Player Matchup

Bacchus
Bacchus
TheGooreo
Bacchus
Level 31
God Stats
1W - 2L
1,572 SR
Queue Stats
3W - 3L
1,613 Elo+
Solo
Kukulkan
Kukulkan
malaci123
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ishtar
Ishtar
muerte_357
Ishtar
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,332 Elo+
Party 2
Team Averages
Level 39
1,524 SR
1,482 Elo+

VS

Team Averages
Level 124
1,556 SR
1,506 Elo+
Ymir
Ymir
AllmightyChacc
Ymir
Level 91
God Stats
1W - 0L
1,596 SR
Queue Stats
9W - 21L
1,217 Elo+
Party 1
Ishtar
Ishtar
BabyLamont
Ishtar
Level 157
God Stats
20W - 20L
1,641 SR
Queue Stats
1,864W - 1,089L
1,855 Elo+
Solo
Zhong Kui
Zhong Kui
Trav0808
Zhong Kui
Level 125
God Stats
4W - 2L
1,430 SR
Queue Stats
24W - 22L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TheGooreo
Bacchus
10
0 / 2 / 3
5,968
663
3,344
9,481
9,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
malaci123
Kukulkan
10
3 / 4 / 0
6,399
711
3,397
6,647
2,892
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
muerte_357
Ishtar
9
1 / 6 / 1
6,107
679
3,930
9,505
3,806
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,857
873
2,819
8,118
6,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
BabyLamont
Ishtar
13
7 / 0 / 4
8,394
933
9,601
5,411
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Trav0808
Zhong Kui
11
2 / 3 / 8
7,080
787
8,433
7,627
5,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
12
12
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Ishtar
BabyLamont
Ishtar
7
0
4
9
L
Bacchus
TheGooreo
Bacchus
0
2
3
0.75
W
Zhong Kui
Trav0808
Zhong Kui
2
3
8
2
L
Kukulkan
malaci123
Kukulkan
3
4
0
0.75
L
Ishtar
muerte_357
Ishtar
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,671
Damage
20,853
25,633
Taken
21,156
16,472
Mitigated
14,851
3,284
Healing
3,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,819
1,212
0
1,826
8,118
6,767
304
2,835
5,283
13,360
0
W
Ishtar
BabyLamont
Ishtar
9,601
5,857
0
386
5,411
2,760
1,485
1,975
3,436
0
40,178
L
Bacchus
TheGooreo
Bacchus
3,344
847
0
2,475
9,481
9,774
0
3,634
5,540
11,770
0
W
Zhong Kui
Trav0808
Zhong Kui
8,433
364
0
1,308
7,627
5,324
765
2,103
5,524
20,881
0
L
Kukulkan
malaci123
Kukulkan
3,397
342
0
171
6,647
2,892
0
3,483
2,928
15,796
0
L
Ishtar
muerte_357
Ishtar
3,930
2,186
0
638
9,505
3,806
0
3,780
5,569
0
14,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,474
Gold Earned
23,331
65
Minions Killed
123
2
Camps Cleared
7
393,391
Distance Traveled
492,735
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,857
873
21
2
2
159,369
1
W
Ishtar
8,394
933
70
8
4
172,340
2
L
Bacchus
5,968
663
14
2
0
141,742
3
W
Zhong Kui
7,080
787
32
4
1
161,026
1
L
Kukulkan
6,399
711
25
3
2
141,894
1
L
Ishtar
6,107
679
26
3
0
109,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role