Player Matchup

Thanatos
Thanatos
Conkeldurr
Thanatos
Level 48
God Stats
2W - 0L
1,726 SR
Queue Stats
105W - 58L
1,686 Elo+
Party 3
Raijin
Raijin
KingFsher
Raijin
Level 105
God Stats
9W - 5L
1,567 SR
Queue Stats
161W - 146L
1,564 Elo+
Party 1
Ishtar
Ishtar
TheGoor
Ishtar
Level 121
God Stats
5W - 4L
1,567 SR
Queue Stats
302W - 266L
1,570 Elo+
Party 1
King Arthur
King Arthur
ToadKiki
King Arthur
Level 158
God Stats
10W - 4L
1,751 SR
Queue Stats
306W - 131L
1,768 Elo+
Party 3
Ymir
Ymir
V-E-XD
Ymir
Level 29
God Stats
1W - 1L
1,283 SR
Queue Stats
14W - 18L
1,555 Elo+
Party 1
Team Averages
Level 92
1,579 SR
1,628 Elo+

VS

Team Averages
Level 79
1,638 SR
1,565 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Bonez0413
Cthulhu
Level 62
God Stats
9W - 9L
1,549 SR
Queue Stats
111W - 97L
1,628 Elo+
Party 2
Rama
Rama
Vythion
Rama
Level 42
God Stats
3W - 3L
1,753 SR
Queue Stats
132W - 67L
1,683 Elo+
Party 2
Mulan
Mulan
anderkai
Mulan
Level 135
God Stats
36W - 38L
1,516 SR
Queue Stats
549W - 543L
1,521 Elo+
Solo
Erlang Shen
Erlang Shen
drippaimbot
Erlang Shen
Level 37
God Stats
1W - 1L
1,873 SR
Queue Stats
10W - 16L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Conkeldurr
Thanatos
15
7 / 3 / 5
9,334
583
9,836
16,571
7,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
KingFsher
Raijin
14
3 / 3 / 7
8,823
551
10,101
10,483
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ishtar
TheGoor
Ishtar
15
2 / 3 / 1
9,097
569
6,600
12,768
4,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ToadKiki
King Arthur
16
4 / 1 / 5
9,980
624
14,807
14,405
9,027
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
V-E-XD
Ymir
13
4 / 4 / 4
8,424
527
9,605
13,857
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
4 / 4 / 0
8,242
515
10,772
15,199
7,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
Bonez0413
Cthulhu
14
2 / 3 / 1
8,790
549
7,148
11,852
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rama
Vythion
Rama
16
3 / 1 / 5
9,469
592
10,179
11,917
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
anderkai
Mulan
13
5 / 6 / 4
8,004
500
9,753
17,552
13,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Erlang Shen
drippaimbot
Erlang Shen
12
0 / 6 / 3
7,580
474
5,712
16,566
8,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
20
Kills
14
14
Deaths
20
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
4
0
1
L
Cthulhu
Bonez0413
Cthulhu
2
3
1
0.83
W
Thanatos
Conkeldurr
Thanatos
7
3
5
3.17
W
Raijin
KingFsher
Raijin
3
3
7
2.17
W
Ishtar
TheGoor
Ishtar
2
3
1
0.83
W
King Arthur
ToadKiki
King Arthur
4
1
5
6.5
W
Ymir
V-E-XD
Ymir
4
4
4
1.5
L
Rama
Vythion
Rama
3
1
5
5.5
L
Mulan
anderkai
Mulan
5
6
4
1.17
L
Erlang Shen
drippaimbot
Erlang Shen
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,949
Damage
43,564
68,084
Taken
73,086
35,167
Mitigated
39,424
28,526
Healing
19,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
10,772
521
78
4,163
15,199
7,079
0
7,172
8,027
54,931
0
L
Cthulhu
Bonez0413
Cthulhu
7,148
216
0
1,145
11,852
5,519
0
454
11,398
45,360
0
W
Thanatos
Conkeldurr
Thanatos
9,836
3,089
0
13,121
16,571
7,097
0
3,405
12,919
0
74,539
W
Raijin
KingFsher
Raijin
10,101
1,091
0
250
10,483
4,519
268
4,611
5,711
65,845
0
W
Ishtar
TheGoor
Ishtar
6,600
5,021
0
4,903
12,768
4,438
0
75
12,527
0
81,876
W
King Arthur
ToadKiki
King Arthur
14,807
2,456
0
7,500
14,405
9,027
979
4,912
9,044
0
77,840
W
Ymir
V-E-XD
Ymir
9,605
1,729
0
2,752
13,857
10,086
0
4,299
9,361
36,044
0
L
Rama
Vythion
Rama
10,179
8,335
0
3,849
11,917
4,452
0
1,000
10,917
0
86,404
L
Mulan
anderkai
Mulan
9,753
2,429
631
5,175
17,552
13,641
0
6,524
11,028
0
35,730
L
Erlang Shen
drippaimbot
Erlang Shen
5,712
3,338
0
4,954
16,566
8,733
0
4,556
12,010
0
65,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,658
Gold Earned
42,085
531
Minions Killed
474
0
Camps Cleared
0
1,585,813
Distance Traveled
1,560,968
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
8,242
515
92
6
0
300,906
1
L
Cthulhu
8,790
549
102
6
0
329,573
1
W
Thanatos
9,334
583
106
7
0
344,484
0
W
Raijin
8,823
551
107
7
0
299,579
3
W
Ishtar
9,097
569
131
8
0
307,368
5
W
King Arthur
9,980
624
146
9
0
325,966
4
W
Ymir
8,424
527
41
3
0
308,416
4
L
Rama
9,469
592
133
8
0
304,173
6
L
Mulan
8,004
500
44
3
0
287,511
5
L
Erlang Shen
7,580
474
103
6
0
338,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role