Player Matchup

Atlas
Atlas
DR_JAY_2012
Atlas
Level 153
God Stats
56W - 62L
1,502 SR
Queue Stats
688W - 1,031L
1,443 Elo+
Party 1
Aphrodite
Aphrodite
FatBoii Ian
Aphrodite
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
342W - 407L
1,402 Elo+
Solo
Ullr
Ullr
Vornauk
Ullr
Level 132
God Stats
11W - 21L
1,419 SR
Queue Stats
327W - 524L
1,418 Elo+
Party 1
Team Averages
Level 136
1,474 SR
1,421 Elo+

VS

Team Averages
Level 101
1,595 SR
1,505 Elo+
Atlas
Atlas
AtlasIsNotHere
Atlas
Level 115
God Stats
10W - 5L
1,801 SR
Queue Stats
42W - 43L
1,598 Elo+
Party 2
Tiamat
Tiamat
Nutshad
Tiamat
Level 119
God Stats
1W - 2L
1,518 SR
Queue Stats
24W - 17L
1,610 Elo+
Party 2
Ishtar
Ishtar
Oby11234
Ishtar
Level 68
God Stats
7W - 10L
1,466 SR
Queue Stats
53W - 81L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 2
14,533
606
16,573
31,760
41,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Aphrodite
FatBoii Ian
Aphrodite
18
1 / 6 / 2
13,846
577
8,510
26,206
17,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
Vornauk
Ullr
20
1 / 1 / 3
14,836
618
15,180
24,303
13,276
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 4
16,906
704
32,164
29,140
57,255
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Nutshad
Tiamat
20
4 / 3 / 3
15,663
653
30,921
22,526
20,541
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ishtar
Oby11234
Ishtar
9
0 / 2 / 3
11,373
474
3,504
4,197
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
5
Kills
9
9
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
5
0
4
7
W
3
2
2
2
W
Aphrodite
FatBoii Ian
Aphrodite
1
6
2
0.33
L
Tiamat
Nutshad
Tiamat
4
3
3
1.83
L
Ishtar
Oby11234
Ishtar
0
2
3
0.75
W
Ullr
Vornauk
Ullr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,263
Damage
66,589
82,269
Taken
55,863
72,052
Mitigated
79,289
33,402
Healing
16,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,164
12,642
0
5,284
29,140
57,255
222
11,692
16,555
70,490
0
W
16,573
5,918
0
7,255
31,760
41,281
82
20,758
10,461
39,568
0
W
Aphrodite
FatBoii Ian
Aphrodite
8,510
1,888
7,580
12,542
26,206
17,495
669
21,144
4,416
47,569
0
L
Tiamat
Nutshad
Tiamat
30,921
2,163
653
9,707
22,526
20,541
494
10,399
11,385
103,104
0
L
Ishtar
Oby11234
Ishtar
3,504
1,911
0
948
4,197
1,493
450
1,457
2,534
0
10,795
W
Ullr
Vornauk
Ullr
15,180
7,004
306
5,719
24,303
13,276
2,246
20,610
3,236
0
78,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,215
Gold Earned
43,942
281
Minions Killed
251
8
Camps Cleared
12
1,256,601
Distance Traveled
1,031,633
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
16,906
704
80
3
3
473,050
1
W
Atlas
14,533
606
70
3
1
388,714
0
W
Aphrodite
13,846
577
77
3
1
409,868
1
L
Tiamat
15,663
653
154
6
7
444,750
2
L
Ishtar
11,373
474
17
1
2
113,833
3
W
Ullr
14,836
618
134
6
6
458,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role