallr
8,919
3,454
322
2,790
10,070
4,301
0
5,369
4,701
0
18,275
W
Geb
1,043
0
822
333
6,971
5,956
140
3,471
3,500
3,257
0
L
Merlin
itsWhist
Merlin
9,144
801
419
420
10,688
3,925
0
3,941
6,747
23,255
0
L
Baron Samedi
itsWump
Baron Samedi
8,491
757
1,381
1,684
12,594
6,767
0
4,206
8,388
15,455
0
W
3,248
1,144
3,755
3,316
6,014
2,468
663
3,581
2,433
0
10,618
L
Loki
pqbd
Loki
3,285
316
715
1,453
9,932
5,104
0
3,477
6,455
0
7,114
L
Thanatos
2,570
394
186
831
7,681
2,839
0
2,669
5,012
0
3,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,201
Gold Earned
43,973
82
Minions Killed
102
0
Camps Cleared
0
750,172
Distance Traveled
979,777
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,648
965
42
4
0
174,226
0
W
Hun Batz
8,670
867
15
2
0
204,065
1
W
Cliodhna
9,601
960
23
2
0
168,111
0
L
Heimdallr
8,200
820
28
3
0
192,711
0
W
Geb
7,489
749
3
0
0
222,360
1
L
Merlin
7,889
789
31
3
0
136,720
0
L
Baron Samedi
7,699
770
11
1
0
150,026
0
W
Cupid
8,565
857
19
2
0
211,015
0
L
Loki
8,239
824
8
1
0
137,871
3
L
Thanatos
6,174
617
4
0
0
132,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role