Player Matchup

Sylvanus
Sylvanus
Eternallnsanity
Sylvanus
Level 68
God Stats
9W - 7L
1,595 SR
Queue Stats
220W - 185L
1,508 Elo+
Party 1
Thanatos
Thanatos
RoninWarrior47
Thanatos
Level 101
God Stats
6W - 3L
1,760 SR
Queue Stats
160W - 149L
1,526 Elo+
Party 1
Charybdis
Charybdis
SHAGGMISTER69
Charybdis
Level 146
God Stats
18W - 18L
1,461 SR
Queue Stats
223W - 206L
1,503 Elo+
Party 1
Discordia
Discordia
SoosGoos
Discordia
Level 73
God Stats
16W - 17L
1,557 SR
Queue Stats
192W - 160L
1,484 Elo+
Party 1
Cabrakan
Cabrakan
Thargar
Cabrakan
Level 108
God Stats
17W - 14L
1,538 SR
Queue Stats
86W - 93L
1,489 Elo+
Solo
Team Averages
Level 99
1,582 SR
1,502 Elo+

VS

Team Averages
Level 113
1,553 SR
1,499 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
MilkyColin
Ishtar
Level 137
God Stats
11W - 17L
1,512 SR
Queue Stats
71W - 74L
1,527 Elo+
Solo
Thanatos
Thanatos
UGR Afterschool
Thanatos
Level 126
God Stats
4W - 3L
1,509 SR
Queue Stats
206W - 230L
1,459 Elo+
Party 2
Ymir
Ymir
VxRODOLFOxV
Ymir
Level 108
God Stats
4W - 3L
1,744 SR
Queue Stats
145W - 118L
1,529 Elo+
Solo
Hel
Hel
xHexxxx
Hel
Level 88
God Stats
11W - 8L
1,502 SR
Queue Stats
191W - 188L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
0 / 0 / 5
7,383
492
4,921
9,893
6,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
14
8 / 0 / 5
8,777
585
8,561
9,965
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charybdis
SHAGGMISTER69
Charybdis
13
3 / 0 / 3
7,702
513
14,232
10,380
3,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
SoosGoos
Discordia
14
2 / 1 / 5
8,130
542
7,290
5,462
2,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
Thargar
Cabrakan
14
4 / 0 / 3
9,186
612
11,710
7,729
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
0 / 4 / 0
6,780
452
4,218
15,579
10,873
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
MilkyColin
Ishtar
10
0 / 1 / 0
5,889
393
6,716
8,502
4,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
12
1 / 5 / 0
6,671
445
4,112
15,278
6,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 3 / 0
6,604
440
5,015
15,885
13,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hel
13
0 / 4 / 0
7,230
482
5,600
11,589
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
17
Kills
1
1
Deaths
17
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
0
0
W
Sylvanus
0
0
5
2.5
L
Ishtar
MilkyColin
Ishtar
0
1
0
0
W
Thanatos
8
0
5
10.5
W
Charybdis
SHAGGMISTER69
Charybdis
3
0
3
4.5
W
Discordia
SoosGoos
Discordia
2
1
5
4.5
W
Cabrakan
Thargar
Cabrakan
4
0
3
5.5
L
Thanatos
1
5
0
0.2
L
0
3
0
0
L
Hel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,714
Damage
25,661
43,429
Taken
66,833
21,789
Mitigated
39,845
24,012
Healing
26,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,218
415
298
7,043
15,579
10,873
0
8,741
6,322
46,675
0
W
Sylvanus
4,921
2,616
3,665
4,383
9,893
6,524
0
3,583
5,672
22,409
0
L
Ishtar
MilkyColin
Ishtar
6,716
4,911
0
1,335
8,502
4,046
0
1,563
6,939
0
40,834
W
Thanatos
8,561
2,525
0
10,986
9,965
4,837
0
2,619
7,208
0
55,806
W
Charybdis
SHAGGMISTER69
Charybdis
14,232
6,615
0
3,968
10,380
3,890
0
2,579
7,797
0
68,255
W
Discordia
SoosGoos
Discordia
7,290
496
0
510
5,462
2,034
0
2,711
2,537
56,762
0
W
Cabrakan
Thargar
Cabrakan
11,710
2,430
0
500
7,729
4,504
468
2,945
4,784
69,347
0
L
Thanatos
4,112
948
0
6,875
15,278
6,141
0
5,489
9,615
0
42,780
L
5,015
981
246
4,163
15,885
13,993
0
3,501
12,384
39,614
0
L
Hel
5,600
594
1,884
4,906
11,589
4,792
612
3,937
7,652
61,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,178
Gold Earned
33,174
485
Minions Killed
432
0
Camps Cleared
0
1,358,215
Distance Traveled
1,347,995
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,780
452
89
6
0
248,482
1
W
Sylvanus
7,383
492
36
2
0
238,058
4
L
Ishtar
5,889
393
77
5
0
269,841
3
W
Thanatos
8,777
585
90
6
0
346,429
4
W
Charybdis
7,702
513
107
7
0
256,138
3
W
Discordia
8,130
542
95
6
0
268,594
1
W
Cabrakan
9,186
612
157
10
0
248,996
1
L
Thanatos
6,671
445
72
5
0
285,216
2
L
Ymir
6,604
440
66
4
0
272,396
6
L
Hel
7,230
482
128
9
0
272,060
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role