Player Matchup

Zhong Kui
Zhong Kui
AbolishedTree59
Zhong Kui
Level 46
God Stats
3W - 2L
1,588 SR
Queue Stats
35W - 46L
1,334 Elo+
Party 2
Charybdis
Charybdis
Diamond Snake8
Charybdis
Level 44
God Stats
12W - 9L
1,515 SR
Queue Stats
20W - 21L
1,372 Elo+
Party 2
Bellona
Bellona
EREN YEAGER47
Bellona
Level 89
God Stats
15W - 12L
1,334 SR
Queue Stats
96W - 75L
1,374 Elo+
Party 2
Ymir
Ymir
Epic Narwhal88
Ymir
Level 85
God Stats
5W - 2L
1,624 SR
Queue Stats
52W - 44L
1,394 Elo+
Party 2
Hercules
Hercules
Mr Potato636
Hercules
Level 28
God Stats
12W - 14L
1,422 SR
Queue Stats
15W - 23L
1,279 Elo+
Party 2
Team Averages
Level 58
1,497 SR
1,351 Elo+

VS

Team Averages
Level 59
1,545 SR
1,444 Elo+
Hun Batz
Hun Batz
Ace goldenVain
Hun Batz
Level 84
God Stats
1W - 1L
1,749 SR
Queue Stats
76W - 75L
1,480 Elo+
Party 3
Rama
Rama
Constitude5895
Rama
Level 29
God Stats
1W - 4L
1,478 SR
Queue Stats
7W - 15L
1,476 Elo+
Party 1
Raijin
Raijin
J-IN-X-
Raijin
Level 29
God Stats
4W - 3L
1,613 SR
Queue Stats
79W - 84L
1,476 Elo+
Party 3
Chaac
Chaac
neight_nasty
Chaac
Level 44
God Stats
27W - 38L
1,282 SR
Queue Stats
238W - 262L
1,271 Elo+
Solo
Cerberus
Cerberus
ram197969
Cerberus
Level 109
God Stats
1W - 1L
1,601 SR
Queue Stats
26W - 32L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AbolishedTree59
Zhong Kui
17
7 / 1 / 6
11,986
571
19,004
13,921
10,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Diamond Snake8
Charybdis
17
3 / 0 / 8
10,935
521
19,843
17,128
6,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
20
3 / 0 / 4
13,322
634
15,684
21,573
18,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
16 / 2 / 5
13,109
624
17,318
14,895
8,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Mr Potato636
Hercules
17
4 / 1 / 9
11,265
536
9,026
19,112
17,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
1 / 9 / 1
8,244
393
11,242
21,497
9,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 4 / 2
7,729
368
7,661
15,108
5,745
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
J-IN-X-
Raijin
13
0 / 10 / 2
8,609
410
8,054
21,476
8,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 5 / 0
8,455
403
4,116
17,114
12,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
ram197969
Cerberus
14
3 / 6 / 0
9,029
430
16,651
30,724
32,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
33
Kills
4
4
Deaths
34
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
AbolishedTree59
Zhong Kui
7
1
6
10
L
Hun Batz
1
9
1
0.17
L
0
4
2
0.25
W
Charybdis
Diamond Snake8
Charybdis
3
0
8
7
W
Bellona
3
0
4
5
W
16
2
5
9.25
L
Raijin
J-IN-X-
Raijin
0
10
2
0.1
W
Hercules
Mr Potato636
Hercules
4
1
9
8.5
L
0
5
0
0
L
Cerberus
ram197969
Cerberus
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,875
Damage
47,724
86,629
Taken
105,919
60,521
Mitigated
69,313
37,987
Healing
26,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
AbolishedTree59
Zhong Kui
19,004
2,465
0
5,410
13,921
10,072
3,781
3,808
10,113
72,871
0
L
Hun Batz
11,242
3,765
0
3,338
21,497
9,453
0
8,467
12,592
0
58,126
L
7,661
5,770
0
3,234
15,108
5,745
1,103
5,533
9,489
0
47,925
W
Charybdis
Diamond Snake8
Charybdis
19,843
13,173
0
8,886
17,128
6,711
4,066
8,182
8,946
0
115,865
W
Bellona
15,684
6,710
273
9,034
21,573
18,165
4,063
1,960
19,613
0
143,198
W
17,318
7,108
0
3,261
14,895
8,557
1,661
3,180
11,715
80,815
0
L
Raijin
J-IN-X-
Raijin
8,054
702
165
3,614
21,476
8,746
0
9,969
11,059
72,692
0
W
Hercules
Mr Potato636
Hercules
9,026
2,878
1,147
9,976
19,112
17,016
1,212
8,855
10,257
0
46,272
L
4,116
435
0
2,847
17,114
12,471
505
6,614
10,500
0
50,866
L
Cerberus
ram197969
Cerberus
16,651
277
0
13,123
30,724
32,898
169
4,695
25,957
62,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,617
Gold Earned
42,066
643
Minions Killed
523
0
Camps Cleared
0
1,967,294
Distance Traveled
1,769,463
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,986
571
124
6
0
355,234
3
L
Hun Batz
8,244
393
87
4
0
392,939
1
L
Rama
7,729
368
67
3
0
357,514
0
W
Charybdis
10,935
521
157
7
0
374,617
1
W
Bellona
13,322
634
222
11
0
439,659
0
W
Ymir
13,109
624
97
5
0
372,855
2
L
Raijin
8,609
410
111
5
0
298,385
0
W
Hercules
11,265
536
43
2
0
424,929
0
L
Chaac
8,455
403
94
4
0
344,708
0
L
Cerberus
9,029
430
164
8
0
375,917
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role