Player Matchup

Nemesis
Nemesis
QuentonFraser
Nemesis
Level 69
God Stats
19W - 19L
1,103 SR
Queue Stats
248W - 264L
1,310 Elo+
Solo
Apollo
Apollo
ZiD-BlacKaz
Apollo
Level 49
God Stats
2W - 2L
1,483 SR
Queue Stats
52W - 75L
1,288 Elo+
Party 1
Poseidon
Poseidon
ZiD-ParZivaL
Poseidon
Level 48
God Stats
1W - 2L
1,464 SR
Queue Stats
49W - 61L
1,319 Elo+
Party 1
Artemis
Artemis
mR GObLiN 101
Artemis
Level 48
God Stats
0W - 3L
1,464 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 2
Izanami
Izanami
rjsmooth6
Izanami
Level 60
God Stats
0W - 3L
1,483 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 2
Team Averages
Level 55
1,399 SR
1,254 Elo+

VS

Team Averages
Level 52
1,511 SR
1,295 Elo+
Arachne
Arachne
Demonchaos312
Arachne
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 45L
1,286 Elo+
Solo
Izanami
Izanami
Eveekat07
Izanami
Level 49
God Stats
11W - 15L
1,468 SR
Queue Stats
58W - 77L
1,236 Elo+
Solo
Charybdis
Charybdis
LuckyMeaty22
Charybdis
Level 56
God Stats
4W - 6L
1,367 SR
Queue Stats
78W - 78L
1,340 Elo+
Party 3
Discordia
Discordia
SleepyVxbez
Discordia
Level 36
God Stats
2W - 3L
1,504 SR
Queue Stats
11W - 18L
1,329 Elo+
Solo
Bellona
Bellona
dogman fetch
Bellona
Level 75
God Stats
1W - 0L
1,716 SR
Queue Stats
68W - 92L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
0 / 10 / 0
7,125
356
7,177
18,491
6,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
13
3 / 6 / 0
9,194
460
7,019
15,523
7,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
ZiD-ParZivaL
Poseidon
13
0 / 11 / 1
8,572
429
8,157
15,579
5,745
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
11
1 / 6 / 2
7,626
381
3,803
13,019
4,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
rjsmooth6
Izanami
14
2 / 7 / 2
9,444
472
5,235
18,825
6,646
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
20 / 1 / 5
13,972
699
21,909
16,582
9,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
Eveekat07
Izanami
15
1 / 1 / 10
9,541
477
6,059
11,454
4,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
LuckyMeaty22
Charybdis
16
5 / 1 / 7
10,803
540
8,389
13,439
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
SleepyVxbez
Discordia
18
10 / 2 / 11
12,617
631
18,136
8,487
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
dogman fetch
Bellona
17
4 / 1 / 8
11,205
560
7,163
15,548
16,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
81
6
Kills
40
40
Deaths
6
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Arachne
20
1
5
22.5
W
Izanami
Eveekat07
Izanami
1
1
10
6
W
Charybdis
LuckyMeaty22
Charybdis
5
1
7
8.5
L
Nemesis
0
10
0
0
W
Discordia
SleepyVxbez
Discordia
10
2
11
7.75
L
Apollo
3
6
0
0.5
L
Poseidon
ZiD-ParZivaL
Poseidon
0
11
1
0.05
W
Bellona
dogman fetch
Bellona
4
1
8
8
L
Artemis
1
6
2
0.33
L
Izanami
rjsmooth6
Izanami
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,391
Damage
61,656
81,437
Taken
65,510
31,561
Mitigated
39,075
5,238
Healing
23,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
21,909
14,391
0
7,788
16,582
9,327
0
3,547
13,035
0
131,024
W
Izanami
Eveekat07
Izanami
6,059
3,608
0
3,798
11,454
4,331
5,593
0
11,454
0
64,228
W
Charybdis
LuckyMeaty22
Charybdis
8,389
5,836
0
5,084
13,439
5,089
5,373
1,165
12,274
0
70,887
L
Nemesis
7,177
3,840
0
1,532
18,491
6,897
27
3,061
15,430
0
39,198
W
Discordia
SleepyVxbez
Discordia
18,136
973
0
518
8,487
3,610
1,827
2,397
6,090
84,325
0
L
Apollo
7,019
4,390
0
694
15,523
7,747
292
1,865
13,658
0
46,441
L
Poseidon
ZiD-ParZivaL
Poseidon
8,157
1,054
0
958
15,579
5,745
142
5,978
9,601
70,767
0
W
Bellona
dogman fetch
Bellona
7,163
2,819
343
5,738
15,548
16,718
1,581
2,014
13,534
0
63,642
L
Artemis
3,803
2,324
0
1,448
13,019
4,526
895
3,462
9,557
0
27,247
L
Izanami
rjsmooth6
Izanami
5,235
1,975
128
478
18,825
6,646
2,135
3,770
15,055
0
50,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,961
Gold Earned
58,138
363
Minions Killed
576
0
Camps Cleared
0
1,688,073
Distance Traveled
2,004,084
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,972
699
136
7
0
458,906
2
W
Izanami
9,541
477
89
4
0
370,976
0
W
Charybdis
10,803
540
104
5
0
359,987
0
L
Nemesis
7,125
356
66
3
0
318,392
0
W
Discordia
12,617
631
140
7
0
386,486
5
L
Apollo
9,194
460
67
3
0
321,054
0
L
Poseidon
8,572
429
102
5
0
353,213
1
W
Bellona
11,205
560
107
5
0
427,729
0
L
Artemis
7,626
381
51
3
0
355,545
0
L
Izanami
9,444
472
77
4
0
339,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role