Player Matchup

Atlas
Atlas
C51295
Atlas
Level 108
God Stats
14W - 16L
1,512 SR
Queue Stats
549W - 507L
1,575 Elo+
Party 4
Skadi
Skadi
Discomanx5O6O9
Skadi
Level 148
God Stats
5W - 2L
1,578 SR
Queue Stats
519W - 514L
1,408 Elo+
Party 2
Sun Wukong
Sun Wukong
FrostOrigin
Sun Wukong
Level 146
God Stats
3W - 5L
1,338 SR
Queue Stats
94W - 102L
1,423 Elo+
Solo
Medusa
Medusa
MrPike21
Medusa
Level 101
God Stats
45W - 26L
1,575 SR
Queue Stats
76W - 62L
1,458 Elo+
Party 4
Hades
Hades
bosSTEELE
Hades
Level 118
God Stats
18W - 11L
1,607 SR
Queue Stats
259W - 248L
1,504 Elo+
Party 2
Team Averages
Level 124
1,522 SR
1,474 Elo+

VS

Team Averages
Level 121
1,518 SR
1,484 Elo+
Cabrakan
Cabrakan
AnimeGuardian-
Cabrakan
Level 116
God Stats
4W - 7L
1,389 SR
Queue Stats
500W - 488L
1,500 Elo+
Party 1
Anubis
Anubis
D3-v-R1eS
Anubis
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 60L
1,450 Elo+
Party 3
King Arthur
King Arthur
NoTearsAllowed
King Arthur
Level 157
God Stats
13W - 21L
1,455 SR
Queue Stats
361W - 370L
1,456 Elo+
Party 3
Lancelot
Lancelot
SPOOKSPIKE
Lancelot
Level 129
God Stats
0W - 2L
1,455 SR
Queue Stats
152W - 158L
1,530 Elo+
Party 3
Rama
Rama
thetrueskitt
Rama
Level 78
God Stats
7W - 6L
1,789 SR
Queue Stats
223W - 248L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
C51295
Atlas
17
4 / 2 / 22
12,953
540
10,660
28,085
39,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

20
13 / 2 / 11
13,928
580
28,822
21,438
10,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
FrostOrigin
Sun Wukong
18
4 / 3 / 17
12,860
536
16,270
28,426
37,838
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
MrPike21
Medusa
17
5 / 5 / 11
12,469
520
10,482
16,132
7,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hades
bosSTEELE
Hades
20
17 / 2 / 13
14,744
614
22,705
22,505
14,461
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
4 / 8 / 7
12,224
509
13,143
32,070
42,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
D3-v-R1eS
Anubis
14
0 / 10 / 3
9,115
380
9,320
19,052
11,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
NoTearsAllowed
King Arthur
16
1 / 6 / 2
10,496
437
14,099
23,719
20,490
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
SPOOKSPIKE
Lancelot
18
3 / 9 / 2
11,996
500
12,389
20,719
10,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
6 / 10 / 4
10,861
453
13,541
21,151
9,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
32
43
Kills
14
14
Deaths
43
74
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
4
8
7
0.94
W
Atlas
C51295
Atlas
4
2
22
7.5
L
Anubis
D3-v-R1eS
Anubis
0
10
3
0.15
W
13
2
11
9.25
W
Sun Wukong
FrostOrigin
Sun Wukong
4
3
17
4.17
W
Medusa
MrPike21
Medusa
5
5
11
2.1
L
King Arthur
NoTearsAllowed
King Arthur
1
6
2
0.33
L
Lancelot
SPOOKSPIKE
Lancelot
3
9
2
0.44
W
Hades
bosSTEELE
Hades
17
2
13
11.75
L
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,939
Damage
62,492
116,586
Taken
116,711
109,672
Mitigated
92,889
38,413
Healing
18,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
13,143
1,671
0
1,971
32,070
42,229
175
11,627
20,443
50,256
0
W
Atlas
C51295
Atlas
10,660
4,029
1,286
7,783
28,085
39,163
639
5,976
22,109
45,768
0
L
Anubis
D3-v-R1eS
Anubis
9,320
277
0
4,616
19,052
11,006
0
6,385
12,667
71,421
0
W
28,822
13,685
0
3,192
21,438
10,807
6,683
3,824
17,614
0
126,266
W
Sun Wukong
FrostOrigin
Sun Wukong
16,270
2,290
0
9,508
28,426
37,838
561
5,448
22,978
0
82,201
W
Medusa
MrPike21
Medusa
10,482
5,520
0
4,076
16,132
7,403
9,225
2,568
13,564
0
90,348
L
King Arthur
NoTearsAllowed
King Arthur
14,099
1,139
0
4,061
23,719
20,490
0
3,152
20,567
0
77,751
L
Lancelot
SPOOKSPIKE
Lancelot
12,389
2,286
0
4,848
20,719
10,131
0
5,060
15,659
0
84,210
W
Hades
bosSTEELE
Hades
22,705
1,502
2,322
10,246
22,505
14,461
1,777
8,799
13,706
110,478
0
L
13,541
9,983
0
3,040
21,151
9,033
3,431
7,141
14,010
0
67,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,954
Gold Earned
54,692
580
Minions Killed
493
0
Camps Cleared
0
2,222,602
Distance Traveled
1,868,072
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,224
509
71
3
0
384,020
3
W
Atlas
12,953
540
42
2
0
438,887
6
L
Anubis
9,115
380
81
3
0
344,923
5
W
Skadi
13,928
580
133
6
0
481,211
1
W
Sun Wukong
12,860
536
125
5
0
412,007
9
W
Medusa
12,469
520
120
5
0
434,516
3
L
King Arthur
10,496
437
108
5
0
356,041
4
L
Lancelot
11,996
500
129
5
0
445,717
7
W
Hades
14,744
614
160
7
0
455,981
2
L
Rama
10,861
453
104
4
0
337,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role