Player Matchup

Cerberus
Cerberus
Cthulhus4skin
Cerberus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
222W - 171L
1,592 Elo+
Party 1
Sol
Sol
HoIIowShadow
Sol
Level 83
God Stats
8W - 3L
1,563 SR
Queue Stats
172W - 114L
1,636 Elo+
Party 1
Loki
Loki
goshohgosh
Loki
Level 98
God Stats
7W - 7L
1,629 SR
Queue Stats
105W - 70L
1,601 Elo+
Party 1
Artemis
Artemis
monkeyman1011
Artemis
Level 89
God Stats
8W - 4L
1,754 SR
Queue Stats
190W - 155L
1,567 Elo+
Party 1
Yu Huang
Yu Huang
unHappymeal666
Yu Huang
Level 66
God Stats
2W - 0L
1,854 SR
Queue Stats
147W - 108L
1,585 Elo+
Party 1
Team Averages
Level 84
1,660 SR
1,596 Elo+

VS

Team Averages
Level 117
1,536 SR
1,537 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mchavezzero
Tsukuyomi
Level 127
God Stats
7W - 10L
1,561 SR
Queue Stats
159W - 169L
1,568 Elo+
Solo
Ishtar
Ishtar
Minihaloe
Ishtar
Level 86
God Stats
4W - 3L
1,713 SR
Queue Stats
245W - 216L
1,524 Elo+
Solo
Chang'e
Chang'e
SgtPepperWalrus
Chang'e
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
282W - 291L
1,593 Elo+
Solo
Shiva
Shiva
SplishSplash598
Shiva
Level 107
God Stats
2W - 5L
1,406 SR
Queue Stats
670W - 686L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cthulhus4skin
Cerberus
15
0 / 3 / 10
9,267
713
10,167
16,434
17,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 0 / 6
10,157
781
10,881
12,986
5,504
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 0 / 7
10,128
779
10,947
11,218
5,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
17
5 / 3 / 4
9,667
744
12,396
13,193
5,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
16
1 / 1 / 6
9,081
699
7,275
6,459
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 2 / 1
9,081
699
10,331
8,036
3,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Mchavezzero
Tsukuyomi
15
1 / 5 / 4
8,849
681
11,231
15,111
7,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ishtar
Minihaloe
Ishtar
15
1 / 1 / 4
8,600
662
9,785
8,801
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 3 / 2
8,796
677
7,643
15,468
6,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 4
8,515
655
9,267
16,894
12,424
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
16
Kills
7
7
Deaths
16
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
2
1
1.25
W
Cerberus
Cthulhus4skin
Cerberus
0
3
10
1.67
W
5
0
6
8
L
Tsukuyomi
Mchavezzero
Tsukuyomi
1
5
4
0.6
L
Ishtar
Minihaloe
Ishtar
1
1
4
3
L
2
3
2
1
L
1
5
4
0.6
W
5
0
7
8.5
W
Artemis
5
3
4
2.33
W
Yu Huang
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,666
Damage
48,257
60,290
Taken
64,310
37,054
Mitigated
34,388
17,127
Healing
13,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,331
2,465
0
375
8,036
3,687
57
3,345
4,691
32,638
0
W
Cerberus
Cthulhus4skin
Cerberus
10,167
367
0
3,889
16,434
17,999
31
4,090
11,737
17,357
0
W
10,881
3,138
0
8,813
12,986
5,504
1,653
4,893
7,670
51,075
4,454
L
Tsukuyomi
Mchavezzero
Tsukuyomi
11,231
2,394
0
2,888
15,111
7,331
0
7,438
7,673
0
36,400
L
Ishtar
Minihaloe
Ishtar
9,785
6,196
0
1,462
8,801
4,353
0
4,131
4,670
0
37,414
L
7,643
181
1,794
3,879
15,468
6,593
120
7,080
8,388
28,766
0
L
9,267
1,315
614
2,166
16,894
12,424
0
5,404
11,490
0
21,241
W
10,947
3,357
0
1,127
11,218
5,155
0
2,659
8,405
0
43,380
W
Artemis
12,396
7,332
0
2,048
13,193
5,700
0
3,165
9,703
0
39,805
W
Yu Huang
7,275
774
0
1,250
6,459
2,696
0
1,565
4,801
38,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,300
Gold Earned
43,841
311
Minions Killed
262
0
Camps Cleared
0
1,370,297
Distance Traveled
1,312,947
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,081
699
73
6
0
251,501
1
W
Cerberus
9,267
713
24
2
0
281,544
0
W
Sol
10,157
781
76
6
0
267,056
0
L
Tsukuyomi
8,849
681
55
4
0
277,925
2
L
Ishtar
8,600
662
65
5
0
254,632
4
L
Chang'e
8,796
677
47
4
0
264,920
5
L
Shiva
8,515
655
22
2
0
263,969
2
W
Loki
10,128
779
85
7
0
328,167
0
W
Artemis
9,667
744
57
4
0
234,698
0
W
Yu Huang
9,081
699
69
5
0
258,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role