Player Matchup

King Arthur
King Arthur
Platinum IV
HardStpdad
King Arthur
Platinum IV
Level 157
God Stats
2W - 0L
1,456 SR
Queue Stats
206W - 207L
1,706 MMR
Party 3
Yu Huang
Yu Huang
Gold II
SentPain
Yu Huang
Gold II
Level 138
God Stats
4W - 2L
1,475 SR
Queue Stats
226W - 238L
1,513 MMR
Party 2
Artemis
Artemis
Platinum V
Slurpiefac3
Artemis
Platinum V
Level 151
God Stats
8W - 7L
1,654 SR
Queue Stats
215W - 222L
1,674 MMR
Party 2
Sylvanus
Sylvanus
Platinum IV
Spigss
Sylvanus
Platinum IV
Level 155
God Stats
4W - 1L
1,815 SR
Queue Stats
104W - 113L
1,605 MMR
Solo
Pele
Pele
Gold V
domim
Pele
Gold V
Level 126
God Stats
4W - 2L
1,732 SR
Queue Stats
76W - 72L
1,498 MMR
Party 3
Team Averages
Gold I
Gold I
Average Tier
Level 145
1,626 SR
1,599 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,473 SR
1,524 MMR
Anubis
Anubis
Platinum III
 
Anubis
Platinum III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
About15babies
Geb
Gold III
Level 101
God Stats
0W - 2L
1,168 SR
Queue Stats
102W - 105L
1,581 MMR
Solo
Mercury
Mercury
Gold III
Abracadabri
Mercury
Gold III
Level 125
God Stats
3W - 3L
1,637 SR
Queue Stats
235W - 233L
1,441 MMR
Party 1
Horus
Horus
Platinum V
iDNwl
Horus
Platinum V
Level 160
God Stats
5W - 8L
1,560 SR
Queue Stats
300W - 292L
1,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HardStpdad
King Arthur
12
1 / 2 / 1
7,042
469
8,919
16,269
14,699
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
SentPain
Yu Huang
13
1 / 1 / 4
7,615
508
7,982
7,150
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Slurpiefac3
Artemis
14
6 / 2 / 4
8,695
580
10,933
9,769
3,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Spigss
Sylvanus
11
2 / 0 / 7
7,219
481
6,786
15,387
10,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
domim
Pele
13
3 / 2 / 2
7,443
496
10,121
11,316
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
BakasuraNemesisXbalanqueFreya

VS

Bans
KaliCabrakanLancelotTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
0 / 2 / 2
7,002
467
8,579
11,801
5,843
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
 
Anhur
10
1 / 6 / 0
6,505
434
4,765
8,519
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
6,656
444
4,778
12,625
8,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Abracadabri
Mercury
12
4 / 2 / 1
7,628
509
8,298
13,674
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
iDNwl
Horus
14
2 / 0 / 2
8,636
576
11,342
15,396
13,509
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
13
Kills
7
7
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
2
0.5
L
Anhur
 
Anhur
1
6
0
0.17
L
0
4
1
0.13
L
Mercury
Abracadabri
Mercury
4
2
1
2.25
W
King Arthur
HardStpdad
King Arthur
1
2
1
0.75
W
Yu Huang
SentPain
Yu Huang
1
1
4
3
W
Artemis
Slurpiefac3
Artemis
6
2
4
4
W
Sylvanus
Spigss
Sylvanus
2
0
7
5.5
W
Pele
domim
Pele
3
2
2
2
L
Horus
iDNwl
Horus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,741
Damage
37,762
59,891
Taken
62,015
36,765
Mitigated
35,309
19,486
Healing
19,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,579
584
0
6,300
11,801
5,843
0
4,239
7,562
68,603
0
L
Anhur
 
Anhur
4,765
3,291
0
320
8,519
1,945
0
1,180
7,339
0
37,942
L
4,778
923
284
1,767
12,625
8,467
364
5,342
7,283
25,668
0
L
Mercury
Abracadabri
Mercury
8,298
4,903
0
1,201
13,674
5,545
0
2,331
11,343
0
52,033
W
King Arthur
HardStpdad
King Arthur
8,919
1,257
0
2,830
16,269
14,699
0
1,131
15,138
0
50,211
W
Yu Huang
SentPain
Yu Huang
7,982
982
0
605
7,150
3,160
121
2,511
4,639
71,872
0
W
Artemis
Slurpiefac3
Artemis
10,933
5,650
0
3,293
9,769
3,688
0
2,157
7,612
0
65,429
W
Sylvanus
Spigss
Sylvanus
6,786
2,390
4,515
6,943
15,387
10,512
13
6,477
8,639
23,844
0
W
Pele
domim
Pele
10,121
2,974
0
1,300
11,316
4,706
0
1,081
10,235
36
63,656
L
Horus
iDNwl
Horus
11,342
5,341
1,290
8,720
15,396
13,509
0
1,712
13,684
0
79,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,014
Gold Earned
36,427
425
Minions Killed
411
0
Camps Cleared
0
1,423,280
Distance Traveled
1,417,237
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,002
467
116
8
0
244,343
6
L
Anhur
6,505
434
62
4
0
205,257
2
L
Geb
6,656
444
25
2
0
288,125
3
L
Mercury
7,628
509
86
6
0
350,747
3
W
King Arthur
7,042
469
65
4
0
272,926
2
W
Yu Huang
7,615
508
118
8
0
291,227
2
W
Artemis
8,695
580
106
7
0
255,861
1
W
Sylvanus
7,219
481
33
2
0
250,992
4
W
Pele
7,443
496
103
7
0
352,274
3
L
Horus
8,636
576
122
8
0
328,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role