Player Matchup

Guan Yu
Guan Yu
Getsugatenxou
Guan Yu
Level 108
God Stats
3W - 1L
1,470 SR
Queue Stats
13W - 21L
1,379 Elo+
Party 2
Medusa
Medusa
Sarabande01
Medusa
Level 48
God Stats
0W - 3L
1,263 SR
Queue Stats
12W - 26L
1,408 Elo+
Party 2
Loki
Loki
Twitch_sumito512
Loki
Level 101
God Stats
0W - 3L
1,472 SR
Queue Stats
50W - 72L
1,430 Elo+
Solo
Kukulkan
Kukulkan
jamezinho
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
weversinho
Discordia
Level 41
God Stats
1W - 2L
1,758 SR
Queue Stats
1W - 3L
1,498 Elo+
Party 2
Team Averages
Level 65
1,492 SR
1,443 Elo+

VS

Team Averages
Level 125
1,541 SR
1,517 Elo+
Geb
Geb
 
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Belen21
Anubis
Level 160
God Stats
11W - 7L
1,692 SR
Queue Stats
184W - 156L
1,536 Elo+
Party 1
Chaac
Chaac
ChumboLoco
Chaac
Level 62
God Stats
3W - 3L
1,628 SR
Queue Stats
152W - 145L
1,507 Elo+
Party 1
Da Ji
Da Ji
Davidxiyo123
Da Ji
Level 127
God Stats
3W - 4L
1,415 SR
Queue Stats
214W - 200L
1,506 Elo+
Party 1
Chiron
Chiron
M4K1N0L4
Chiron
Level 153
God Stats
3W - 3L
1,472 SR
Queue Stats
162W - 188L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
1 / 2 / 1
6,334
1,056
5,153
8,791
8,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Medusa
11
0 / 3 / 1
6,015
1,003
2,580
8,399
3,161
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 2 / 1
5,898
983
2,879
6,244
1,911
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
jamezinho
Kukulkan
12
0 / 4 / 2
6,560
1,093
3,929
7,412
2,541
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
weversinho
Discordia
11
1 / 0 / 1
6,503
1,084
6,738
3,141
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

316

VS

Team 2 Tickets

383

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 0 / 8
6,501
1,084
4,089
4,308
3,883
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Belen21
Anubis
12
4 / 0 / 3
7,207
1,201
4,757
1,960
936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
12
1 / 1 / 8
6,949
1,158
9,287
7,487
5,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
2 / 1 / 4
6,785
1,131
7,668
4,761
1,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
M4K1N0L4
Chiron
12
4 / 0 / 7
7,368
1,228
5,758
5,928
2,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
2
Kills
11
11
Deaths
2
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
8
4
W
Anubis
Belen21
Anubis
4
0
3
5.5
W
Chaac
1
1
8
5
W
2
1
4
4
L
Guan Yu
1
2
1
0.75
W
Chiron
M4K1N0L4
Chiron
4
0
7
7.5
L
Medusa
0
3
1
0.17
L
0
2
1
0.25
L
Kukulkan
jamezinho
Kukulkan
0
4
2
0.25
L
Discordia
weversinho
Discordia
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,279
Damage
31,559
33,987
Taken
24,444
16,829
Mitigated
14,809
4,477
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,089
420
0
0
4,308
3,883
0
1,955
2,327
14,222
0
W
Anubis
Belen21
Anubis
4,757
162
0
833
1,960
936
0
911
988
18,841
0
W
Chaac
9,287
1,363
0
1,799
7,487
5,541
0
2,447
4,720
94
16,469
W
7,668
1,275
0
0
4,761
1,930
0
1,525
3,172
0
9,392
L
Guan Yu
5,153
349
1,350
1,964
8,791
8,200
0
4,182
4,481
0
7,375
W
Chiron
M4K1N0L4
Chiron
5,758
2,774
409
2,154
5,928
2,519
0
3,829
2,071
0
19,224
L
Medusa
2,580
723
0
273
8,399
3,161
0
1,354
6,883
0
9,710
L
2,879
364
0
216
6,244
1,911
0
1,433
4,787
0
7,943
L
Kukulkan
jamezinho
Kukulkan
3,929
523
0
121
7,412
2,541
0
1,358
5,959
22,692
0
L
Discordia
weversinho
Discordia
6,738
236
0
553
3,141
1,016
0
613
2,496
16,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,310
Gold Earned
34,810
101
Minions Killed
114
6
Camps Cleared
5
518,850
Distance Traveled
619,085
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,501
1,084
28
5
0
131,333
3
W
Anubis
7,207
1,201
44
7
0
98,949
3
W
Chaac
6,949
1,158
18
3
2
133,271
0
W
Da Ji
6,785
1,131
3
1
1
134,041
1
L
Guan Yu
6,334
1,056
6
1
0
116,520
0
W
Chiron
7,368
1,228
21
4
2
121,491
0
L
Medusa
6,015
1,003
16
3
1
112,154
0
L
Loki
5,898
983
11
2
3
77,705
0
L
Kukulkan
6,560
1,093
46
8
0
88,208
0
L
Discordia
6,503
1,084
22
4
2
124,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role