Player Matchup

Bellona
Bellona
AKUMAvc3
Bellona
Level 160
God Stats
1W - 0L
1,225 SR
Queue Stats
125W - 108L
1,484 Elo+
Party 3
Chang'e
Chang'e
Adoospin1030
Chang'e
Level 148
God Stats
2W - 3L
1,752 SR
Queue Stats
258W - 253L
1,552 Elo+
Solo
Hera
Hera
BEZ 178
Hera
Level 112
God Stats
1W - 1L
1,601 SR
Queue Stats
52W - 59L
1,404 Elo+
Party 3
Ne Zha
Ne Zha
VapeCat420
Ne Zha
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,060 Elo+
Solo
Eset
Eset
Yamaha450WRX
Eset
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 120L
1,480 Elo+
Solo
Team Averages
Level 129
1,516 SR
1,396 Elo+

VS

Team Averages
Level 120
1,515 SR
1,449 Elo+
Sol
Sol
ApoloRising
Sol
Level 120
God Stats
10W - 9L
1,563 SR
Queue Stats
606W - 624L
1,489 Elo+
Solo
Ah Puch
Ah Puch
Deathly Bringer
Ah Puch
Level 63
God Stats
1W - 1L
1,706 SR
Queue Stats
22W - 29L
1,434 Elo+
Party 2
Nike
Nike
LastDeschain19
Nike
Level 132
God Stats
0W - 3L
1,274 SR
Queue Stats
189W - 196L
1,438 Elo+
Party 1
Chang'e
Chang'e
THE ZOMB1E K1NG
Chang'e
Level 158
God Stats
0W - 1L
1,331 SR
Queue Stats
26W - 30L
1,456 Elo+
Party 2
Chronos
Chronos
flamingojuice39
Chronos
Level 125
God Stats
1W - 2L
1,702 SR
Queue Stats
207W - 209L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AKUMAvc3
Bellona
19
1 / 8 / 21
12,556
628
16,754
33,860
41,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
Adoospin1030
Chang'e
20
5 / 3 / 17
13,637
682
19,158
30,374
15,176
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hera
BEZ 178
Hera
20
12 / 4 / 10
16,057
803
27,343
14,734
7,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
VapeCat420
Ne Zha
18
5 / 6 / 8
12,646
632
16,200
26,221
14,313
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 1 / 20
13,852
693
25,014
15,269
7,960
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 11
13,661
683
23,854
23,228
12,050
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
5 / 5 / 12
12,549
627
20,619
15,751
8,113
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
1 / 6 / 14
12,301
615
19,210
34,522
37,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
3 / 5 / 11
12,168
608
12,624
28,001
18,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 5 / 8
12,101
605
25,534
18,270
9,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
77
27
Kills
21
22
Deaths
27
76
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Bellona
AKUMAvc3
Bellona
1
8
21
1.44
W
Chang'e
Adoospin1030
Chang'e
5
3
17
4.5
L
7
6
11
2.08
W
Hera
BEZ 178
Hera
12
4
10
4.25
L
5
5
12
2.2
L
1
6
14
1.33
L
3
5
11
1.7
W
Ne Zha
VapeCat420
Ne Zha
5
6
8
1.5
W
4
1
20
14
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,469
Damage
101,841
120,458
Taken
119,772
86,833
Mitigated
85,058
55,717
Healing
47,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AKUMAvc3
Bellona
16,754
4,120
3,016
5,319
33,860
41,798
803
20,220
12,689
0
22,980
W
Chang'e
Adoospin1030
Chang'e
19,158
1,948
13,659
13,652
30,374
15,176
1,846
20,916
8,913
49,915
0
L
23,854
7,009
1,544
6,050
23,228
12,050
2,774
11,327
11,901
48,581
0
W
Hera
BEZ 178
Hera
27,343
7,619
2,033
922
14,734
7,586
2,371
9,711
4,635
69,964
0
L
20,619
698
1,814
3,602
15,751
8,113
0
9,324
6,427
45,545
0
L
19,210
1,450
7,476
8,412
34,522
37,312
0
21,660
12,862
3,185
32,809
L
12,624
1,126
6,529
8,480
28,001
18,094
856
18,392
9,609
37,913
0
W
Ne Zha
VapeCat420
Ne Zha
16,200
4,314
800
7,356
26,221
14,313
3,581
18,627
6,877
0
24,759
W
25,014
665
5,629
3,331
15,269
7,960
724
11,203
3,591
49,863
0
L
25,534
7,158
2,444
1,505
18,270
9,489
388
10,812
7,458
37,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,748
Gold Earned
62,780
278
Minions Killed
208
0
Camps Cleared
0
1,838,973
Distance Traveled
1,738,237
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,556
628
11
1
0
347,552
0
W
Chang'e
13,637
682
92
5
0
382,301
4
L
Sol
13,661
683
52
3
0
308,807
3
W
Hera
16,057
803
86
4
0
349,220
3
L
Ah Puch
12,549
627
42
2
0
346,909
1
L
Nike
12,301
615
31
2
0
356,871
0
L
Chang'e
12,168
608
49
2
0
373,481
0
W
Ne Zha
12,646
632
18
1
0
349,013
2
W
Eset
13,852
693
71
4
0
410,887
0
L
Chronos
12,101
605
34
2
0
352,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role