Player Matchup

Jormungandr
Jormungandr
Health Punk
Jormungandr
Level 28
God Stats
8W - 7L
1,557 SR
Queue Stats
45W - 66L
1,396 Elo+
Party 2
Freya
Freya
Impulsivedemon0
Freya
Level 88
God Stats
1W - 3L
1,409 SR
Queue Stats
121W - 153L
1,412 Elo+
Party 2
Chang'e
Chang'e
ThewyCrust
Chang'e
Level 97
God Stats
0W - 3L
1,379 SR
Queue Stats
13W - 24L
1,441 Elo+
Party 2
Team Averages
Level 71
1,448 SR
1,416 Elo+

VS

Team Averages
Level 123
1,580 SR
1,458 Elo+
Kukulkan
Kukulkan
CrippledTortise
Kukulkan
Level 100
God Stats
6W - 4L
1,791 SR
Queue Stats
33W - 49L
1,462 Elo+
Solo
Loki
Loki
ElectricDagger9
Loki
Level 109
God Stats
4W - 6L
1,442 SR
Queue Stats
252W - 278L
1,443 Elo+
Party 1
Chernobog
Chernobog
The IDeal 0ne
Chernobog
Level 159
God Stats
4W - 3L
1,507 SR
Queue Stats
136W - 151L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Health Punk
Jormungandr
20
5 / 3 / 15
20,980
723
23,514
50,242
92,288
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 7 / 10
18,662
644
28,231
32,089
16,202
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
ThewyCrust
Chang'e
20
12 / 11 / 7
19,979
689
30,969
42,291
31,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
4 / 11 / 10
19,973
689
29,154
25,619
13,437
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 5 / 10
21,276
734
38,723
27,117
13,277
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
The IDeal 0ne
Chernobog
20
7 / 7 / 9
20,152
695
39,893
39,167
21,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
50
23
Kills
21
21
Deaths
23
32
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
4
11
10
0.82
W
10
5
10
3
L
Jormungandr
Health Punk
Jormungandr
5
3
15
4.17
L
6
7
10
1.57
W
Chernobog
The IDeal 0ne
Chernobog
7
7
9
1.64
L
Chang'e
ThewyCrust
Chang'e
12
11
7
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,714
Damage
107,770
124,622
Taken
91,903
139,972
Mitigated
48,277
46,866
Healing
20,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
29,154
817
0
2,601
25,619
13,437
647
24,171
1,448
97,272
0
W
38,723
10,662
0
2,447
27,117
13,277
2,127
24,189
2,928
0
91,868
L
Jormungandr
Health Punk
Jormungandr
23,514
7,127
672
13,459
50,242
92,288
471
11,578
38,052
79,364
0
L
28,231
10,337
0
10,643
32,089
16,202
675
5,242
26,585
94,955
0
W
Chernobog
The IDeal 0ne
Chernobog
39,893
27,068
0
15,305
39,167
21,563
475
35,205
3,962
0
116,775
L
Chang'e
ThewyCrust
Chang'e
30,969
3,506
5,701
16,391
42,291
31,482
1,141
11,536
30,239
84,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,621
Gold Earned
61,401
299
Minions Killed
303
12
Camps Cleared
13
1,338,981
Distance Traveled
1,436,905
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
19,973
689
122
4
4
460,022
1
W
Loki
21,276
734
91
3
6
551,774
1
L
Jormungandr
20,980
723
95
3
1
471,480
1
L
Freya
18,662
644
108
4
11
457,024
7
W
Chernobog
20,152
695
90
3
3
425,109
2
L
Chang'e
19,979
689
96
3
0
410,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role