Player Matchup

Hou Yi
Hou Yi
Platinum II
Stingers900
Hou Yi
Platinum II
Level 158
God Stats
15W - 13L
1,551 SR
Queue Stats
69W - 93L
1,880 MMR
Solo
Merlin
Merlin
Platinum III
Viglen
Merlin
Platinum III
Level 160
God Stats
3W - 4L
1,509 SR
Queue Stats
248W - 307L
1,522 MMR
Solo
Mulan
Mulan
Diamond V
mraxf
Mulan
Diamond V
Level 127
God Stats
9W - 4L
1,645 SR
Queue Stats
32W - 27L
2,074 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,568 SR
1,825 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 121
1,590 SR
1,843 MMR
Hercules
Hercules
Silver III
 
Hercules
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Diamond V
ChipViking
Hera
Diamond V
Level 155
God Stats
2W - 3L
1,714 SR
Queue Stats
174W - 196L
2,135 MMR
Party 1
Medusa
Medusa
Platinum III
FudgeDeacon
Medusa
Platinum III
Level 123
God Stats
27W - 33L
1,557 SR
Queue Stats
206W - 241L
1,894 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
4 / 1 / 2
12,877
644
16,820
15,405
7,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
Viglen
Merlin
19
1 / 0 / 5
13,544
677
12,099
6,254
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
mraxf
Mulan
17
2 / 1 / 5
13,047
652
22,367
26,122
44,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
Ah Muzen CabThothAtlasAchillesShiva

VS

Bans
NoxAresYu HuangGebBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
0 / 2 / 2
11,366
568
11,717
29,468
45,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
2 / 3 / 0
11,906
595
14,560
11,628
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
17
0 / 2 / 2
11,383
569
15,321
15,341
8,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
7
Kills
2
2
Deaths
7
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
2
2
0.5
L
2
3
0
0.67
L
Medusa
0
2
2
0.5
W
Hou Yi
4
1
2
5
W
Merlin
Viglen
Merlin
1
0
5
3.5
W
Mulan
mraxf
Mulan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,286
Damage
41,598
47,781
Taken
56,437
56,016
Mitigated
58,860
11,361
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,717
2,804
310
9,539
29,468
45,004
0
7,254
22,214
0
18,915
L
14,560
2,488
0
1,198
11,628
5,595
0
2,162
9,466
60,478
0
L
Medusa
15,321
5,709
0
1,612
15,341
8,261
0
3,068
12,273
0
66,709
W
Hou Yi
16,820
9,366
0
4,718
15,405
7,920
1,822
5,428
9,977
0
58,075
W
Merlin
Viglen
Merlin
12,099
103
0
420
6,254
3,365
859
1,358
4,896
92,964
0
W
Mulan
mraxf
Mulan
22,367
2,839
1,114
5,109
26,122
44,731
178
8,067
18,055
0
32,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,468
Gold Earned
34,655
260
Minions Killed
233
11
Camps Cleared
7
1,183,118
Distance Traveled
1,209,979
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,366
568
11
1
0
394,889
4
L
Hera
11,906
595
110
6
4
388,010
3
L
Medusa
11,383
569
112
6
3
427,080
7
W
Hou Yi
12,877
644
104
5
3
367,326
1
W
Merlin
13,544
677
149
7
8
410,955
2
W
Mulan
13,047
652
7
0
0
404,837
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role