Player Matchup

Kuzenbo
Kuzenbo
Gold IV
ShinyReaper427
Kuzenbo
Gold IV
Level 129
God Stats
4W - 0L
1,772 SR
Queue Stats
74W - 53L
1,395 MMR
Party 1
Thoth
Thoth
Gold I
Thehollywood22
Thoth
Gold I
Level 154
God Stats
2W - 7L
1,296 SR
Queue Stats
73W - 56L
1,559 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold I
lukasakul
Ah Muzen Cab
Gold I
Level 127
God Stats
13W - 8L
1,438 SR
Queue Stats
72W - 50L
1,629 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,502 SR
1,527 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,553 SR
1,414 MMR
Danzaburou
Danzaburou
Silver III
ItzMeru
Danzaburou
Silver III
Level 117
God Stats
0W - 1L
1,629 SR
Queue Stats
2W - 4L
1,462 MMR
Party 2
Gilgamesh
Gilgamesh
Gold IV
TuGataEn4
Gilgamesh
Gold IV
Level 101
God Stats
2W - 2L
1,529 SR
Queue Stats
207W - 232L
1,268 MMR
Solo
Scylla
Scylla
Bronze V
nman13
Scylla
Bronze V
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,514 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 4
12,931
718
15,800
23,939
39,906
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 2 / 6
11,758
653
14,137
11,917
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
lukasakul
Ah Muzen Cab
16
2 / 2 / 5
11,268
626
16,337
15,899
7,753
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Baron SamediAtlasHeraDiscordiaHorus

VS

Bans
LancelotKumbhakarnaGuan YuFenrirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItzMeru
Danzaburou
15
0 / 4 / 2
10,806
600
16,217
17,989
7,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
TuGataEn4
Gilgamesh
16
2 / 1 / 3
11,526
640
9,482
24,176
27,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
nman13
Scylla
17
3 / 3 / 1
11,578
643
19,056
12,463
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
8
Kills
5
5
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ItzMeru
Danzaburou
0
4
2
0.25
W
4
1
4
6
W
2
2
6
2.5
L
Gilgamesh
TuGataEn4
Gilgamesh
2
1
3
3.5
W
Ah Muzen Cab
lukasakul
Ah Muzen Cab
2
2
5
2.25
L
Scylla
nman13
Scylla
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,274
Damage
44,755
51,755
Taken
54,628
52,692
Mitigated
40,142
12,824
Healing
5,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ItzMeru
Danzaburou
16,217
4,345
312
3,300
17,989
7,217
792
9,668
8,321
0
52,538
W
15,800
4,876
0
6,849
23,939
39,906
406
8,700
15,239
31,263
0
W
14,137
1,456
208
2,088
11,917
5,033
948
6,369
5,548
63,654
0
L
Gilgamesh
TuGataEn4
Gilgamesh
9,482
1,794
345
1,129
24,176
27,942
197
13,899
10,277
0
27,272
W
Ah Muzen Cab
lukasakul
Ah Muzen Cab
16,337
3,269
0
3,679
15,899
7,753
1,445
4,414
11,485
0
48,698
L
Scylla
nman13
Scylla
19,056
1,162
0
542
12,463
4,983
0
6,733
5,730
65,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,957
Gold Earned
33,910
212
Minions Killed
255
8
Camps Cleared
7
1,005,179
Distance Traveled
999,134
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,806
600
88
5
2
299,721
4
W
Kuzenbo
12,931
718
32
2
1
341,772
3
W
Thoth
11,758
653
107
6
3
335,458
0
L
Gilgamesh
11,526
640
44
2
1
375,927
5
W
Ah Muzen Cab
11,268
626
73
4
4
327,949
0
L
Scylla
11,578
643
123
7
4
323,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role