Player Matchup

Izanami
Izanami
 
Izanami
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Catoiderr
Set
Level 57
God Stats
5W - 5L
1,392 SR
Queue Stats
139W - 215L
1,366 Elo+
Party 1
Poseidon
Poseidon
HiagoPontes
Poseidon
Level 66
God Stats
2W - 2L
1,381 SR
Queue Stats
17W - 41L
1,267 Elo+
Solo
Nike
Nike
Manuelito76543
Nike
Level 104
God Stats
1W - 0L
1,508 SR
Queue Stats
490W - 510L
1,375 Elo+
Solo
Bacchus
Bacchus
bautyhol
Bacchus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 244L
1,418 Elo+
Party 1
Team Averages
Level 94
1,456 SR
1,385 Elo+

VS

Team Averages
Level 78
1,500 SR
1,410 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AlissonBaggio
Neith
Level 62
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 17L
1,282 Elo+
Solo
Freya
Freya
Artoriyas
Freya
Level 67
God Stats
4W - 13L
1,500 SR
Queue Stats
305W - 374L
1,455 Elo+
Solo
Bakasura
Bakasura
Heljar
Bakasura
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Poseidon
Poseidon
madruga08
Poseidon
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
5 / 4 / 5
8,580
572
8,237
12,431
5,185
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
5 / 3 / 4
8,479
565
6,144
12,655
5,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
HiagoPontes
Poseidon
12
4 / 4 / 4
8,198
547
6,658
10,286
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 2 / 4
8,409
561
9,323
13,951
8,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
bautyhol
Bacchus
12
2 / 0 / 10
8,022
535
6,354
11,441
11,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
3 / 2 / 5
7,887
526
6,924
10,046
9,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 7 / 6
5,748
383
6,716
9,381
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Artoriyas
Freya
14
1 / 1 / 0
7,654
510
4,952
9,056
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bakasura
Heljar
Bakasura
13
9 / 2 / 1
8,452
563
8,513
13,785
5,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
madruga08
Poseidon
10
0 / 6 / 3
6,727
448
6,786
9,346
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
18
Kills
13
13
Deaths
18
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
4
5
1.88
L
Cthulhu
 
Cthulhu
3
2
5
2.75
L
0
7
6
0.43
L
Freya
Artoriyas
Freya
1
1
0
1
W
5
3
4
2.33
L
Bakasura
Heljar
Bakasura
9
2
1
4.75
W
Poseidon
HiagoPontes
Poseidon
4
4
4
1.5
W
2
2
4
2
W
Bacchus
bautyhol
Bacchus
2
0
10
7
L
Poseidon
madruga08
Poseidon
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,716
Damage
33,891
60,764
Taken
51,614
35,129
Mitigated
26,094
14,326
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,237
5,721
0
4,264
12,431
5,185
2,399
3,171
8,656
0
74,533
L
Cthulhu
 
Cthulhu
6,924
761
151
2,349
10,046
9,629
0
4,277
5,769
26,331
0
L
6,716
3,079
0
689
9,381
3,672
0
2,177
7,204
0
20,832
L
Freya
Artoriyas
Freya
4,952
1,463
0
5,464
9,056
3,405
456
0
9,056
53,240
0
W
6,144
3,246
0
631
12,655
5,386
0
1,401
10,954
0
57,976
L
Bakasura
Heljar
Bakasura
8,513
5,891
0
3,135
13,785
5,647
0
1,937
11,848
0
37,846
W
Poseidon
HiagoPontes
Poseidon
6,658
1,143
0
1,701
10,286
4,268
179
5,498
4,530
53,996
0
W
9,323
1,919
0
5,185
13,951
8,387
96
5,390
8,111
0
59,446
W
Bacchus
bautyhol
Bacchus
6,354
1,405
436
2,109
11,441
11,903
36
4,026
7,014
25,624
0
L
Poseidon
madruga08
Poseidon
6,786
1,143
0
950
9,346
3,741
0
4,621
4,725
48,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,688
Gold Earned
36,468
419
Minions Killed
301
0
Camps Cleared
0
1,422,675
Distance Traveled
1,349,540
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,580
572
116
8
0
255,441
6
L
Cthulhu
7,887
526
28
2
0
307,923
2
L
Neith
5,748
383
25
2
0
237,175
0
L
Freya
7,654
510
90
6
0
233,690
0
W
Set
8,479
565
96
6
0
313,785
1
L
Bakasura
8,452
563
73
5
0
310,327
3
W
Poseidon
8,198
547
89
6
0
267,165
4
W
Nike
8,409
561
88
6
0
273,279
1
W
Bacchus
8,022
535
30
2
0
313,005
5
L
Poseidon
6,727
448
85
6
0
260,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role