Player Matchup

Sol
Sol
EdmundHusserl
Sol
Level 128
God Stats
6W - 3L
1,688 SR
Queue Stats
49W - 35L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
Gartonis
Cthulhu
Level 28
God Stats
2W - 3L
1,483 SR
Queue Stats
7W - 6L
1,491 Elo+
Party 2
The Morrigan
The Morrigan
HollowedCeleste
The Morrigan
Level 90
God Stats
2W - 0L
1,479 SR
Queue Stats
36W - 21L
1,605 Elo+
Party 2
Tyr
Tyr
J Peeeeeezy
Tyr
Level 109
God Stats
1W - 1L
1,899 SR
Queue Stats
33W - 15L
1,686 Elo+
Party 2
Hun Batz
Hun Batz
Venwynn
Hun Batz
Level 117
God Stats
2W - 2L
1,391 SR
Queue Stats
43W - 29L
1,590 Elo+
Party 2
Team Averages
Level 94
1,588 SR
1,590 Elo+

VS

Team Averages
Level 85
1,622 SR
1,534 Elo+
Shiva
Shiva
I-MlSS-BASICS
Shiva
Level 16
God Stats
2W - 2L
1,538 SR
Queue Stats
62W - 21L
1,605 Elo+
Party 1
Ishtar
Ishtar
LoneWolfBoogie89
Ishtar
Level 160
God Stats
1W - 2L
1,830 SR
Queue Stats
130W - 83L
1,659 Elo+
Party 1
Erlang Shen
Erlang Shen
StancedNation240
Erlang Shen
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 56L
1,409 Elo+
Solo
Merlin
Merlin
TBREEZE452412
Merlin
Level 49
God Stats
0W - 1L
1,785 SR
Queue Stats
133W - 144L
1,474 Elo+
Solo
Fafnir
Fafnir
ZombieKiller1957
Fafnir
Level 153
God Stats
0W - 2L
1,455 SR
Queue Stats
59W - 39L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 4
7,120
647
10,703
8,743
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Gartonis
Cthulhu
10
0 / 1 / 2
5,880
535
2,975
6,889
5,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
HollowedCeleste
The Morrigan
10
2 / 0 / 4
6,305
573
2,981
3,034
1,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 3
5,892
536
2,959
10,035
5,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
Venwynn
Hun Batz
11
5 / 0 / 1
6,802
618
4,940
9,161
3,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,066
551
4,261
10,423
4,003
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 0
6,517
592
3,665
5,850
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
StancedNation240
Erlang Shen
10
0 / 0 / 0
5,574
507
3,160
8,539
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 0
5,084
462
3,313
5,160
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 1
5,367
488
2,236
10,259
9,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
3
3
Deaths
13
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Cthulhu
Gartonis
Cthulhu
0
1
2
1
W
The Morrigan
HollowedCeleste
The Morrigan
2
0
4
4
L
1
5
1
0.3
W
2
1
3
3.5
L
1
2
0
0.5
L
Erlang Shen
StancedNation240
Erlang Shen
0
0
0
0
L
0
3
0
0
W
Hun Batz
Venwynn
Hun Batz
5
0
1
5.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,558
Damage
16,635
37,862
Taken
40,231
17,903
Mitigated
21,739
16,169
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,703
5,386
0
5,593
8,743
2,359
0
1,044
7,255
58,654
0
W
Cthulhu
Gartonis
Cthulhu
2,975
336
0
1,896
6,889
5,499
0
0
6,889
27,533
0
W
The Morrigan
HollowedCeleste
The Morrigan
2,981
999
0
429
3,034
1,125
334
1,078
1,956
38,415
1,165
L
4,261
1,377
0
2,277
10,423
4,003
0
5,886
4,537
0
40,007
W
2,959
487
1,284
3,268
10,035
5,677
0
2,990
7,045
0
14,956
L
3,665
2,249
0
1,070
5,850
2,533
0
2,975
2,875
0
44,204
L
Erlang Shen
StancedNation240
Erlang Shen
3,160
1,379
0
3,099
8,539
4,369
0
844
7,695
0
46,469
L
3,313
196
206
1,064
5,160
1,810
0
1,399
3,761
35,037
0
W
Hun Batz
Venwynn
Hun Batz
4,940
1,516
0
3,699
9,161
3,243
0
801
8,360
0
44,442
L
2,236
869
0
2,047
10,259
9,024
8
5,087
5,172
9,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,999
Gold Earned
28,608
319
Minions Killed
301
0
Camps Cleared
0
1,136,829
Distance Traveled
1,039,810
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,120
647
92
8
0
223,999
3
W
Cthulhu
5,880
535
49
4
0
215,451
3
W
The Morrigan
6,305
573
67
6
0
206,469
3
L
Shiva
6,066
551
69
6
0
198,834
0
W
Tyr
5,892
536
14
1
0
239,752
5
L
Ishtar
6,517
592
87
8
0
179,227
1
L
Erlang Shen
5,574
507
81
7
0
266,035
3
L
Merlin
5,084
462
48
4
0
198,434
1
W
Hun Batz
6,802
618
97
9
0
251,158
5
L
Fafnir
5,367
488
16
1
0
197,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role