Player Matchup

Chronos
Chronos
 
Chronos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Iast effort
Mulan
Level 64
God Stats
4W - 4L
1,413 SR
Queue Stats
137W - 166L
1,425 Elo+
Party 2
Heimdallr
Heimdallr
PLEASE_NO_DAD
Heimdallr
Level 69
God Stats
15W - 16L
1,378 SR
Queue Stats
166W - 170L
1,456 Elo+
Party 1
Hun Batz
Hun Batz
XeliteLegendxX69
Hun Batz
Level 109
God Stats
9W - 6L
1,587 SR
Queue Stats
291W - 285L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
YeahThatsJJ
Jormungandr
Level 88
God Stats
11W - 12L
1,172 SR
Queue Stats
68W - 92L
1,414 Elo+
Party 1
Team Averages
Level 91
1,410 SR
1,449 Elo+

VS

Team Averages
Level 106
1,460 SR
1,477 Elo+
Merlin
Merlin
 
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
PhatMatt3120
Khepri
Level 54
God Stats
0W - 1L
1,318 SR
Queue Stats
7W - 16L
1,312 Elo+
Party 3
Cupid
Cupid
RomaNoLove
Cupid
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,585 Elo+
Party 3
Kali
Kali
ghoster786
Kali
Level 126
God Stats
6W - 8L
1,483 SR
Queue Stats
66W - 59L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
x LoOn3yZ x
Baron Samedi
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 80L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
3 / 2 / 2
10,426
579
7,343
9,539
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 1 / 2
9,976
554
4,487
12,064
9,675
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
PLEASE_NO_DAD
Heimdallr
15
3 / 3 / 3
9,305
517
12,329
13,731
6,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 1 / 4
11,247
625
12,602
17,392
8,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
YeahThatsJJ
Jormungandr
14
1 / 0 / 5
9,089
505
7,870
14,490
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 3 / 0
9,287
516
5,807
6,781
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
11
0 / 4 / 1
7,359
409
3,543
16,899
9,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate

Breastplate

+20
Physical Protection

Cupid
14
2 / 4 / 0
8,401
467
12,214
12,641
5,295
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
3 / 3 / 1
8,405
467
7,978
18,670
8,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
x LoOn3yZ x
Baron Samedi
15
0 / 4 / 2
7,887
438
6,438
10,300
5,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
7
7
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
2
2
2
L
Merlin
 
Merlin
2
3
0
0.67
W
1
1
2
2
W
Heimdallr
PLEASE_NO_DAD
Heimdallr
3
3
3
1.5
L
Khepri
0
4
1
0.13
L
Cupid
2
4
0
0.5
W
9
1
4
11
W
Jormungandr
YeahThatsJJ
Jormungandr
1
0
5
3.5
L
3
3
1
1.17
L
Baron Samedi
x LoOn3yZ x
Baron Samedi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,631
Damage
35,980
67,216
Taken
65,291
39,409
Mitigated
31,949
25,677
Healing
17,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,343
1,084
0
1,024
9,539
4,226
3,434
5,138
4,401
79,530
0
L
Merlin
 
Merlin
5,807
435
0
0
6,781
2,903
948
4,504
2,277
74,813
0
W
4,487
245
0
4,040
12,064
9,675
680
4,594
7,470
0
76,492
W
Heimdallr
PLEASE_NO_DAD
Heimdallr
12,329
5,508
0
3,502
13,731
6,274
44
1,660
12,071
0
72,654
L
Khepri
3,543
658
0
3,936
16,899
9,288
0
3,240
13,659
20,383
0
L
Cupid
12,214
6,948
60
4,985
12,641
5,295
904
1,937
10,704
0
70,761
W
12,602
4,446
0
11,694
17,392
8,470
314
1,841
15,551
0
103,791
W
Jormungandr
YeahThatsJJ
Jormungandr
7,870
2,951
203
5,214
14,490
10,764
196
2,555
11,935
37,277
0
L
7,978
3,611
0
5,665
18,670
8,751
0
4,465
14,205
0
54,493
L
Baron Samedi
x LoOn3yZ x
Baron Samedi
6,438
606
0
2,492
10,300
5,712
783
1,067
9,233
44,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,043
Gold Earned
41,339
630
Minions Killed
410
0
Camps Cleared
0
1,794,754
Distance Traveled
1,712,775
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,426
579
154
9
0
325,371
4
L
Merlin
9,287
516
141
8
0
332,616
1
W
Mulan
9,976
554
145
8
0
338,725
2
W
Heimdallr
9,305
517
121
7
0
323,058
2
L
Khepri
7,359
409
20
1
0
375,089
1
L
Cupid
8,401
467
114
6
0
384,413
3
W
Hun Batz
11,247
625
168
9
0
432,883
1
W
Jormungandr
9,089
505
42
2
0
374,717
5
L
Kali
8,405
467
81
5
0
369,890
0
L
Baron Samedi
7,887
438
54
3
0
250,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role